Add debug in gui
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2 changed files with 19 additions and 8 deletions
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@ -14,9 +14,10 @@ use vulkano_util::window::{VulkanoWindows, WindowDescriptor};
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use winit::application::ApplicationHandler;
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use winit::event::WindowEvent;
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use winit::event_loop::ActiveEventLoop;
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use winit::keyboard::{KeyCode, PhysicalKey};
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use winit::window::WindowId;
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use super::input::InputState;
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use super::input::{InputState, KeyState};
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use super::vulkan_context::VulkanContext;
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pub struct App {
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@ -164,9 +165,24 @@ impl ApplicationHandler for App {
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egui::Window::new("Informations")
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.vscroll(true)
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.show(&ctx, |ui| {
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ui.label(format!("Format: {:?}", renderer.swapchain_format()));
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ui.label(format!("Resolution: {:?}", renderer.resolution()));
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ui.color_edit_button_rgb(&mut self.clear_color);
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ui.label(format!(
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"Mouse position: {:?}",
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self.input_state.get_mouse_state().position
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));
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ui.label(format!(
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"Mouse delta: {:?}",
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self.input_state.get_mouse_state().delta
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));
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for (key, state) in
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self.input_state.key_states.iter().filter(|(_, state)| {
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*state == &KeyState::Pressed || *state == &KeyState::Held
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})
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{
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ui.label(format!("{:?} State: {:?}", key, state));
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}
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});
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});
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@ -6,7 +6,7 @@ use winit::{
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keyboard::PhysicalKey,
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};
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#[derive(Debug, Default)]
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#[derive(Debug, Default, PartialEq)]
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pub enum KeyState {
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#[default]
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Pressed,
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@ -74,11 +74,6 @@ impl InputState {
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},
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};
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if let Some(new_key_state) = new_key_state {
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log::trace!(
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"New key state {:?} for key {:?}",
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new_key_state,
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event.physical_key
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);
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self.key_states.insert(key, new_key_state);
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}
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}
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