11 lines
513 B
Markdown
11 lines
513 B
Markdown
# Difference between Vulkan and OpenGL
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Viewport:
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- Y axis is flipped like D3D
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- Clipped Z axis is not [-1; 1] but [0; 1]
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See: [Vulkan Tutorial (Vertex step)](https://vulkan-tutorial.com/Drawing_a_triangle/Graphics_pipeline_basics/Shader_modules) and [VK_KHR_maintenance1 (Allow negative height)](https://registry.khronos.org/vulkan/specs/latest/man/html/VK_KHR_maintenance1.html#_description)
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