Add Game Engine Main File
This commit is contained in:
parent
929fcb19f2
commit
569f2dfb00
39 changed files with 2503 additions and 29 deletions
2
.gitignore
vendored
2
.gitignore
vendored
|
@ -11,3 +11,5 @@
|
|||
|
||||
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
|
||||
hs_err_pid*
|
||||
|
||||
.idea/*
|
9
.idea/libraries/lwjgl.xml
Normal file
9
.idea/libraries/lwjgl.xml
Normal file
|
@ -0,0 +1,9 @@
|
|||
<component name="libraryTable">
|
||||
<library name="lwjgl">
|
||||
<CLASSES>
|
||||
<root url="jar://$PROJECT_DIR$/libs/lwjgl.jar!/" />
|
||||
</CLASSES>
|
||||
<JAVADOC />
|
||||
<SOURCES />
|
||||
</library>
|
||||
</component>
|
6
.idea/vcs.xml
Normal file
6
.idea/vcs.xml
Normal file
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
|
@ -1,7 +1,13 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="00f293cb-c755-478c-9b6f-422f827454e0" name="Default" comment="" />
|
||||
<list default="true" id="00f293cb-c755-478c-9b6f-422f827454e0" name="Default" comment="">
|
||||
<change type="NEW" beforePath="" afterPath="$PROJECT_DIR$/.idea/libraries/lwjgl.xml" />
|
||||
<change type="NEW" beforePath="" afterPath="$PROJECT_DIR$/.idea/vcs.xml" />
|
||||
<change type="DELETED" beforePath="$PROJECT_DIR$/src/com/company/Main.java" afterPath="" />
|
||||
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/.gitignore" afterPath="$PROJECT_DIR$/.gitignore" />
|
||||
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/.idea/workspace.xml" afterPath="$PROJECT_DIR$/.idea/workspace.xml" />
|
||||
</list>
|
||||
<ignored path="$PROJECT_DIR$/out/" />
|
||||
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
|
||||
<option name="TRACKING_ENABLED" value="true" />
|
||||
|
@ -16,11 +22,109 @@
|
|||
<component name="ExecutionTargetManager" SELECTED_TARGET="default_target" />
|
||||
<component name="FileEditorManager">
|
||||
<leaf SIDE_TABS_SIZE_LIMIT_KEY="300">
|
||||
<file leaf-file-name="Main.java" pinned="false" current-in-tab="true">
|
||||
<entry file="file://$PROJECT_DIR$/src/com/company/Main.java">
|
||||
<file leaf-file-name="Main.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/Main.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="-740">
|
||||
<caret line="19" column="3" lean-forward="false" selection-start-line="19" selection-start-column="3" selection-end-line="19" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name=".gitignore" pinned="false" current-in-tab="true">
|
||||
<entry file="file://$PROJECT_DIR$/.gitignore">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="238">
|
||||
<caret line="14" column="7" lean-forward="true" selection-start-line="14" selection-start-column="7" selection-end-line="14" selection-end-column="7" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="Quaternion.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Quaternion.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="68">
|
||||
<caret line="4" column="3" lean-forward="false" selection-start-line="4" selection-start-column="3" selection-end-line="4" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="Vector2f.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Vector2f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="119">
|
||||
<caret line="7" column="3" lean-forward="false" selection-start-line="7" selection-start-column="3" selection-end-line="7" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="Vector3f.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Vector3f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="119">
|
||||
<caret line="7" column="3" lean-forward="false" selection-start-line="7" selection-start-column="3" selection-end-line="7" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="Vector4f.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Vector4f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="68">
|
||||
<caret line="4" column="3" lean-forward="false" selection-start-line="4" selection-start-column="3" selection-end-line="4" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="Camera.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/Camera.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="204">
|
||||
<caret line="12" column="3" lean-forward="false" selection-start-line="12" selection-start-column="3" selection-end-line="12" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="DisplayManager.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/DisplayManager.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="153">
|
||||
<caret line="9" column="3" lean-forward="false" selection-start-line="9" selection-start-column="3" selection-end-line="9" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="Shaders.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/Shaders.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="153">
|
||||
<caret line="9" column="3" lean-forward="false" selection-start-line="9" selection-start-column="3" selection-end-line="9" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="Texture.java" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/Texture.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="85">
|
||||
<caret line="5" column="27" lean-forward="true" selection-start-line="5" selection-start-column="27" selection-end-line="5" selection-end-column="27" />
|
||||
<caret line="14" column="3" lean-forward="false" selection-start-line="14" selection-start-column="3" selection-end-line="14" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
|
@ -28,11 +132,47 @@
|
|||
</file>
|
||||
</leaf>
|
||||
</component>
|
||||
<component name="FindInProjectRecents">
|
||||
<findStrings>
|
||||
<find>fr.technicalgames</find>
|
||||
</findStrings>
|
||||
</component>
|
||||
<component name="Git.Settings">
|
||||
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
|
||||
</component>
|
||||
<component name="GradleLocalSettings">
|
||||
<option name="externalProjectsViewState">
|
||||
<projects_view />
|
||||
</option>
|
||||
</component>
|
||||
<component name="IdeDocumentHistory">
|
||||
<option name="CHANGED_PATHS">
|
||||
<list>
|
||||
<option value="$PROJECT_DIR$/src/com/company/Main.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/render/Asset.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/render/gui/GUIComponent.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/audio/Audio.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/audio/Sound3D.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/game/Game.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/game/MainGame.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/input/Input.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/input/IO.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/math/Color4f.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/math/Mathf.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/math/Matrix4f.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/math/Quaternion.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/math/Vector2f.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/math/Vector3f.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/math/Vector4f.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/render/Camera.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/render/DisplayManager.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/render/Shaders.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/render/Texture.java" />
|
||||
<option value="$PROJECT_DIR$/src/globalgamejam/Main.java" />
|
||||
<option value="$PROJECT_DIR$/.gitignore" />
|
||||
</list>
|
||||
</option>
|
||||
</component>
|
||||
<component name="ProjectFrameBounds">
|
||||
<option name="x" value="-8" />
|
||||
<option name="y" value="-8" />
|
||||
|
@ -59,27 +199,21 @@
|
|||
<subPane>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="untitled104" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="untitled104" />
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="untitled104" />
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="untitled104" />
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="untitled104" />
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
|
@ -87,7 +221,117 @@
|
|||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="company" />
|
||||
<option name="myItemId" value="globalgamejam" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="src" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="globalgamejam" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="render" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="src" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="globalgamejam" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="math" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="src" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="globalgamejam" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="input" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="src" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="globalgamejam" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="game" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
<PATH>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.ProjectViewProjectNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="GGL-2017" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="src" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="globalgamejam" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
<PATH_ELEMENT>
|
||||
<option name="myItemId" value="audio" />
|
||||
<option name="myItemType" value="com.intellij.ide.projectView.impl.nodes.PsiDirectoryNode" />
|
||||
</PATH_ELEMENT>
|
||||
</PATH>
|
||||
|
@ -97,15 +341,21 @@
|
|||
<pane id="Scratches" />
|
||||
</panes>
|
||||
</component>
|
||||
<component name="PropertiesComponent">
|
||||
<property name="last_opened_file_path" value="$PROJECT_DIR$/libs/lwjgl.jar!/" />
|
||||
<property name="project.structure.last.edited" value="Project" />
|
||||
<property name="project.structure.proportion" value="0.0" />
|
||||
<property name="project.structure.side.proportion" value="0.2" />
|
||||
</component>
|
||||
<component name="RunManager" selected="Application.Main">
|
||||
<configuration default="false" name="Main" type="Application" factoryName="Application" temporary="true">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<option name="MAIN_CLASS_NAME" value="com.company.Main" />
|
||||
<option name="VM_PARAMETERS" value="" />
|
||||
<option name="MAIN_CLASS_NAME" value="globalgamejam.Main" />
|
||||
<option name="VM_PARAMETERS" value="-Djava.library.path=./libs/" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$" />
|
||||
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="false" />
|
||||
<option name="ALTERNATIVE_JRE_PATH" value="" />
|
||||
<option name="ALTERNATIVE_JRE_PATH" />
|
||||
<option name="ENABLE_SWING_INSPECTOR" value="false" />
|
||||
<option name="ENV_VARIABLES" />
|
||||
<option name="PASS_PARENT_ENVS" value="true" />
|
||||
|
@ -115,6 +365,61 @@
|
|||
<ConfigurationWrapper RunnerId="Run" />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="AndroidRunConfigurationType" factoryName="Android App">
|
||||
<module name="" />
|
||||
<option name="DEPLOY" value="true" />
|
||||
<option name="ARTIFACT_NAME" value="" />
|
||||
<option name="PM_INSTALL_OPTIONS" value="" />
|
||||
<option name="ACTIVITY_EXTRA_FLAGS" value="" />
|
||||
<option name="MODE" value="default_activity" />
|
||||
<option name="TARGET_SELECTION_MODE" value="SHOW_DIALOG" />
|
||||
<option name="PREFERRED_AVD" value="" />
|
||||
<option name="CLEAR_LOGCAT" value="false" />
|
||||
<option name="SHOW_LOGCAT_AUTOMATICALLY" value="false" />
|
||||
<option name="SKIP_NOOP_APK_INSTALLATIONS" value="true" />
|
||||
<option name="FORCE_STOP_RUNNING_APP" value="true" />
|
||||
<option name="DEBUGGER_TYPE" value="Java" />
|
||||
<option name="USE_LAST_SELECTED_DEVICE" value="false" />
|
||||
<option name="PREFERRED_AVD" value="" />
|
||||
<Java />
|
||||
<Profilers>
|
||||
<option name="ENABLE_ADVANCED_PROFILING" value="true" />
|
||||
<option name="GAPID_ENABLED" value="false" />
|
||||
<option name="GAPID_DISABLE_PCS" value="false" />
|
||||
<option name="SUPPORT_LIB_ENABLED" value="true" />
|
||||
<option name="INSTRUMENTATION_ENABLED" value="true" />
|
||||
</Profilers>
|
||||
<option name="DEEP_LINK" value="" />
|
||||
<option name="ACTIVITY_CLASS" value="" />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="AndroidTestRunConfigurationType" factoryName="Android Tests">
|
||||
<module name="" />
|
||||
<option name="TESTING_TYPE" value="0" />
|
||||
<option name="INSTRUMENTATION_RUNNER_CLASS" value="" />
|
||||
<option name="METHOD_NAME" value="" />
|
||||
<option name="CLASS_NAME" value="" />
|
||||
<option name="PACKAGE_NAME" value="" />
|
||||
<option name="EXTRA_OPTIONS" value="" />
|
||||
<option name="TARGET_SELECTION_MODE" value="SHOW_DIALOG" />
|
||||
<option name="PREFERRED_AVD" value="" />
|
||||
<option name="CLEAR_LOGCAT" value="false" />
|
||||
<option name="SHOW_LOGCAT_AUTOMATICALLY" value="false" />
|
||||
<option name="SKIP_NOOP_APK_INSTALLATIONS" value="true" />
|
||||
<option name="FORCE_STOP_RUNNING_APP" value="true" />
|
||||
<option name="DEBUGGER_TYPE" value="Java" />
|
||||
<option name="USE_LAST_SELECTED_DEVICE" value="false" />
|
||||
<option name="PREFERRED_AVD" value="" />
|
||||
<Java />
|
||||
<Profilers>
|
||||
<option name="ENABLE_ADVANCED_PROFILING" value="true" />
|
||||
<option name="GAPID_ENABLED" value="false" />
