Commit graph

55 commits

Author SHA1 Message Date
77affedf93
Refactor + Begin add SceneSchedule 2025-06-13 13:27:34 +02:00
5d4048d9a7
create_entities: Remove from MainScene struct 2025-06-12 21:11:17 +02:00
51a3f812fe
Migrate Camera Resource to Component 2025-06-12 21:07:49 +02:00
07056fc0ce
Move input_manager and camera as resource 2025-06-12 19:36:49 +02:00
6ba61e040e
move pipeline loader in world 2025-06-12 14:24:11 +02:00
6a0491fe51
Move texture loader in Resource 2025-06-12 12:56:04 +02:00
37467d5066
First entities render with ecs 2025-06-11 23:21:06 +02:00
c494574389
Move World into dedicated Scene struct 2025-06-11 22:24:28 +02:00
8ce620a74b
Integration of ECS pattern: Iteration 1 2025-06-11 16:05:35 +02:00
fc81f65a27
Rename load_pipelines by load_pending_pipelines 2025-06-09 21:21:55 +02:00
1f7bfd142c
Add record_commands 2025-06-09 21:07:17 +02:00
2300c25603
Use trait instead to get load_fn and add name for pipeline 2025-06-09 20:53:22 +02:00
6099a3e27f
Add pipeline loader 2025-06-09 20:42:35 +02:00
50aabaa6ee
Remove all generics in AsRecordable 2025-06-09 16:26:14 +02:00
0174aeb60e
Reduce Generics in pipeline rendering 2025-06-09 16:12:21 +02:00
a32cf6c747
Refactor texture loading 2025-06-08 18:38:51 +02:00
f91c0792b2
Split record_render_commands and bind_commands 2025-06-08 16:42:22 +02:00
078e9daba9
Split Mesh data and Pipeline 2025-06-08 15:42:04 +02:00
4f96a1e4b5
Update transform 2025-06-07 21:13:31 +02:00
1a61aab218
Add traits 2025-06-07 20:25:45 +02:00
5539381f46
render: Add AsBindableDescriptorSet 2025-06-05 13:41:08 +02:00
45ccf030f6
app: refactor WindowContext name and creation 2025-05-31 12:56:00 +02:00
1568223b9d
some cleanup from clippy
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2025-05-30 22:21:34 +02:00
bc42892d39
cleanup
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2025-05-30 21:54:58 +02:00
2c169548b9
Refactor app context and render pass manager
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2025-05-30 21:40:25 +02:00
f1ae54bc73
winit: Use user event
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2025-05-29 21:38:07 +02:00
6a6b1821a4
depth: Fix not resized
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2025-05-29 18:16:26 +02:00
650b61e3ae
render: add depth buffer
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2025-05-29 17:44:00 +02:00
77c717f90b
Add instances support 2025-05-29 17:13:01 +02:00
f8b81f3269
camera: Change camera to Camera3D
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2025-05-29 16:46:11 +02:00
3a562fb6eb
camera: Fix Y inverted
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2025-05-29 16:38:45 +02:00
8b16def890
square: Fix indices
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2025-05-29 16:09:04 +02:00
998aa68da1
camera: fix camera movement
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2025-05-29 14:00:26 +02:00
f835941432
app: Move render_pass into scene
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2025-05-29 00:17:21 +02:00
131811a539
pipeline: Refactor square pipeline + add support of indexes 2025-05-28 22:39:56 +02:00
fbb1493b45
Fixes
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2025-05-28 13:41:13 +02:00
09bfe6fb48
camera: Try fix camera
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2025-05-27 23:31:23 +02:00
29a4da5666
texture: First image load
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2025-05-27 22:25:17 +02:00
b0f82b0714
input: Add support for Axis, Mouse Button, MouseWheel
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2025-05-27 19:11:28 +02:00
8c42e7b139
Refactor input
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2025-05-27 17:13:22 +02:00
1976a8b53e
Refactor camera code
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2025-05-26 22:53:32 +02:00
7401a9b5f3
First scene refactor working
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2025-05-26 19:55:34 +02:00
5b74eef561
Push break job work [not work]
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2025-05-26 16:46:26 +02:00
f486486be3
Remove ECS pattern: Split into new repo
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2025-05-25 18:55:58 +02:00
62d12f2ab8
render_plugin: Autocreate swapchain and update
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2025-05-18 21:00:22 +02:00
ae0a2be097
render_plugin: Begin add window plugin
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2025-05-18 19:28:34 +02:00
0ee29a3649
render_plugin: Add first SubApp and default schedules
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2025-05-18 18:02:54 +02:00
f585ba78e7
Split vulkan resources
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2025-05-18 17:06:59 +02:00
b977f446d3
Split crates
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2025-05-18 13:15:29 +02:00
99be029ff8
First vulkan init working 2025-05-18 12:41:25 +02:00