diff --git a/dot_config/dunst/dunstrc b/dot_config/dunst/dunstrc new file mode 100644 index 0000000..18c81c8 --- /dev/null +++ b/dot_config/dunst/dunstrc @@ -0,0 +1,167 @@ +[global] + + include-file = ~/.config/polybar/colors.ini + + monitor = 0 + follow = keyboard + geometry = "400x5-10+48" + indicate_hidden = yes + shrink = yes + transparency = 20 + notification_height = 12 + separator_height = 2 + padding = 24 + horizontal_padding = 24 + frame_width = 1 + frame_color = "#3c3836" + corner_radius = 3 + + # Define a color for the separator. + # possible values are: + # * auto: dunst tries to find a color fitting to the background; + # * foreground: use the same color as the foreground; + # * frame: use the same color as the frame; + # * anything else will be interpreted as a X color. + separator_color = auto + + # Sort messages by urgency. + sort = yes + + idle_threshold = 120 + font = RobotoMono Nerd Font 11 + line_height = 5 + markup = full + + # The format of the message. Possible variables are: + # %a appname + # %s summary + # %b body + # %i iconname (including its path) + # %I iconname (without its path) + # %p progress value if set ([ 0%] to [100%]) or nothing + # %n progress value if set without any extra characters + # %% Literal % + # Markup is allowed + format = " %s\n%b" + + alignment = left + show_age_threshold = 60 + word_wrap = yes + ellipsize = middle + ignore_newline = no + stack_duplicates = true + hide_duplicate_count = true + show_indicators = yes + icon_position = off + max_icon_size = 40 + #icon_path = /usr/share/icons/gnome/16x16/status/:/usr/share/icons/gnome/16x16/devices/:/usr/share/icons/Adwaita/256x256/status/ + sticky_history = yes + history_length = 20 + dmenu = /usr/bin/dmenu -p dunst: + browser = /usr/bin/firefox -new-tab + + # Always run rule-defined scripts, even if the notification is suppressed + always_run_script = true + + title = Dunst + class = Dunst + startup_notification = false + force_xinerama = false + +[experimental] + per_monitor_dpi = false + +[shortcuts] + close = ctrl+space + close_all = ctrl+shift+space + history = ctrl+grave + context = ctrl+shift+period + +[urgency_low] + # IMPORTANT: colors have to be defined in quotation marks. + # Otherwise the "#" and following would be interpreted as a comment. + ; background = "#282828" + ; foreground = "#928374" + + ; background = "#a89984" + ; foreground = "#3c3836" + + background = "#0A0B0D" + foreground = "#FFFFB7" + timeout = 8 + # Icon for notifications with low urgency, uncomment to enable + #icon = /path/to/icon + +[urgency_normal] + ; background = "#333333" + ; foreground = "#ebdbb2" + background = "#bdae93" + foreground = "#3c3836" + timeout = 10 + +[urgency_critical] + ; background = "#703838" + ; foreground = "#ebdbb2" + background = "#fb4934" + foreground = "#32302f" + ; frame_color = "#CCA83B" + timeout = 0 + +# Every section that isn't one of the above is interpreted as a rules to +# override settings for certain messages. +# Messages can be matched by "appname", "summary", "body", "icon", "category", +# "msg_urgency" and you can override the "timeout", "urgency", "foreground", +# "background", "new_icon" and "format". +# Shell-like globbing will get expanded. +# +# SCRIPTING +# You can specify a script that gets run when the rule matches by +# setting the "script" option. +# The script will be called as follows: +# script appname summary body icon urgency +# where urgency can be "LOW", "NORMAL" or "CRITICAL". +# +# NOTE: if you don't want a notification to be displayed, set the format +# to "". +# NOTE: It might be helpful to run dunst -print in a terminal in order +# to find fitting options for rules. + +#[espeak] +# summary = "*" +# script = dunst_espeak.sh + +#[script-test] +# summary = "*script*" +# script = dunst_test.sh + +#[ignore] +# # This notification will not be displayed +# summary = "foobar" +# format = "" + +#[history-ignore] +# # This notification will not be saved in history +# summary = "foobar" +# history_ignore = yes + +#[signed_on] +# appname = Pidgin +# summary = "*signed on*" +# urgency = low +# +#[signed_off] +# appname = Pidgin +# summary = *signed off* +# urgency = low +# +#[says] +# appname = Pidgin +# summary = *says* +# urgency = critical +# +#[twitter] +# appname = Pidgin +# summary = *twitter.com* +# urgency = normal +# +# vim: ft=cfg diff --git a/dot_config/picom/picom.conf b/dot_config/picom/picom.conf index e973b21..7382aa0 100644 --- a/dot_config/picom/picom.conf +++ b/dot_config/picom/picom.conf @@ -1,181 +1,416 @@ -# Performance and behaviour related -# Settings for glx backend -backend = "glx"; -glx-no-stencil = false; -glx-copy-from-front = false; -use-damage = true; -# refresh-rate = 0; -# vsync = "opengl-swc"; -dbe = false; -sw-opti = false; +################################# +# Shadows # +################################# -# Settings for xrender backend -# backend = "xrender"; -# vsync = false; -# refresh-rate = 0; -# xrender-sync-fence = true; -unredir-if-possible = true; -detect-transient = true; -detect-client-leader = true; - -# These might or might NOT help with performance -# glx-no-stencil = true; -# glx-copy-from-front = false; # When enbled on intel GPU: screen broken until compton is killed. -# glx-use-copysubbuffermesa = true -# glx-no-rebind-pixmap = false -# glx-swap-method = 1 - -opacity-rule = [ - #"60:class_g ?= 'rofi'", - # i3 titlebar transparency - #"60:class_g = 'i3-frame'" - # For i3wm tabbed/stacked layout transparency - #"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'", - # herbstluftwm frame - #"60:class_g = '_HERBST_FRAME'" -]; - -focus-exclude = [ - #"class_g ?= 'rofi'" - #'_NET_WM_NAME@:s = "rofi"' - "class_g ?= 'slop'", - "name = 'rofi'", - "class_g ?= 'Steam'", - "_NET_WM_WINDOW_TYPE@:a *= 'MENU'", - "window_type *= 'menu'", - "window_type = 'utility'", - "window_type = 'dropdown_menu'", - "window_type = 'popup_menu'" -]; - -# === Shadows === -# Enabled client-side shadows on windows. +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +# shadow = false shadow = true; -# Detect rounded corners -# (it doesn't really do anything for shadows) -detect-rounded-corners = true; -# Shadow color -# shadow-red = 1 -# shadow-green = 0.2 -# shadow-blue = 0.45 +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12 +shadow-radius = 7; -# shadow-radius: The blur radius for shadows. (default 12) -# shadow-offset-x: The left offset for shadows. (default -15) -# shadow-offset-y: The top offset for shadows. (default -15) -# shadow-opacity: The translucency for shadows. (default .75) +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +# shadow-opacity = .75 -shadow-radius = 40; -shadow-offset-x = -20; -shadow-offset-y = -20; -shadow-opacity = 0.3; +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15 +shadow-offset-x = -7; +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15 +shadow-offset-y = -7; + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0 + +# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) +# shadow-color = "#000000" + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] shadow-exclude = [ - "class_i ?= 'riotclientservices.exe'", - "class_g ?= 'slop'", - "class_g ?= 'Polybar'", - "class_g ?= 'Visualizer'", - # "class_g ?= 'rofi'", - # i3wm titlebar shadows (tabbed/stacked) - "class_g ?= 'i3-frame'", - # i3wm hidden window shadows (tabbed/stacked) - # "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'", - "_NET_WM_WINDOW_TYPE@:a *= 'SPLASH'", - # "_NET_WM_WINDOW_TYPE@:a *= 'NOTIFICATION'", - "window_type *= 'menu'", - "window_type = 'utility'", - "window_type = 'dropdown_menu'", - "window_type = 'popup_menu'" + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" ]; -# === Transparency === -# active-opacity = 0.95 -# inactive-opacity = 0.95 -# inactive-dim = 0.10 +# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window. +# clip-shadow-above = [] -# Border and titlebar opacity -# frame-opacity = 0.4; +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" -# === Fading === -# Fade windows during opacity changes. -fading = true; -# The time between steps in a fade in milliseconds. (default 10). -fade-delta = 5; -# fade-delta = 3; -# Opacity change between steps while fading in. (default 0.028). +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = false; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 fade-in-step = 0.03; -# Opacity change between steps while fading out. (default 0.03). + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 fade-out-step = 0.03; -# Fade windows in/out when opening/closing -no-fading-openclose = false; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 # Specify a list of conditions of windows that should not be faded. -fade-exclude = [ - # "name = '???'", - # "width >= 3440", - # "fullscreen" - # Only fade AwesomeWM wiboxes - # (Notice the inverse condition) - "class_g != 'awesome'" -]; +# fade-exclude = [] -# === Blurring === -blur-background = true; -blur-method = "kawase"; -# blur-method = "convolution"; -blur-strength = 