|
||||
<option name="GAPID_DISABLE_PCS" value="false" />
|
||||
<option name="SUPPORT_LIB_ENABLED" value="true" />
|
||||
<option name="INSTRUMENTATION_ENABLED" value="true" />
|
||||
</Profilers>
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="Application" factoryName="Application">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<option name="MAIN_CLASS_NAME" />
|
||||
|
@ -130,6 +435,117 @@
|
|||
<envs />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="GradleRunConfiguration" factoryName="Gradle">
|
||||
<ExternalSystemSettings>
|
||||
<option name="executionName" />
|
||||
<option name="externalProjectPath" />
|
||||
<option name="externalSystemIdString" value="GRADLE" />
|
||||
<option name="scriptParameters" />
|
||||
<option name="taskDescriptions">
|
||||
<list />
|
||||
</option>
|
||||
<option name="taskNames">
|
||||
<list />
|
||||
</option>
|
||||
<option name="vmOptions" />
|
||||
</ExternalSystemSettings>
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="JUnit" factoryName="JUnit">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<module name="" />
|
||||
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="false" />
|
||||
<option name="ALTERNATIVE_JRE_PATH" />
|
||||
<option name="PACKAGE_NAME" />
|
||||
<option name="MAIN_CLASS_NAME" />
|
||||
<option name="METHOD_NAME" />
|
||||
<option name="TEST_OBJECT" value="class" />
|
||||
<option name="VM_PARAMETERS" />
|
||||
<option name="PARAMETERS" />
|
||||
<option name="WORKING_DIRECTORY" />
|
||||
<option name="ENV_VARIABLES" />
|
||||
<option name="PASS_PARENT_ENVS" value="true" />
|
||||
<option name="TEST_SEARCH_SCOPE">
|
||||
<value defaultName="singleModule" />
|
||||
</option>
|
||||
<envs />
|
||||
<patterns />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="JarApplication" factoryName="JAR Application">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<envs />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="Java Scratch" factoryName="Java Scratch">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<option name="SCRATCH_FILE_ID" value="0" />
|
||||
<option name="MAIN_CLASS_NAME" />
|
||||
<option name="VM_PARAMETERS" />
|
||||
<option name="PROGRAM_PARAMETERS" />
|
||||
<option name="WORKING_DIRECTORY" />
|
||||
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="false" />
|
||||
<option name="ALTERNATIVE_JRE_PATH" />
|
||||
<option name="ENABLE_SWING_INSPECTOR" value="false" />
|
||||
<option name="ENV_VARIABLES" />
|
||||
<option name="PASS_PARENT_ENVS" value="true" />
|
||||
<module name="" />
|
||||
<envs />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="JetRunConfigurationType" factoryName="Kotlin">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<option name="MAIN_CLASS_NAME" />
|
||||
<option name="VM_PARAMETERS" />
|
||||
<option name="PROGRAM_PARAMETERS" />
|
||||
<option name="WORKING_DIRECTORY" />
|
||||
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="false" />
|
||||
<option name="ALTERNATIVE_JRE_PATH" />
|
||||
<option name="PASS_PARENT_ENVS" value="true" />
|
||||
<module name="GGL-2017" />
|
||||
<envs />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="KotlinStandaloneScriptRunConfigurationType" factoryName="Kotlin script">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<option name="filePath" />
|
||||
<option name="vmParameters" />
|
||||
<option name="alternativeJrePath" />
|
||||
<option name="programParameters" />
|
||||
<option name="passParentEnvs" value="true" />
|
||||
<option name="workingDirectory" />
|
||||
<option name="isAlternativeJrePathEnabled" value="false" />
|
||||
<envs />
|
||||
<method />
|
||||
</configuration>
|
||||
<configuration default="true" type="TestNG" factoryName="TestNG">
|
||||
<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
|
||||
<module name="" />
|
||||
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="false" />
|
||||
<option name="ALTERNATIVE_JRE_PATH" />
|
||||
<option name="SUITE_NAME" />
|
||||
<option name="PACKAGE_NAME" />
|
||||
<option name="MAIN_CLASS_NAME" />
|
||||
<option name="METHOD_NAME" />
|
||||
<option name="GROUP_NAME" />
|
||||
<option name="TEST_OBJECT" value="CLASS" />
|
||||
<option name="VM_PARAMETERS" />
|
||||
<option name="PARAMETERS" />
|
||||
<option name="WORKING_DIRECTORY" />
|
||||
<option name="OUTPUT_DIRECTORY" />
|
||||
<option name="ANNOTATION_TYPE" />
|
||||
<option name="ENV_VARIABLES" />
|
||||
<option name="PASS_PARENT_ENVS" value="true" />
|
||||
<option name="TEST_SEARCH_SCOPE">
|
||||
<value defaultName="singleModule" />
|
||||
</option>
|
||||
<option name="USE_DEFAULT_REPORTERS" value="false" />
|
||||
<option name="PROPERTIES_FILE" />
|
||||
<envs />
|
||||
<properties />
|
||||
<listeners />
|
||||
<method />
|
||||
</configuration>
|
||||
<list size="1">
|
||||
<item index="0" class="java.lang.String" itemvalue="Application.Main" />
|
||||
</list>
|
||||
|
@ -160,7 +576,7 @@
|
|||
<window_info id="Event Log" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="true" content_ui="tabs" />
|
||||
<window_info id="Maven Projects" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Run" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Version Control" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="false" weight="0.33" sideWeight="0.5" order="-1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Version Control" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Properties" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Terminal" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Capture Tool" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="false" content_ui="tabs" />
|
||||
|
@ -188,13 +604,291 @@
|
|||
<watches-manager />
|
||||
</component>
|
||||
<component name="editorHistoryManager">
|
||||
<entry file="file://$PROJECT_DIR$/src/com/company/Main.java">
|
||||
<entry file="file://$USER_HOME$/AppData/Local/Temp/Rar$DIa0.122/Shadow.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="-247">
|
||||
<caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$USER_HOME$/AppData/Local/Temp/Rar$DIa0.200/Main.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="323">
|
||||
<caret line="30" column="28" lean-forward="true" selection-start-line="0" selection-start-column="0" selection-end-line="113" selection-end-column="0" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/Asset.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="-1284">
|
||||
<caret line="11" column="13" lean-forward="false" selection-start-line="11" selection-start-column="13" selection-end-line="11" selection-end-column="13" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/gui/GLFont.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="68">
|
||||
<caret line="6" column="13" lean-forward="false" selection-start-line="6" selection-start-column="13" selection-end-line="6" selection-end-column="13" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/gui/GUIComponent.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="68">
|
||||
<caret line="4" column="22" lean-forward="false" selection-start-line="4" selection-start-column="22" selection-end-line="4" selection-end-column="22" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/audio/Audio.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="323">
|
||||
<caret line="21" column="59" lean-forward="false" selection-start-line="21" selection-start-column="59" selection-end-line="21" selection-end-column="59" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/audio/Sound3D.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="68">
|
||||
<caret line="4" column="0" lean-forward="true" selection-start-line="4" selection-start-column="0" selection-end-line="6" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/game/Game.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="136">
|
||||
<caret line="8" column="3" lean-forward="false" selection-start-line="8" selection-start-column="3" selection-end-line="8" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/game/MainGame.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="136">
|
||||
<caret line="8" column="3" lean-forward="false" selection-start-line="8" selection-start-column="3" selection-end-line="8" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/input/Input.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="255">
|
||||
<caret line="15" column="3" lean-forward="false" selection-start-line="15" selection-start-column="3" selection-end-line="15" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/input/IO.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="85">
|
||||
<caret line="5" column="27" lean-forward="true" selection-start-line="5" selection-start-column="27" selection-end-line="5" selection-end-column="27" />
|
||||
<caret line="5" column="3" lean-forward="false" selection-start-line="5" selection-start-column="3" selection-end-line="5" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Color4f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="119">
|
||||
<caret line="7" column="3" lean-forward="false" selection-start-line="7" selection-start-column="3" selection-end-line="7" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Mathf.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="85">
|
||||
<caret line="5" column="3" lean-forward="false" selection-start-line="5" selection-start-column="3" selection-end-line="5" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Matrix4f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="170">
|
||||
<caret line="10" column="3" lean-forward="false" selection-start-line="10" selection-start-column="3" selection-end-line="10" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Quaternion.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="68">
|
||||
<caret line="4" column="3" lean-forward="false" selection-start-line="4" selection-start-column="3" selection-end-line="4" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Vector2f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="119">
|
||||
<caret line="7" column="3" lean-forward="false" selection-start-line="7" selection-start-column="3" selection-end-line="7" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Vector3f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="119">
|
||||
<caret line="7" column="3" lean-forward="false" selection-start-line="7" selection-start-column="3" selection-end-line="7" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/math/Vector4f.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="68">
|
||||
<caret line="4" column="3" lean-forward="false" selection-start-line="4" selection-start-column="3" selection-end-line="4" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/Camera.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="204">
|
||||
<caret line="12" column="3" lean-forward="false" selection-start-line="12" selection-start-column="3" selection-end-line="12" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/DisplayManager.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="153">
|
||||
<caret line="9" column="3" lean-forward="false" selection-start-line="9" selection-start-column="3" selection-end-line="9" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/Shaders.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="153">
|
||||
<caret line="9" column="3" lean-forward="false" selection-start-line="9" selection-start-column="3" selection-end-line="9" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/render/Texture.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="85">
|
||||
<caret line="14" column="3" lean-forward="false" selection-start-line="14" selection-start-column="3" selection-end-line="14" selection-end-column="3" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/globalgamejam/Main.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="-740">
|
||||
<caret line="19" column="3" lean-forward="false" selection-start-line="19" selection-start-column="3" selection-end-line="19" selection-end-column="3" />
|
||||
<folding>
|
||||
<element signature="imports" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/.gitignore">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="238">
|
||||
<caret line="14" column="7" lean-forward="true" selection-start-line="14" selection-start-column="7" selection-end-line="14" selection-end-column="7" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</component>
|
||||
<component name="masterDetails">
|
||||
<states>
|
||||
<state key="ArtifactsStructureConfigurable.UI">
|
||||
<settings>
|
||||
<artifact-editor />
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="FacetStructureConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>No facets are configured</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="GlobalLibrariesConfigurable.UI">
|
||||
<settings>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="JdkListConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>1.8</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="ModuleStructureConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>GGL-2017</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
<option value="0.6" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="ProjectLibrariesConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>lwjgl</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
</states>
|
||||
</component>
|
||||
</project>
|
BIN
libs/OpenAL.dll
Normal file
BIN
libs/OpenAL.dll
Normal file
Binary file not shown.
