texture: First image load
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This commit is contained in:
Florian RICHER 2025-05-27 22:25:17 +02:00
parent 5b0ab19207
commit 29a4da5666
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77
11 changed files with 220 additions and 72 deletions

113
src/core/render/texture.rs Normal file
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use std::{path::Path, sync::Arc};
use anyhow::Error;
use image::{DynamicImage, EncodableLayout};
use vulkano::{
buffer::{Buffer, BufferCreateInfo, BufferUsage},
command_buffer::{AutoCommandBufferBuilder, CopyBufferToImageInfo, PrimaryAutoCommandBuffer},
device::Device,
format::Format,
image::{
Image, ImageCreateInfo, ImageType, ImageUsage,
sampler::{Filter, Sampler, SamplerAddressMode, SamplerCreateInfo},
view::ImageView,
},
memory::allocator::{AllocationCreateInfo, MemoryTypeFilter, StandardMemoryAllocator},
};
pub struct Texture {
texture: Arc<ImageView>,
sampler: Arc<Sampler>,
}
impl Texture {
fn new(texture: Arc<ImageView>, sampler: Arc<Sampler>) -> Self {
Self { texture, sampler }
}
pub fn from_file(
device: &Arc<Device>,
memory_allocator: &Arc<StandardMemoryAllocator>,
builder: &mut AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
path: &str,
) -> Result<Self, Error> {
let image = image::open(path)?;
Self::from_dynamic_image(device, memory_allocator, builder, image)
}
pub fn from_bytes(
device: &Arc<Device>,
memory_allocator: &Arc<StandardMemoryAllocator>,
builder: &mut AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
bytes: &[u8],
) -> Result<Self, Error> {
let image = image::load_from_memory(bytes)?;
Self::from_dynamic_image(device, memory_allocator, builder, image)
}
pub fn from_dynamic_image(
device: &Arc<Device>,
memory_allocator: &Arc<StandardMemoryAllocator>,
builder: &mut AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
image: DynamicImage,
) -> Result<Self, Error> {
let image_data = image.to_rgba8();
let image_dimensions = image_data.dimensions();
let upload_buffer = Buffer::from_iter(
memory_allocator.clone(),
BufferCreateInfo {
usage: BufferUsage::TRANSFER_SRC,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::PREFER_HOST
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
image_data.to_vec(),
)?;
let image = Image::new(
memory_allocator.clone(),
ImageCreateInfo {
image_type: ImageType::Dim2d,
format: Format::R8G8B8A8_SRGB,
extent: [image_dimensions.0 as u32, image_dimensions.1 as u32, 1],
array_layers: 1,
usage: ImageUsage::TRANSFER_DST | ImageUsage::SAMPLED,
..Default::default()
},
AllocationCreateInfo::default(),
)?;
builder.copy_buffer_to_image(CopyBufferToImageInfo::buffer_image(
upload_buffer,
image.clone(),
))?;
let sampler = Sampler::new(
device.clone(),
SamplerCreateInfo {
mag_filter: Filter::Linear,
min_filter: Filter::Linear,
address_mode: [SamplerAddressMode::Repeat; 3],
..Default::default()
},
)?;
let image_view = ImageView::new_default(image)?;
log::trace!("Texture loaded with dimensions {:?}", image_dimensions);
Ok(Self::new(image_view, sampler))
}
pub fn get_texture(&self) -> &Arc<ImageView> {
&self.texture
}
pub fn get_sampler(&self) -> &Arc<Sampler> {
&self.sampler
}
}