add empty PlayerTile
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2 changed files with 8 additions and 2 deletions
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@ -82,8 +82,6 @@ public class Matrix4f {
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return mat;
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}
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public Matrix4f translate(float x,float y,float z){
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public Matrix4f translate(float x,float y,float z){
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Matrix4f mat = new Matrix4f(new float[][]{
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{1,0,0,x},
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8
src/globalgamejam/tiles/PlayerTile.java
Normal file
8
src/globalgamejam/tiles/PlayerTile.java
Normal file
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@ -0,0 +1,8 @@
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package globalgamejam.tiles;
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public class PlayerTile extends Tile {
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public PlayerTile(){
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super();
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}
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}
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