BIN
libs/OpenAL32.dll
Normal file
BIN
libs/OpenAL32.dll
Normal file
Binary file not shown.
BIN
libs/glfw.dll
Normal file
BIN
libs/glfw.dll
Normal file
Binary file not shown.
BIN
libs/glfw32.dll
Normal file
BIN
libs/glfw32.dll
Normal file
Binary file not shown.
BIN
libs/jemalloc.dll
Normal file
BIN
libs/jemalloc.dll
Normal file
Binary file not shown.
BIN
libs/jemalloc32.dll
Normal file
BIN
libs/jemalloc32.dll
Normal file
Binary file not shown.
BIN
libs/libglfw.dylib
Normal file
BIN
libs/libglfw.dylib
Normal file
Binary file not shown.
BIN
libs/libglfw.so
Normal file
BIN
libs/libglfw.so
Normal file
Binary file not shown.
BIN
libs/libjemalloc.dylib
Normal file
BIN
libs/libjemalloc.dylib
Normal file
Binary file not shown.
BIN
libs/libjemalloc.so
Normal file
BIN
libs/libjemalloc.so
Normal file
Binary file not shown.
BIN
libs/liblwjgl.dylib
Normal file
BIN
libs/liblwjgl.dylib
Normal file
Binary file not shown.
BIN
libs/liblwjgl.so
Normal file
BIN
libs/liblwjgl.so
Normal file
Binary file not shown.
BIN
libs/libopenal.dylib
Normal file
BIN
libs/libopenal.dylib
Normal file
Binary file not shown.
BIN
libs/libopenal.so
Normal file
BIN
libs/libopenal.so
Normal file
Binary file not shown.
BIN
libs/lwjgl.dll
Normal file
BIN
libs/lwjgl.dll
Normal file
Binary file not shown.
BIN
libs/lwjgl32.dll
Normal file
BIN
libs/lwjgl32.dll
Normal file
Binary file not shown.
|
@ -1,8 +0,0 @@
|
|||
package com.company;
|
||||
|
||||
public class Main {
|
||||
|
||||
public static void main(String[] args) {
|
||||
// write your code here
|
||||
}
|
||||
}
|
111
src/globalgamejam/Main.java
Normal file
111
src/globalgamejam/Main.java
Normal file
|
@ -0,0 +1,111 @@
|
|||
package globalgamejam;
|
||||
|
||||
//http://www.tomdalling.com/blog/modern-opengl/08-even-more-lighting-directional-lights-spotlights-multiple-lights/
|
||||
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
import static org.lwjgl.system.MemoryUtil.*;
|
||||
|
||||
import org.lwjgl.glfw.*;
|
||||
import org.lwjgl.opengl.*;
|
||||
|
||||
import globalgamejam.audio.*;
|
||||
import globalgamejam.game.*;
|
||||
import globalgamejam.input.*;
|
||||
import globalgamejam.math.*;
|
||||
import globalgamejam.render.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Main {
|
||||
|
||||
//Valeur de la fenetre
|
||||
public static final int WIDTH = 800,HEIGHT = 600;
|
||||
public static final String TITLE = "Test Shader OpenGL";
|
||||
|
||||
//Variable pour la gestion de la fenetre
|
||||
public static long windowID = 0;
|
||||
public static GLFWErrorCallback errorCallback;
|
||||
|
||||
//variable du moteur du jeu
|
||||
public static float delta = 0;
|
||||
public static Game game;
|
||||
public static long previous = System.currentTimeMillis(),previousInfo = System.currentTimeMillis(),previousTicks = System.currentTimeMillis();
|
||||
public static int FPS = 0,TICKS = 0;
|
||||
|
||||
public static void main(String[] args) throws Exception {
|
||||
//Creation de la fenetre
|
||||
//------------------------------------------------------------------------------------
|
||||
errorCallback = new GLFWErrorCallback() {
|
||||
public void invoke(int error, long description) {
|
||||
System.err.println("ID : " + error + " | Description :" + description);
|
||||
}
|
||||
};
|
||||
// glfwSetErrorCallback(errorCallback);
|
||||
|
||||
if(glfwInit())throw new Exception("GLFW not init");
|
||||
glfwDefaultWindowHints();
|
||||
glfwWindowHint(GLFW_VISIBLE, GL11.GL_FALSE);
|
||||
glfwWindowHint(GLFW_RESIZABLE, GL11.GL_FALSE);
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
windowID = glfwCreateWindow(WIDTH,HEIGHT,TITLE,NULL,NULL);
|
||||
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
|
||||
glfwSetWindowPos(windowID,(vidmode.width()-WIDTH)/2,(vidmode.height()-HEIGHT)/2);
|
||||
glfwShowWindow(windowID);
|
||||
glfwMakeContextCurrent(windowID);
|
||||
GL.createCapabilities();
|
||||
System.out.println("OpenGL Version :" + glGetString(GL_VERSION));
|
||||
System.out.println("GLSL Shader Version :" + glGetString(GL20.GL_SHADING_LANGUAGE_VERSION));
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
//Creation du device audio
|
||||
//------------------------------------------------------------------------------------
|
||||
Audio.create();
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
//initialisation
|
||||
//------------------------------------------------------------------------------------
|
||||
Input.init();
|
||||
game = new MainGame();
|
||||
|
||||
Camera.transform();
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
while(glfwWindowShouldClose(windowID)){
|
||||
|
||||
if(System.currentTimeMillis() - previousTicks >= 1000/60){//Update TICKS
|
||||
glfwPollEvents();
|
||||
Input.update();
|
||||
game.update();
|
||||
previousTicks = System.currentTimeMillis();
|
||||
delta = (float)(System.currentTimeMillis() - previous)/1000.0f;
|
||||
previous = System.currentTimeMillis();
|
||||
TICKS++;
|
||||
}else{//Update FPS
|
||||
DisplayManager.clear();
|
||||
DisplayManager.preRender2D();
|
||||
DisplayManager.render2D();
|
||||
DisplayManager.preRenderGUI();
|
||||
DisplayManager.renderGUI();
|
||||
glfwSwapBuffers(windowID);
|
||||
FPS++;
|
||||
}
|
||||
|
||||
if(System.currentTimeMillis() - previousInfo >= 1000){
|
||||
glfwSetWindowTitle(windowID, TITLE + " | FPS:" + FPS + " TICKS:" + TICKS);
|
||||
FPS = 0;
|
||||
TICKS = 0;
|
||||
previousInfo = System.currentTimeMillis();
|
||||
}
|
||||
}
|
||||
|
||||
Audio.destroy();
|
||||
glfwDestroyWindow(windowID);
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
}
|
325
src/globalgamejam/audio/Audio.java
Normal file
325
src/globalgamejam/audio/Audio.java
Normal file
|
@ -0,0 +1,325 @@
|
|||
package globalgamejam.audio;
|
||||
|
||||
import static org.lwjgl.openal.AL.createCapabilities;
|
||||
import static org.lwjgl.openal.AL10.*;
|
||||
import static org.lwjgl.openal.ALC10.*;
|
||||
import static org.lwjgl.stb.STBVorbis.*;
|
||||
import static org.lwjgl.system.MemoryUtil.*;
|
||||
|
||||
import java.io.*;
|
||||
import java.nio.*;
|
||||
import java.nio.channels.*;
|
||||
|
||||
import javax.sound.sampled.*;
|
||||
|
||||
import org.lwjgl.*;
|
||||
import org.lwjgl.openal.*;
|
||||
|
||||
|
||||
import org.lwjgl.stb.STBVorbisInfo;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Audio {
|
||||
|
||||
//Variables global
|
||||
//------------------------------------------------------
|
||||
public static long device;
|
||||
public static ALCCapabilities caps;
|
||||
public static long context;
|
||||
public static final int INITIAL_STATE = 4113,PAUSED_STATE = 4115,STOPPED_STATE = 4116,PLAYING_STATE = 4114;
|
||||
//------------------------------------------------------
|
||||
|
||||
//Variable de l'objet audio ou du son a lire
|
||||
//------------------------------------------------------
|
||||
private int buffer,source;
|
||||
private String fileName;
|
||||
private String format;
|
||||
//------------------------------------------------------
|
||||
|
||||
//Fonction global
|
||||
//------------------------------------------------------
|
||||
public static void create(){
|
||||
device = alcOpenDevice((ByteBuffer)null);
|
||||
ALCCapabilities deviceCaps = ALC.createCapabilities(device);
|
||||
|
||||
context = alcCreateContext(device, (IntBuffer)null);
|
||||
alcMakeContextCurrent(context);
|
||||
createCapabilities(deviceCaps);
|
||||
}
|
||||
|
||||
public static void destroy(){
|
||||
alcCloseDevice(device);
|
||||
alcDestroyContext(context);
|
||||
}
|
||||
//------------------------------------------------------
|
||||
|
||||
//Fonction de l'objet audio ou du son a lire
|
||||
//------------------------------------------------------
|
||||
|
||||
public Audio(String fileName) throws Exception{
|
||||
this.fileName = fileName;
|
||||
setSound();
|
||||
}
|
||||
|
||||
private void setSound() throws Exception{
|
||||
if(fileName.endsWith(".ogg")){
|
||||
loadOGGFormat();
|
||||
format = "OGG";
|
||||
}else if(fileName.endsWith(".wav")){
|
||||
loadWavFormat();
|
||||
format = "WAV";
|
||||
}else{
|
||||
throw new Exception("Format not supported !");
|
||||
}
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
int size = alGetBufferi(buffer,AL_SIZE);
|
||||
int bits = alGetBufferi(buffer, AL_BITS);
|
||||
int channels = alGetBufferi(buffer, AL_CHANNELS);
|
||||
int freq = alGetBufferi(buffer, AL_FREQUENCY);
|
||||
System.out.println(fileName + " loaded !" + " | TIME : " + (size/channels/(bits/8)/freq) + "s | BITS : " + bits + " | CHANNELS : " + channels + " | FREQUENCE : " + freq + " FORMAT : " + format);
|
||||
}