7; -blur-background-fixed = true; -# Blur background of opaque windows with transparent frames as well. -# blur-background-frame = true; -# Predefined -# blur-kern = "3x3box" -# blur-kern = "3x3gaussian" -# blur-kern = "5x5box" -# blur-kern = "5x5gaussian" -# blur-kern = "7x7box" -# blur-kern = "7x7gaussian" -# blur-kern = "9x9gaussian" -# blur-kern = "11x11gaussian" -# Strong-ish blur -# blur-kern = "7,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1" -# Medium blur -# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1" -# Weak blur -# blur-kern = "3,3,1,1,1,1,1,1,1,1" +# Do not fade on window open/close. +# no-fading-openclose = false -blur-background-exclude = [ - # Exclude everything except windows of type "splash" - # (Notice the inverse condition) - "window_type != 'splash'" -]; +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false -# >> Rounded corners -corner-radius = 8 -# For HiDPI -# corner-radius = 18 +################################# +# Transparency / Opacity # +################################# + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 +inactive-opacity = 1; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 +frame-opacity = 1; + +# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +# active-opacity = 1.0 + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should never be considered focused. +# focus-exclude = [] +focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] + + +################################# +# Corners # +################################# + +# Sets the radius of rounded window corners. When > 0, the compositor will +# round the corners of windows. Does not interact well with +# `transparent-clipping`. +corner-radius = 0 + +# Exclude conditions for rounded corners. rounded-corners-exclude = [ - # "_NET_WM_WINDOW_TYPE@:a *= 'NOTIFICATION'", - "window_type *= 'dock'", - # "class_g = 'awesome'", - "class_g = 'Tint2'", - "window_type = 'menu'", - "window_type = 'tooltip'", - "window_type = 'popup_menu'", - "window_type = 'dropdown_menu'" + "window_type = 'dock'", + "window_type = 'desktop'" ]; + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = +# blur-size = 12 +# +# blur-deviation = false +# +# blur-strength = 5 + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +# blur-background = false + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = "" +blur-kern = "3x3box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Enable remote control via D-Bus. See the man page for more details. +# dbus = true + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +# backend = "glx" +backend = "glx"; + +# Enable/disable VSync. +# vsync = false +vsync = true; + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true; + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. This usually means windows from the same application +# will be considered focused or unfocused at the same time. +# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too. +# +# detect-client-leader = false + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn everytime, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true; + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +# in the source tree for examples. +# +# glx-fshader-win = "" + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = "/path/to/your/log/file" + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = "/path/to/your/log/file" + # Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# clip-shadow-above::: +# Controls wether shadows that would have been drawn above the window should +# be clipped. Useful for dock windows that should have no shadow painted on top. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# wintypes: { - tooltip = { fade = true; shadow = false; }; - menu = { shadow = false; }; - dnd = { shadow = false; }; - dock = { shadow = false; }; - dropdown_menu = { shadow = false; }; - popup_menu = { shadow = false; }; - utility = { shadow = false; }; + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { shadow = false; clip-shadow-above = true; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.8; } + dropdown_menu = { opacity = 0.8; } }; - diff --git a/run_once_prepare_arch.sh.tmpl b/run_once_prepare_arch.sh.tmpl index 36913b1..aefd179 100644 --- a/run_once_prepare_arch.sh.tmpl +++ b/run_once_prepare_arch.sh.tmpl @@ -1,4 +1,4 @@ {{ if eq .chezmoi.osRelease.idLike "arch" }} #!/bin/bash -sudo pacman -S picom i3-gaps polybar dunst -{{ end }} +sudo pacman -S picom i3-gaps polybar dunst dmenu i3lock yay --noconfirm +{{ end }}