app: Move render_pass into scene
build_nix.yml #107 -Commit
f835941432
pushed by
florian.richer
texture: Let compiler type inference
build_nix.yml #106 -Commit
122f577a26
pushed by
florian.richer
input: Refactor all previous states
build_nix.yml #101 -Commit
5b0ab19207
pushed by
florian.richer
input: Add support for Axis, Mouse Button, MouseWheel
build_nix.yml #100 -Commit
b0f82b0714
pushed by
florian.richer
Remove ECS pattern: Split into new repo
build_nix.yml #89 -Commit
f486486be3
pushed by
florian.richer
engine_vulkan: Fix allocate more queue as available and add different priorities
build_nix.yml #86 -Commit
15565d03c1
pushed by
florian.richer
engine_vulkan: Fixes of queue allocation
build_nix.yml #85 -Commit
d10212ac3b
pushed by
florian.richer
engine_vulkan: Refactor queue finding
build_nix.yml #84 -Commit
4676b1b5b8
pushed by
florian.richer
render_vulkan: Avoid continue loop if all queues is found
build_nix.yml #83 -Commit
9ea8721346
pushed by
florian.richer
render_plugin: Autocreate swapchain and update
build_nix.yml #81 -Commit
62d12f2ab8
pushed by
florian.richer
render_plugin: Begin add window plugin
build_nix.yml #80 -Commit
ae0a2be097
pushed by
florian.richer
render_plugin: Add first SubApp and default schedules
build_nix.yml #79 -Commit
0ee29a3649
pushed by
florian.richer