|
||||
|
||||
public void loadWavFormat() throws Exception{
|
||||
AudioInputStream ais = AudioSystem.getAudioInputStream(new BufferedInputStream(new FileInputStream(fileName)));
|
||||
AudioFormat audioformat = ais.getFormat();
|
||||
|
||||
// get channels
|
||||
int channels = 0;
|
||||
if (audioformat.getChannels() == 1) {
|
||||
if (audioformat.getSampleSizeInBits() == 8) {
|
||||
channels = AL10.AL_FORMAT_MONO8;
|
||||
} else if (audioformat.getSampleSizeInBits() == 16) {
|
||||
channels = AL10.AL_FORMAT_MONO16;
|
||||
} else {
|
||||
assert false : "Illegal sample size";
|
||||
}
|
||||
} else if (audioformat.getChannels() == 2) {
|
||||
if (audioformat.getSampleSizeInBits() == 8) {
|
||||
channels = AL10.AL_FORMAT_STEREO8;
|
||||
} else if (audioformat.getSampleSizeInBits() == 16) {
|
||||
channels = AL10.AL_FORMAT_STEREO16;
|
||||
} else {
|
||||
assert false : "Illegal sample size";
|
||||
}
|
||||
} else {
|
||||
assert false : "Only mono or stereo is supported";
|
||||
}
|
||||
|
||||
int available = ais.available();
|
||||
if(available <= 0) {
|
||||
available = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;
|
||||
}
|
||||
byte[] buf = new byte[ais.available()];
|
||||
int read = 0, total = 0;
|
||||
while ((read = ais.read(buf, total, buf.length - total)) != -1
|
||||
&& total < buf.length) {
|
||||
total += read;
|
||||
}
|
||||
byte[] audio_bytes = buf;
|
||||
boolean two_bytes_data = audioformat.getSampleSizeInBits() == 16;
|
||||
ByteOrder order = audioformat.isBigEndian() ? ByteOrder.BIG_ENDIAN : ByteOrder.LITTLE_ENDIAN;
|
||||
ByteBuffer dest = ByteBuffer.allocateDirect(audio_bytes.length);
|
||||
dest.order(ByteOrder.nativeOrder());
|
||||
ByteBuffer src = ByteBuffer.wrap(audio_bytes);
|
||||
src.order(order);
|
||||
if (two_bytes_data) {
|
||||
ShortBuffer dest_short = dest.asShortBuffer();
|
||||
ShortBuffer src_short = src.asShortBuffer();
|
||||
while (src_short.hasRemaining())
|
||||
dest_short.put(src_short.get());
|
||||
} else {
|
||||
while (src.hasRemaining())
|
||||
dest.put(src.get());
|
||||
}
|
||||
dest.rewind();
|
||||
|
||||
this.buffer = alGenBuffers();
|
||||
this.source = alGenSources();
|
||||
alBufferData(this.buffer, channels, dest, (int)audioformat.getSampleRate());
|
||||
dest.clear();
|
||||
}
|
||||
|
||||
public void loadOGGFormat(){
|
||||
STBVorbisInfo info = STBVorbisInfo.malloc();
|
||||
ByteBuffer buff = BufferUtils.createByteBuffer(0);
|
||||
//lecture du fichier
|
||||
//----------------------------------------------------------------------------------------------------------------
|
||||
try {
|
||||
File file = new File(fileName);
|
||||
if ( file.isFile() ) {
|
||||
FileInputStream fis = new FileInputStream(file);
|
||||
FileChannel fc = fis.getChannel();
|
||||
buff = BufferUtils.createByteBuffer((int)fc.size() + 1);
|
||||
|
||||
while ( fc.read(buff) != -1 ) ;
|
||||
|
||||
fis.close();
|
||||
fc.close();
|
||||
} else {
|
||||
System.err.println("File not found !");
|
||||
return;
|
||||
}
|
||||
|
||||
buff.flip();
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
//----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
IntBuffer error = BufferUtils.createIntBuffer(1);
|
||||
long decoder = stb_vorbis_open_memory(buff, error, null);
|
||||
if ( decoder == NULL )
|
||||
throw new RuntimeException("Failed to open Ogg Vorbis file. Error: " + error.get(0));
|
||||
|
||||
stb_vorbis_get_info(decoder, info);
|
||||
|
||||
int channels = info.channels();
|
||||
|
||||
stb_vorbis_seek_start(decoder);
|
||||
int lengthSamples = stb_vorbis_stream_length_in_samples(decoder);
|
||||
|
||||
ShortBuffer pcm = BufferUtils.createShortBuffer(lengthSamples * channels);
|
||||
|
||||
stb_vorbis_get_samples_short_interleaved(decoder, channels, pcm);
|
||||
stb_vorbis_close(decoder);
|
||||
|
||||
buffer = alGenBuffers();
|
||||
|
||||
source = alGenSources();
|
||||
|
||||
if(channels == 1)alBufferData(buffer, AL_FORMAT_MONO16, pcm, info.sample_rate());
|
||||
else alBufferData(buffer, AL_FORMAT_STEREO16, pcm, info.sample_rate());
|
||||
}
|
||||
|
||||
public void playSound(){
|
||||
if(source == 0 || buffer == 0) return;
|
||||
alSourcePlay(source);
|
||||
}
|
||||
|
||||
public int getPosition(){
|
||||
return alGetSourcei(source, AL_POSITION);
|
||||
}
|
||||
|
||||
public int getDurationInSeconds(){
|
||||
if(source == 0 || buffer == 0) return 0;
|
||||
int size = alGetBufferi(buffer,AL_SIZE);
|
||||
int bits = alGetBufferi(buffer, AL_BITS);
|
||||
int channels = alGetBufferi(buffer, AL_CHANNELS);
|
||||
int freq = alGetBufferi(buffer, AL_FREQUENCY);
|
||||
return size/channels/(bits/8)/freq;
|
||||
}
|
||||
|
||||
public int getStateSound(){
|
||||
if(source == 0 || buffer == 0) return 0;
|
||||
return alGetSourcei(source, AL_SOURCE_STATE);
|
||||
}
|
||||
|
||||
public boolean isStopped(){
|
||||
if(source == 0 || buffer == 0) return false;
|
||||
if(alGetSourcei(source, AL_SOURCE_STATE) == STOPPED_STATE)return true;
|
||||
else return false;
|
||||
}
|
||||
|
||||
public boolean isPaused(){
|
||||
if(source == 0 || buffer == 0) return false;
|
||||
if(alGetSourcei(source, AL_SOURCE_STATE) == PAUSED_STATE)return true;
|
||||
else return false;
|
||||
}
|
||||
|
||||
public boolean isPlaying(){
|
||||
if(source == 0 || buffer == 0) return false;
|
||||
if(alGetSourcei(source, AL_SOURCE_STATE) == PLAYING_STATE)return true;
|
||||
else return false;
|
||||
}
|
||||
|
||||
public boolean isInitial(){
|
||||
if(source == 0 || buffer == 0) return false;
|
||||
if(alGetSourcei(source, AL_SOURCE_STATE) == INITIAL_STATE)return true;
|
||||
else return false;
|
||||
}
|
||||
|
||||
public void stopSound(){
|
||||
if(source == 0 || buffer == 0) return;
|
||||
alSourceStop(source);
|
||||
}
|
||||
|
||||
public void pauseSound(){
|
||||
if(source == 0 || buffer == 0) return;
|
||||
alSourcePause(source);
|
||||
}
|
||||
|
||||
public void rewindSound(){
|
||||
if(source == 0 || buffer == 0) return;
|
||||
alSourceRewind(source);
|
||||
}
|
||||
|
||||
public void setGain(float gain){
|
||||
if(source == 0 || buffer == 0) return;
|
||||
if(gain > 1.0f)gain = 1.0f;
|
||||
if(gain < 0.0f)gain = 0.0f;
|
||||
alSourcef(source, AL_GAIN, gain);
|
||||
}
|
||||
|
||||
public void setPitch(float pitch){
|
||||
if(source == 0 || buffer == 0) return;
|
||||
if(pitch < 0.0f)pitch = 0.0f;
|
||||
alSourcef(source, AL_PITCH, pitch);
|
||||
}
|
||||
|
||||
|
||||
public float getGain(){
|
||||
if(source == 0 || buffer == 0) return 0;
|
||||
return alGetSourcef(source, AL_GAIN);
|
||||
}
|
||||
|
||||
public float getPitch(){
|
||||
if(source == 0 || buffer == 0) return 0;
|
||||
return alGetSourcef(source, AL_PITCH);
|
||||
}
|
||||
|
||||
public void setLooping(boolean looping){
|
||||
if(source == 0 || buffer == 0) return;
|
||||
if(looping){
|
||||
alSourcef(source, AL_LOOPING, AL_TRUE);
|
||||
}else{
|
||||
alSourcef(source, AL_LOOPING, AL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
public void destroySound(){
|
||||
alDeleteSources(source);
|
||||
alDeleteBuffers(buffer);
|
||||
source = 0;
|
||||
buffer = 0;
|
||||
}
|
||||
|
||||
public String getFileName() {
|
||||
return fileName;
|
||||
}
|
||||
|
||||
public void setFileName(String fileName) throws Exception {
|
||||
this.fileName = fileName;
|
||||
destroySound();
|
||||
setSound();
|
||||
}
|
||||
|
||||
public int getBuffer() {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public void setBuffer(int buffer) {
|
||||
this.buffer = buffer;
|
||||
}
|
||||
|
||||
public int getSource() {
|
||||
return source;
|
||||
}
|
||||
|
||||
public void setSource(int source) {
|
||||
this.source = source;
|
||||
}
|
||||
//------------------------------------------------------
|
||||
|
||||
}
|
14
src/globalgamejam/audio/Sound3D.java
Normal file
14
src/globalgamejam/audio/Sound3D.java
Normal file
|
@ -0,0 +1,14 @@
|
|||
package globalgamejam.audio;
|
||||
|
||||
import globalgamejam.math.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Sound3D extends Audio{
|
||||
|
||||
public Sound3D(String fileName,Vector3f position) throws Exception {
|
||||
super(fileName);
|
||||
}
|
||||
|
||||
}
|
23
src/globalgamejam/game/Game.java
Normal file
23
src/globalgamejam/game/Game.java
Normal file
|
@ -0,0 +1,23 @@
|
|||
package globalgamejam.game;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import globalgamejam.render.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public abstract class Game {
|
||||
|
||||
public Game(){
|
||||
init();
|
||||
}
|
||||
|
||||
public abstract void init();
|
||||
public abstract void update();
|
||||
public abstract void render2D();
|
||||
public abstract void renderGUI();
|
||||
public abstract void destroy();
|
||||
|
||||
|
||||
}
|
43
src/globalgamejam/game/MainGame.java
Normal file
43
src/globalgamejam/game/MainGame.java
Normal file
|
@ -0,0 +1,43 @@
|
|||
package globalgamejam.game;
|
||||
|
||||
import globalgamejam.*;
|
||||
import globalgamejam.math.*;
|
||||
import globalgamejam.render.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class MainGame extends Game{
|
||||
|
||||
private float value = 0;
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
Camera.update();
|
||||
Camera.transform();
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render2D() {
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void renderGUI() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
|
||||
}
|
||||
|
||||
}
|
20
src/globalgamejam/input/IO.java
Normal file
20
src/globalgamejam/input/IO.java
Normal file
|
@ -0,0 +1,20 @@
|
|||
package globalgamejam.input;
|
||||
import java.io.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class IO {
|
||||
|
||||
public static String loadFile(String path) throws Exception{
|
||||
String r = "";
|
||||
BufferedReader reader = new BufferedReader(new InputStreamReader(new FileInputStream(path)));
|
||||
String buffer = "";
|
||||
while ((buffer = reader.readLine()) != null) {
|
||||
r += buffer + "\n";
|
||||
}
|
||||
reader.close();
|
||||
return r;
|
||||
}
|
||||
|
||||
}
|
248
src/globalgamejam/input/Input.java
Normal file
248
src/globalgamejam/input/Input.java
Normal file
|
@ -0,0 +1,248 @@
|
|||
package globalgamejam.input;
|
||||
|
||||
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.Map.*;
|
||||
|
||||
import org.lwjgl.glfw.*;
|
||||
|
||||
import globalgamejam.*;
|
||||
import globalgamejam.math.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Input{
|
||||
|
||||
public static GLFWScrollCallback scroll;
|
||||
public static GLFWCursorPosCallback mousePos;
|
||||
|
||||
private static Vector2f mousePosition = new Vector2f();
|
||||
private static Vector2f dMouse = new Vector2f();
|
||||
private static Vector2f previousDMouse = new Vector2f();
|
||||
|
||||
public static final int NONE = 0,PRESSED = 1,RELEASED = 2,REPEATED = 3,UP = 4,DOWN = 5,
|
||||
NBRE_KEY = 0x15D,NBRE_BUTTON = 10,
|
||||
MOUSE_OFFSET = NBRE_KEY + 1,MOUSE_WHEEL_OFFSET = MOUSE_OFFSET + 1;
|
||||
|
||||
private static HashMap<Integer,Integer> state = new HashMap<Integer,Integer>();
|
||||
|
||||
private static double ywheel = 0;
|
||||
|
||||
public static void init(){
|
||||
glfwSetScrollCallback(Main.windowID, scroll = new GLFWScrollCallback() {
|
||||
public void invoke(long window, double xoffset, double yoffset) {
|
||||
scroll(window, xoffset, yoffset);
|
||||
}
|
||||
});
|
||||
glfwSetCursorPosCallback(Main.windowID, mousePos = new GLFWCursorPosCallback() {
|
||||
public void invoke(long window, double xpos, double ypos) {
|
||||
mousepos(window, xpos, ypos);
|
||||
}
|
||||
});
|
||||
for(int i = 0;i < NBRE_KEY;i++){
|
||||
state.put(i, NONE);
|
||||
}
|
||||
for(int i = 0;i < NBRE_BUTTON;i++){
|
||||
state.put(i + MOUSE_OFFSET, NONE);
|
||||
}
|
||||
state.put(MOUSE_WHEEL_OFFSET, NONE);
|
||||
}
|
||||
|
||||
public static void update(){
|
||||
for(Entry<Integer, Integer> set : state.entrySet()){
|
||||
int i = set.getKey();
|
||||
int st = set.getValue();
|
||||
if(i > -1 && i < NBRE_KEY){
|
||||
if(glfwGetKey(Main.windowID, i) == 0 && st == NONE)continue;
|
||||
if(glfwGetKey(Main.windowID, i) == 1 && st == NONE){
|
||||
state.replace(i, PRESSED);
|
||||
}else if(glfwGetKey(Main.windowID, i) == 1 && st == PRESSED){
|
||||
state.replace(i, REPEATED);
|
||||
}else if(glfwGetKey(Main.windowID, i) == 0 && (st == PRESSED || st == REPEATED)){
|
||||
state.replace(i, RELEASED);
|
||||
}else if(glfwGetKey(Main.windowID, i) == 0 && st == RELEASED){
|
||||
state.replace(i, NONE);
|
||||
}
|
||||
}else if(i >= MOUSE_OFFSET && i < MOUSE_OFFSET + NBRE_BUTTON){
|
||||
if(glfwGetMouseButton(Main.windowID, i - MOUSE_OFFSET) == 0 && st == NONE)continue;
|
||||
if(glfwGetMouseButton(Main.windowID, i - MOUSE_OFFSET) == 1 && st == NONE){
|
||||
state.replace(i, PRESSED);
|
||||
}else if(glfwGetMouseButton(Main.windowID, i - MOUSE_OFFSET) == 1 && st == PRESSED){
|
||||
state.replace(i, REPEATED);
|
||||
}else if(glfwGetMouseButton(Main.windowID, i - MOUSE_OFFSET) == 0 && (st == PRESSED || st == REPEATED)){
|
||||
state.replace(i, RELEASED);
|
||||
}else if(glfwGetMouseButton(Main.windowID, i - MOUSE_OFFSET) == 0 && st == RELEASED){
|
||||
state.replace(i, NONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
int st = state.get(MOUSE_WHEEL_OFFSET);
|
||||
if(ywheel > 0 && (st == NONE || st == UP)){
|
||||
state.replace(MOUSE_WHEEL_OFFSET, UP);
|
||||
}else if(ywheel < 0 && (st == NONE || st == DOWN)){
|
||||
state.replace(MOUSE_WHEEL_OFFSET, DOWN);
|
||||
}else if(ywheel == 0 && (st == DOWN || st == UP)){
|
||||
state.replace(MOUSE_WHEEL_OFFSET, NONE);
|
||||
}
|
||||
ywheel = 0;
|
||||
if(dMouse.equals(previousDMouse)){
|
||||
dMouse = new Vector2f();
|
||||
}else{
|
||||
previousDMouse = dMouse;
|
||||
}
|
||||
}
|
||||
|
||||
public static void destroy(){
|
||||
mousePos.free();
|
||||
scroll.free();
|
||||
}
|
||||
|
||||
public static void scroll(long window, double xoffset, double yoffset) {
|
||||
ywheel = yoffset;
|
||||
}
|
||||
|
||||
public static void mousepos(long window, double xpos, double ypos) {
|
||||
dMouse.x = (float) (xpos - mousePosition.x);
|
||||
dMouse.y = (float) (ypos - mousePosition.y);
|
||||
mousePosition.x = (float) xpos;
|
||||
mousePosition.y = (float) ypos;
|
||||
}
|
||||
|
||||
public static boolean isButtonDown(int button){
|
||||
return state.get(button + MOUSE_OFFSET) == PRESSED;
|
||||
}
|
||||
|
||||
public static boolean isButtonUp(int button){
|
||||
return state.get(button + MOUSE_OFFSET) == RELEASED;
|
||||
}
|
||||
|
||||
public static boolean isButton(int button){
|
||||
return state.get(button + MOUSE_OFFSET) == PRESSED || state.get(button + MOUSE_OFFSET) == REPEATED;
|
||||
}
|
||||
|
||||
public static int isButtonState(int button){
|
||||
return state.get(button + MOUSE_OFFSET);
|
||||
}
|
||||
|
||||
public static boolean isKeyDown(int key){
|
||||
return state.get(key) == PRESSED;
|
||||
}
|
||||
|
||||
public static boolean isKeyUp(int key){
|
||||
return state.get(key) == RELEASED;
|
||||
}
|
||||
|
||||
public static boolean isKey(int key){
|
||||
return state.get(key) == PRESSED || state.get(key) == REPEATED;
|
||||
}
|
||||
|
||||
public static int isKeyState(int key){
|
||||
return state.get(key);
|
||||
}
|
||||
|
||||
public static int isMouseWheelState(){
|
||||
return state.get(MOUSE_WHEEL_OFFSET);
|
||||
}
|
||||
|
||||
public static boolean isMouseWheelUp(){
|
||||
return state.get(MOUSE_WHEEL_OFFSET) == UP;
|
||||
}
|
||||
|
||||
public static boolean isMouseWheelDown(){
|
||||
return state.get(MOUSE_WHEEL_OFFSET) == DOWN;
|
||||
}
|
||||
|
||||
public static GLFWScrollCallback getScroll() {
|
||||
return scroll;
|
||||
}
|
||||
|
||||
public static void setScroll(GLFWScrollCallback scroll) {
|
||||
Input.scroll = scroll;
|
||||
}
|
||||
|
||||
public static GLFWCursorPosCallback getMousePos() {
|
||||
return mousePos;
|
||||
}
|
||||
|
||||
public static void setMousePos(GLFWCursorPosCallback mousePos) {
|
||||
Input.mousePos = mousePos;
|
||||
}
|
||||
|
||||
public static Vector2f getMousePosition() {
|
||||
return mousePosition;
|
||||
}
|
||||
|
||||
public static void setMousePosition(Vector2f mousePosition) {
|
||||
Input.mousePosition = mousePosition;
|
||||
}
|
||||
|
||||
public static Vector2f getDMouse() {
|
||||
return dMouse;
|
||||
}
|
||||
|
||||
public static void setDMouse(Vector2f dMouse) {
|
||||
Input.dMouse = dMouse;
|
||||
}
|
||||
|
||||
public static HashMap<Integer, Integer> getState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
public static void setState(HashMap<Integer, Integer> state) {
|
||||
Input.state = state;
|
||||
}
|
||||
|
||||
public static double getYwheel() {
|
||||
return ywheel;
|
||||
}
|
||||
|
||||
public static void setYwheel(double ywheel) {
|
||||
Input.ywheel = ywheel;
|
||||
}
|
||||
|
||||
public static int getNone() {
|
||||
return NONE;
|
||||
}
|
||||
|
||||
public static int getPressed() {
|
||||
return PRESSED;
|
||||
}
|
||||
|
||||
public static int getReleased() {
|
||||
return RELEASED;
|
||||
}
|
||||
|
||||
public static int getRepeated() {
|
||||
return REPEATED;
|
||||
}
|
||||
|
||||
public static int getUp() {
|
||||
return UP;
|
||||
}
|
||||
|
||||
public static int getDown() {
|
||||
return DOWN;
|
||||
}
|
||||
|
||||
public static int getNbreKey() {
|
||||
return NBRE_KEY;
|
||||
}
|
||||
|
||||
public static int getNbreButton() {
|
||||
return NBRE_BUTTON;
|
||||
}
|
||||
|
||||
public static int getMouseOffset() {
|
||||
return MOUSE_OFFSET;
|
||||
}
|
||||
|
||||
public static int getMouseWheelOffset() {
|
||||
return MOUSE_WHEEL_OFFSET;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
113
src/globalgamejam/math/Color4f.java
Normal file
113
src/globalgamejam/math/Color4f.java
Normal file
|
@ -0,0 +1,113 @@
|
|||
package globalgamejam.math;
|
||||
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Color4f {
|
||||
|
||||
public static final Color4f
|
||||
RED = new Color4f(1,0,0,1),
|
||||
BLUE = new Color4f(0,0,1,1),
|
||||
GREEN = new Color4f(0,1,0,1),
|
||||
YELLOW = new Color4f(1,1,0,1),
|
||||
PURPLE = new Color4f(1,0,1,1),
|
||||
CYAN = new Color4f(0,1,1,1),
|
||||
BLACK = new Color4f(0,0,0,1),
|
||||
WHITE = new Color4f(1,1,1,1);
|
||||
|
||||
public float r,g,b,a;
|
||||
|
||||
public Color4f(float r,float g,float b,float a){
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
this.a = a;
|
||||
}
|
||||
|
||||
public static Color4f mul (Color4f a, float b){
|
||||
return new Color4f(a.r * b,a.g * b,a.b * b,a.a * b);
|
||||
}
|
||||
|
||||
public static Color4f mul (float o,Color4f... a){
|
||||
float r = 0;
|
||||
float b = 0;
|
||||
float g = 0;
|
||||
float al = 0;
|
||||
for(Color4f c : a){
|
||||
r += c.r;
|
||||
g += c.g;
|
||||
b += c.b;
|
||||
al += c.a;
|
||||
}
|
||||
r /= a.length;
|
||||
g /= a.length;
|
||||
b /= a.length;
|
||||
al /= a.length;
|
||||
return new Color4f(r * o,g * o,b * o,al * o);
|
||||
}
|
||||
|
||||
public static Color4f mul (Color4f... a){
|
||||
float r = 0;
|
||||
float b = 0;
|
||||
float g = 0;
|
||||
float al = 0;
|
||||
for(Color4f c : a){
|
||||
r += c.r;
|
||||
g += c.g;
|
||||
b += c.b;
|
||||
al += c.a;
|
||||
}
|
||||
r /= a.length;
|
||||
g /= a.length;
|
||||
b /= a.length;
|
||||
al /= a.length;
|
||||
return new Color4f(r,g,b,al);
|
||||
}
|
||||
|
||||
public Color4f() {
|
||||
}
|
||||
|
||||
public float getR() {
|
||||
return r;
|
||||
}
|
||||
|
||||
public void setR(float r) {
|
||||
this.r = r;
|
||||
}
|
||||
|
||||
public float getG() {
|
||||
return g;
|
||||
}
|
||||
|
||||
public void setG(float g) {
|
||||
this.g = g;
|
||||
}
|
||||
|
||||
public float getB() {
|
||||
return b;
|
||||
}
|
||||
|
||||
public void setB(float b) {
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
public float getA() {
|
||||
return a;
|
||||
}
|
||||
|
||||
public void setA(float a) {
|
||||
this.a = a;
|
||||
}
|
||||
|
||||
public void bind(){
|
||||
glColor4f(r,g,b,a);
|
||||
}
|
||||
|
||||
public void unbind(){
|
||||
BLACK.bind();
|
||||
}
|
||||
|
||||
}
|
70
src/globalgamejam/math/Mathf.java
Normal file
70
src/globalgamejam/math/Mathf.java
Normal file
|
@ -0,0 +1,70 @@
|
|||
package globalgamejam.math;
|
||||
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Mathf {
|
||||
|
||||
public static final float PI = 3.14159265358979323846f;
|
||||
public static final float EPSILON = 1.401298e-45f;
|
||||
|
||||
public static float cos(float angle){
|
||||
return (float)Math.cos(angle);
|
||||
}
|
||||
|
||||
public static float acos(float angle){
|
||||
return (float)Math.acos(angle);
|
||||
}
|
||||
|
||||
public static float sin(float angle){
|
||||
return (float)Math.sin(angle);
|
||||
}
|
||||
|
||||
public static float asin(float angle){
|
||||
return (float)Math.asin(angle);
|
||||
}
|
||||
|
||||
public static float toRadians(float angle){
|
||||
return (float)Math.toRadians(angle);
|
||||
}
|
||||
|
||||
public static float toDegrees(float angle){
|
||||
return (float)Math.toDegrees(angle);
|
||||
}
|
||||
|
||||
public static float atan2(float a,float b){
|
||||
return (float)Math.atan2(a,b);
|
||||
}
|
||||
|
||||
public static float cut(float nbre,float a){
|
||||
return (float)((int)(nbre*Math.pow(10, a))/Math.pow(10, a));
|
||||
}
|
||||
|
||||
public static boolean equals(float a,float b,float tolerance){
|
||||
return (a + tolerance >= b) && (a - tolerance <= b);
|
||||
}
|
||||
|
||||
public static float sqrt(float a){
|
||||
return (float)Math.sqrt(a);
|
||||
}
|
||||
|
||||
public static float exp(float a){
|
||||
return (float)Math.sqrt(a);
|
||||
}
|
||||
|
||||
public static float log(float a){
|
||||
return (float)Math.log(a);
|
||||
}
|
||||
|
||||
public static float clamp(float value, float min, float max) {
|
||||
if(value < min){
|
||||
value = min;
|
||||
}
|
||||
if(value > max){
|
||||
value = max;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
}
|
192
src/globalgamejam/math/Matrix4f.java
Normal file
192
src/globalgamejam/math/Matrix4f.java
Normal file
|
@ -0,0 +1,192 @@
|
|||
package globalgamejam.math;
|
||||
|
||||
|
||||
import java.nio.*;
|
||||
import java.util.*;
|
||||
|
||||
import org.lwjgl.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Matrix4f {
|
||||
|
||||
public float[][] m = null;
|
||||
|
||||
public Matrix4f(){
|
||||
m = new float[][]{
|
||||
{1,0,0,0},
|
||||
{0,1,0,0},
|
||||
{0,0,1,0},
|
||||
{0,0,0,1}
|
||||
};
|
||||
}
|
||||
|
||||
public Matrix4f(float[][] m){
|
||||
this.m = m;
|
||||
}
|
||||
|
||||
public Matrix4f loadIdentity(){
|
||||
m = new float[][]{
|
||||
{1,0,0,0},
|
||||
{0,1,0,0},
|
||||
{0,0,1,0},
|
||||
{0,0,0,1}
|
||||
};
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4f rotate(Quaternion q){
|
||||
Matrix4f rot = q.toMatrixRotation();
|
||||
m = mul(rot).getM();
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public void rotate(float x,float y,float z){
|
||||
x = Mathf.toRadians(x);
|
||||
y = Mathf.toRadians(y);
|
||||
z = Mathf.toRadians(z);
|
||||
Matrix4f rx = new Matrix4f(new float[][]{
|
||||
{1,0,0,0},
|
||||
{0,Mathf.cos(x),-Mathf.sin(x),0},
|
||||
{0,Mathf.sin(x),Mathf.cos(x),0},
|
||||
{0,0,0,1}
|
||||
});
|
||||
|
||||
Matrix4f ry = new Matrix4f(new float[][]{
|
||||
{Mathf.cos(y),0,Mathf.sin(y),0},
|
||||
{0,1,0,0},
|
||||
{-Mathf.sin(y),0,Mathf.cos(y),0},
|
||||
{0,0,0,1}
|
||||
});
|
||||
|
||||
Matrix4f rz = new Matrix4f(new float[][]{
|
||||
{Mathf.cos(z),-Mathf.sin(z),0,0},
|
||||
{Mathf.sin(z),Mathf.cos(z),0,0},
|
||||
{0,0,1,0},
|
||||
{0,0,0,1}
|
||||
});
|
||||
Matrix4f m1 = (rz.mul(ry.mul(rx)));
|
||||
m = mul(m1).getM();
|
||||
}
|
||||
|
||||
public static Matrix4f rotate(Vector3f forward, Vector3f up, Vector3f right)
|
||||
{
|
||||
Matrix4f mat = new Matrix4f(new float[][]{
|
||||
{right.getX(), right.getY(), right.getZ() ,0},
|
||||
{up.getX(), up.getY(), up.getZ() ,0},
|
||||
{forward.getX(),forward.getY(), forward.getZ() ,0},
|
||||
{0,0,0,1}
|
||||
});
|
||||
return mat;
|
||||
}
|
||||
|
||||
public Matrix4f tranlate(float x,float y,float z){
|
||||
Matrix4f mat = new Matrix4f(new float[][]{
|
||||
{1,0,0,x},
|
||||
{0,1,0,y},
|
||||
{0,0,1,z},
|
||||
{0,0,0,1}
|
||||
});
|
||||
m = mul(mat).getM();
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4f scale(float x,float y,float z){
|
||||
Matrix4f mat = new Matrix4f(new float[][]{
|
||||
{x,0,0,0},
|
||||
{0,y,0,0},
|
||||
{0,0,z,0},
|
||||
{0,0,0,1}
|
||||
});
|
||||
m = mul(mat).getM();
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4f mul(Matrix4f mat){
|
||||
Matrix4f ma = new Matrix4f();
|
||||
for(int i = 0;i < 4;i++){
|
||||
for(int j = 0;j < 4;j++){
|
||||
ma.m[i][j] = m[i][0] * mat.m[0][j] +
|
||||
m[i][1] * mat.m[1][j] +
|
||||
m[i][2] * mat.m[2][j] +
|
||||
m[i][3] * mat.m[3][j];
|
||||
}
|
||||
}
|
||||
return ma;
|
||||
}
|
||||
|
||||
public Matrix4f Ortho2D(float left, float right, float bottom, float top, float near, float far)
|
||||
{
|
||||
float width = right - left;
|
||||
float height = top - bottom;
|
||||
float depth = far - near;
|
||||
|
||||
m = new float[][]{
|
||||
{2/width,0,0,-(right + left)/width},
|
||||
{0,2/height,0,-(top + bottom)/height},
|
||||
{0,0,-2/depth,-(far + near)/depth},
|
||||
{0,0,0,1}
|
||||
};
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4f perspective(float fov, float aspectRatio, float zNear, float zFar)
|
||||
{
|
||||
float f = fov;
|
||||
fov = Mathf.toRadians(f);
|
||||
float tanHalfFOV = (float)Math.tan(fov / 2);
|
||||
float zRange = zNear - zFar;
|
||||
|
||||
m = new float[][]{
|
||||
{1.0f / (tanHalfFOV * aspectRatio),0,0,0},
|
||||
{0,1.0f / tanHalfFOV,0,0},
|
||||
{0,0,(-zNear -zFar)/zRange,2.0f * zFar * zNear / zRange},
|
||||
{0,0,1,0}
|
||||
};
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public FloatBuffer getBuffer(){
|
||||
FloatBuffer buffer = BufferUtils.createFloatBuffer(4 * 4);
|
||||
for(int i = 0;i < 4;i++){
|
||||
buffer.put(m[i]);
|
||||
}
|
||||
buffer.flip();
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public String toString(){
|
||||
int size = 3;
|
||||
int max = 10;
|
||||
StringJoiner st = new StringJoiner("\n","--------Mat4-Begin--------\n","\n--------Mat4-End----------");
|
||||
for(int i = 0;i < 4;i++){
|
||||
StringJoiner st2 = new StringJoiner(" | ");
|
||||
for(int j = 0;j < 4;j++){
|
||||
String value = Mathf.cut(m[i][j], size) + "";
|
||||
for(int k = value.length();k < max;k++){
|
||||
value += " ";
|
||||
}
|
||||
st2.add(value);
|
||||
}
|
||||
st.add(st2.toString());
|
||||
}
|
||||
return st.toString();
|
||||
}
|
||||
|
||||
public float[][] getM() {
|
||||
return m;
|
||||
}
|
||||
|
||||
public void setM(float[][] m) {
|
||||
this.m = m;
|
||||
}
|
||||
|
||||
public Matrix4f copy(){
|
||||
return new Matrix4f(this.getM());
|
||||
}
|
||||
|
||||
}
|
134
src/globalgamejam/math/Quaternion.java
Normal file
134
src/globalgamejam/math/Quaternion.java
Normal file
|
@ -0,0 +1,134 @@
|
|||
package globalgamejam.math;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Quaternion {
|
||||
|
||||
public float x,y,z,w;
|
||||
|
||||
public Quaternion(){
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
w = 0;
|
||||
}
|
||||
|
||||
public Quaternion(Vector3f axis,float angle){
|
||||
float sin = Mathf.sin(Mathf.toRadians(angle/2.0f));
|
||||
float cos = Mathf.cos(Mathf.toRadians(angle/2.0f));
|
||||
x = axis.getX() * sin;
|
||||
y = axis.getY() * sin;
|
||||
z = axis.getZ() * sin;
|
||||
w = cos;
|
||||
}
|
||||
|
||||
public Quaternion(Vector3f rot){
|
||||
this(rot.x,rot.y,rot.z);
|
||||
}
|
||||
|
||||
public Quaternion (float yaw, float roll, float pitch) {
|
||||
yaw = Mathf.toRadians(yaw);
|
||||
roll = Mathf.toRadians(roll);
|
||||
pitch = Mathf.toRadians(pitch);
|
||||
float angle;
|
||||
float sinRoll, sinPitch, sinYaw, cosRoll, cosPitch, cosYaw;
|
||||
angle = pitch * 0.5f;
|
||||
sinPitch = Mathf.sin(angle);
|
||||
cosPitch = Mathf.cos(angle);
|
||||
angle = roll * 0.5f;
|
||||
sinRoll = Mathf.sin(angle);
|
||||
cosRoll = Mathf.cos(angle);
|
||||
angle = yaw * 0.5f;
|
||||
sinYaw = Mathf.sin(angle);
|
||||
cosYaw = Mathf.cos(angle);
|
||||
|
||||
// variables used to reduce multiplication calls.
|
||||
float cosRollXcosPitch = cosRoll * cosPitch;
|
||||
float sinRollXsinPitch = sinRoll * sinPitch;
|
||||
float cosRollXsinPitch = cosRoll * sinPitch;
|
||||
float sinRollXcosPitch = sinRoll * cosPitch;
|
||||
|
||||
w = (cosRollXcosPitch * cosYaw - sinRollXsinPitch * sinYaw);
|
||||
x = (cosRollXcosPitch * sinYaw + sinRollXsinPitch * cosYaw);
|
||||
y = (sinRollXcosPitch * cosYaw + cosRollXsinPitch * sinYaw);
|
||||
z = (cosRollXsinPitch * cosYaw - sinRollXcosPitch * sinYaw);
|
||||
|
||||
normalize();
|
||||
}
|
||||
|
||||
public void normalize(){
|
||||
float n = (float)(1.0/Math.sqrt(norm()));
|
||||
x *= n;
|
||||
y *= n;
|
||||
z *= n;
|
||||
w *= n;
|
||||
}
|
||||
|
||||
public float norm(){
|
||||
return w * w + x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
public Quaternion Euler(Vector3f rot) {
|
||||
x = Mathf.toRadians(rot.x);
|
||||
y = Mathf.toRadians(rot.y);
|
||||
z = Mathf.toRadians(rot.z);
|
||||
float c1 = Mathf.cos(y/2);
|
||||
float s1 = Mathf.sin(y/2);
|
||||
float c2 = Mathf.cos(z/2);
|
||||
float s2 = Mathf.sin(z/2);
|
||||
float c3 = Mathf.cos(x/2);
|
||||
float s3 = Mathf.sin(x/2);
|
||||
float c1c2 = c1*c2;
|
||||
float s1s2 = s1*s2;
|
||||
this.w =c1c2*c3 - s1s2*s3;
|
||||
this.x =c1c2*s3 + s1s2*c3;
|
||||
this.y =s1*c2*c3 + c1*s2*s3;
|
||||
this.z =c1*s2*c3 - s1*c2*s3;
|
||||
return new Quaternion(x, y, z, w);
|
||||
}
|
||||
|
||||
public Vector3f toEulerAngles(){
|
||||
Vector3f euler = new Vector3f();
|
||||
|
||||
float sqw = w * w;
|
||||
float sqx = x * x;
|
||||
float sqy = y * y;
|
||||
float sqz = z * z;
|
||||
float unit = sqx + sqy + sqz + sqw; // if normalized is one, otherwise
|
||||
// is correction factor
|
||||
float test = x * y + z * w;
|
||||
if (test > 0.499 * unit) { // singularity at north pole
|
||||
euler.y = 2 * Mathf.atan2(x, w);
|
||||
euler.z = Mathf.PI/2.0f;
|
||||
euler.x = 0;
|
||||
} else if (test < -0.499 * unit) { // singularity at south pole
|
||||
euler.y = -2 * Mathf.atan2(x, w);
|
||||
euler.z = -Mathf.PI/2.0f;
|
||||
euler.x = 0;
|
||||
} else {
|
||||
euler.y = Mathf.atan2(2 * y * w - 2 * x * z, sqx - sqy - sqz + sqw); // roll or heading
|
||||
euler.z = Mathf.asin(2 * test / unit); // pitch or attitude
|
||||
euler.x = Mathf.atan2(2 * x * w - 2 * y * z, -sqx + sqy - sqz + sqw); // yaw or bank
|
||||
}
|
||||
return euler.toDegrees();
|
||||
}
|
||||
|
||||
public Quaternion(float axisX,float axisY,float axisZ,float angle){
|
||||
float sin = Mathf.sin(Mathf.toRadians(angle/2.0f));
|
||||
float cos = Mathf.cos(Mathf.toRadians(angle/2.0f));
|
||||
x = axisX * sin;
|
||||
y = axisY * sin;
|
||||
z = axisZ * sin;
|
||||
w = cos;
|
||||
}
|
||||
|
||||
public Matrix4f toMatrixRotation(){
|
||||
Vector3f forward = new Vector3f(2.0f * (x * z - w * y), 2.0f * (y * z + w * x), 1.0f - 2.0f * (x * x + y * y));
|
||||
Vector3f up = new Vector3f(2.0f * (x * y + w * z), 1.0f - 2.0f * (x * x + z * z), 2.0f * (y * z - w * x));
|
||||
Vector3f right = new Vector3f(1.0f - 2.0f * (y * y + z * z), 2.0f * (x * y - w * z), 2.0f * (x * z + w * y));
|
||||
|
||||
return Matrix4f.rotate(forward, up, right);
|
||||
}
|
||||
|
||||
}
|
45
src/globalgamejam/math/Vector2f.java
Normal file
45
src/globalgamejam/math/Vector2f.java
Normal file
|
@ -0,0 +1,45 @@
|
|||
package globalgamejam.math;
|
||||
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Vector2f {
|
||||
|
||||
public float x,y;
|
||||
|
||||
public Vector2f(){
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
public Vector2f(float x,float y){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public float getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public void setX(float x) {
|
||||
this.x = x;
|
||||
}
|
||||
|
||||
public float getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public void setY(float y) {
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public String toString(){
|
||||
StringJoiner st = new StringJoiner(",","vec2(",")");
|
||||
st.add("" + x);
|
||||
st.add("" + y);
|
||||
return st.toString();
|
||||
}
|
||||
}
|
107
src/globalgamejam/math/Vector3f.java
Normal file
107
src/globalgamejam/math/Vector3f.java
Normal file
|
@ -0,0 +1,107 @@
|
|||
package globalgamejam.math;
|
||||
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Vector3f {
|
||||
|
||||
public float x,y,z;
|
||||
|
||||
public Vector3f(){
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
}
|
||||
|
||||
public Vector3f(float x,float y,float z){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public Vector3f(Vector2f vec,float z){
|
||||
this(vec.x,vec.y,z);
|
||||
}
|
||||
|
||||
public Vector3f(Vector3f vec){
|
||||
this(vec.x,vec.y,vec.z);
|
||||
}
|
||||
|
||||
public float getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public void setX(float x) {
|
||||
this.x = x;
|
||||
}
|
||||
|
||||
public float getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public void setY(float y) {
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public float getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
public void setZ(float z) {
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public float length(){
|
||||
return Mathf.sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
public Vector3f lookAt(Vector3f d){
|
||||
Vector3f rot = new Vector3f();
|
||||
float x1 = d.x - x;
|
||||
float y1 = d.y - y;
|
||||
float z1 = d.z - z;
|
||||
|
||||
return rot;
|
||||
}
|
||||
|
||||
public Vector3f normalize(){
|
||||
float length = length();
|
||||
x /= length;
|
||||
y /= length;
|
||||
z /= length;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector3f mul(float m){
|
||||
x *= m;
|
||||
y *= m;
|
||||
z *= m;
|
||||
return this;
|
||||
}
|
||||
|
||||
public String toString(){
|
||||
StringJoiner st = new StringJoiner(",","vec3(",")");
|
||||
st.add("" + x);
|
||||
st.add("" + y);
|
||||
st.add("" + z);
|
||||
return st.toString();
|
||||
}
|
||||
|
||||
public Vector3f toRadians() {
|
||||
x = Mathf.toRadians(x);
|
||||
y = Mathf.toRadians(y);
|
||||
z = Mathf.toRadians(z);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector3f toDegrees() {
|
||||
x = Mathf.toDegrees(x);
|
||||
y = Mathf.toDegrees(y);
|
||||
z = Mathf.toDegrees(z);
|
||||
return this;
|
||||
}
|
||||
|
||||
}
|
59
src/globalgamejam/math/Vector4f.java
Normal file
59
src/globalgamejam/math/Vector4f.java
Normal file
|
@ -0,0 +1,59 @@
|
|||
package globalgamejam.math;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Vector4f {
|
||||
|
||||
public float x,y,z,w;
|
||||
|
||||
public Vector4f(float x,float y,float z,float w){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.w = w;
|
||||
}
|
||||
|
||||
public Vector4f(Vector3f v,float w){
|
||||
this.x = v.x;
|
||||
this.y = v.y;
|
||||
this.z = v.z;
|
||||
this.w = w;
|
||||
}
|
||||
|
||||
public float getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public void setX(float x) {
|
||||
this.x = x;
|
||||
}
|
||||
|
||||
public float getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public void setY(float y) {
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public float getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
public void setZ(float z) {
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public float getW() {
|
||||
return w;
|
||||
}
|
||||
|
||||
public void setW(float w) {
|
||||
this.w = w;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
36
src/globalgamejam/render/Camera.java
Normal file
36
src/globalgamejam/render/Camera.java
Normal file
|
@ -0,0 +1,36 @@
|
|||
package globalgamejam.render;
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
|
||||
import org.lwjgl.glfw.*;
|
||||
import org.lwjgl.opengl.*;
|
||||
|
||||
import globalgamejam.*;
|
||||
import globalgamejam.input.*;
|
||||
import globalgamejam.math.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Camera {
|
||||
|
||||
public static Matrix4f matrix = new Matrix4f();
|
||||
public static final float SPEED = 1.0f;//Speed de base
|
||||
|
||||
|
||||
|
||||
public static float rot = 0.0f;//rotation de la camera
|
||||
public static Vector2f pos = new Vector2f();
|
||||
|
||||
public static void update(){
|
||||
float speed = SPEED * Main.delta;//speed reel par frame en fonction des fps
|
||||
//class Input pour tous ce qui est entrer et sortis
|
||||
|
||||
}
|
||||
|
||||
public static void transform(){
|
||||
matrix.loadIdentity();
|
||||
matrix.rotate(new Quaternion(new Vector3f(0,0,1),rot));
|
||||
matrix.tranlate(-pos.x, -pos.y, 0);
|
||||
}
|
||||
|
||||
}
|
46
src/globalgamejam/render/DisplayManager.java
Normal file
46
src/globalgamejam/render/DisplayManager.java
Normal file
|
@ -0,0 +1,46 @@
|
|||
package globalgamejam.render;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
import globalgamejam.*;
|
||||
import globalgamejam.math.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class DisplayManager {
|
||||
|
||||
public static Matrix4f projection = new Matrix4f();
|
||||
|
||||
public static void clear(){
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
public static void preRender2D(){
|
||||
projection.loadIdentity();
|
||||
projection.Ortho2D(0, Main.WIDTH, 0, Main.HEIGHT, -1, 1);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
public static void preRenderGUI(){
|
||||
projection.loadIdentity();
|
||||
//Permet de centrer la camera au centre de l'ecran
|
||||
projection.Ortho2D(-Main.WIDTH/2.0f, Main.WIDTH/2.0f, -Main.HEIGHT/2.0f, Main.HEIGHT/2.0f, -1, 1);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
public static void render2D(){
|
||||
Main.game.render2D();
|
||||
}
|
||||
|
||||
public static void renderGUI(){
|
||||
Main.game.renderGUI();
|
||||
}
|
||||
|
||||
}
|
89
src/globalgamejam/render/Shaders.java
Normal file
89
src/globalgamejam/render/Shaders.java
Normal file
|
@ -0,0 +1,89 @@
|
|||
package globalgamejam.render;
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
import static org.lwjgl.opengl.GL20.*;
|
||||
|
||||
import globalgamejam.input.*;
|
||||
import globalgamejam.math.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Shaders {
|
||||
|
||||
public int program;
|
||||
|
||||
public Shaders(String vertexFile,String fragmentFile) throws Exception{
|
||||
String fragmentShader = IO.loadFile(fragmentFile);
|
||||
String vertexShader = IO.loadFile(vertexFile);
|
||||
|
||||
if(program != -1)glDeleteProgram(program);
|
||||
program = glCreateProgram();
|
||||
int vert = glCreateShader(GL_VERTEX_SHADER);
|
||||
int frag = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(vert, vertexShader);
|
||||
glShaderSource(frag, fragmentShader);
|
||||
glCompileShader(vert);
|
||||
if (glGetShaderi(vert, GL_COMPILE_STATUS) == GL_FALSE) {
|
||||
System.err.println(glGetShaderInfoLog(vert, 2048));
|
||||
System.exit(1);
|
||||
}else{
|
||||
System.out.println("Vertex compiled !");
|
||||
}
|
||||
glCompileShader(frag);
|
||||
if (glGetShaderi(frag, GL_COMPILE_STATUS) == GL_FALSE) {
|
||||
System.err.println(glGetShaderInfoLog(frag, 2048));
|
||||
System.exit(1);
|
||||
}else{
|
||||
System.out.println("Fragment compiled !");
|
||||
}
|
||||
glAttachShader(program, vert);
|
||||
glAttachShader(program, frag);
|
||||
glLinkProgram(program);
|
||||
glValidateProgram(program);
|
||||
glDeleteShader(frag);
|
||||
glDeleteShader(vert);
|
||||
}
|
||||
|
||||
public void bind(){
|
||||
glUseProgram(program);
|
||||
}
|
||||
|
||||
public void unbind(){
|
||||
glUseProgram(0);
|
||||
}
|
||||
|
||||
public int getAttribLocation(String name){
|
||||
return glGetAttribLocation(program, name);
|
||||
}
|
||||
|
||||
public void destroy(){
|
||||
if(program == 0)return;
|
||||
if(glIsProgram(program))unbind();
|
||||
glDeleteProgram(program);
|
||||
}
|
||||
|
||||
public void uniform(String name,float v){
|
||||
glUniform1f(glGetUniformLocation(program, name), v);
|
||||
}
|
||||
|
||||
public void uniform(String name,Vector3f vec){
|
||||
glUniform3f(glGetUniformLocation(program, name), vec.x,vec.y,vec.z);
|
||||
}
|
||||
|
||||
public void uniform(String name,Vector4f vec){
|
||||
glUniform4f(glGetUniformLocation(program, name), vec.x,vec.y,vec.z,vec.w);
|
||||
}
|
||||
|
||||
public void uniform(String name,Matrix4f mat){
|
||||
glUniformMatrix4fv(glGetUniformLocation(program, name),true, mat.getBuffer());
|
||||
}
|
||||
|
||||
public void uniform(String name, Color4f v) {
|
||||
glUniform4f(glGetUniformLocation(program, name), v.getR(),v.getG(),v.getB(),v.getA());
|
||||
}
|
||||
|
||||
public void uniform(String name,int v){
|
||||
glUniform1i(glGetUniformLocation(program,name), v);
|
||||
}
|
||||
|
||||
}
|
96
src/globalgamejam/render/Texture.java
Normal file
96
src/globalgamejam/render/Texture.java
Normal file
|
@ -0,0 +1,96 @@
|
|||
package globalgamejam.render;
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
import static org.lwjgl.opengl.GL12.*;
|
||||
|
||||
import java.awt.image.*;
|
||||
import java.io.*;
|
||||
import java.nio.*;
|
||||
|
||||
import javax.imageio.*;
|
||||
|
||||
import org.lwjgl.*;
|
||||
|
||||
/**
|
||||
* Class created by MrDev023 (Florian RICHER) on 14/01/2017
|
||||
*/
|
||||
public class Texture {
|
||||
|
||||
int width, height;
|
||||
int id;
|
||||
|
||||
public Texture(int width,int height,int id){
|
||||
this.id = id;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
|
||||
public static Texture loadTexture(String path){
|
||||
try {
|
||||
BufferedImage image = ImageIO.read(new File(path));
|
||||
int width = image.getWidth();
|
||||
int height = image.getHeight();
|
||||
int[] pixels = new int[width * height];
|
||||
|
||||
image.getRGB(0, 0, width, height, pixels, 0,width);
|
||||
|
||||
int[] data = new int[pixels.length];
|
||||
for (int i = 0; i < data.length; i++) {
|
||||
int a = (pixels[i] & 0xff000000) >> 24;
|
||||
int r = (pixels[i] & 0xff0000) >> 16;
|
||||
int g = (pixels[i] & 0xff00) >> 8;
|
||||
int b = (pixels[i] & 0xff);
|
||||
|
||||
data[i] = a << 24 | b << 16 | g << 8 | r;
|
||||
}
|
||||
|
||||
IntBuffer buffer = BufferUtils.createIntBuffer(data.length);
|
||||
buffer.put(data);
|
||||
buffer.flip();
|
||||
|
||||
int id = glGenTextures();
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
System.out.println("Texture loaded ! " + width + "x" + height + " id:" + id);
|
||||
|
||||
return new Texture(width, height, id);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public int getWidth() {
|
||||
return width;
|
||||
}
|
||||
|
||||
public int getHeight() {
|
||||
return height;
|
||||
}
|
||||
|
||||
public int getID(){
|
||||
return id;
|
||||
}
|
||||
|
||||
public void bind(){
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
}
|
||||
|
||||
public void unbind(){
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
public void destroy(){
|
||||
glDeleteTextures(id);
|
||||
}
|
||||
|
||||
}
|
Reference in a new issue