From fc81f65a27647c788cc21dc4ab8ad5c450c4066d Mon Sep 17 00:00:00 2001 From: Florian RICHER Date: Mon, 9 Jun 2025 21:21:55 +0200 Subject: [PATCH] Rename load_pipelines by load_pending_pipelines --- src/core/render/resources/pipeline/loader.rs | 2 +- src/game/scenes/main_scene.rs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/render/resources/pipeline/loader.rs b/src/core/render/resources/pipeline/loader.rs index 9719c8c..e5e0aeb 100644 --- a/src/core/render/resources/pipeline/loader.rs +++ b/src/core/render/resources/pipeline/loader.rs @@ -64,7 +64,7 @@ impl PipelineLoader { Ok(()) } - pub fn load_pipelines(&self) -> Result<(), Box> { + pub fn load_pending_pipelines(&self) -> Result<(), Box> { let iter = self .pipelines_name .iter() diff --git a/src/game/scenes/main_scene.rs b/src/game/scenes/main_scene.rs index efacfc5..bb29c35 100644 --- a/src/game/scenes/main_scene.rs +++ b/src/game/scenes/main_scene.rs @@ -62,7 +62,7 @@ impl Scene for MainScene { depth_image_view.format(), ); pipeline_loader.register::()?; - pipeline_loader.load_pipelines()?; + pipeline_loader.load_pending_pipelines()?; let mut texture_loader = TextureLoader::new(app_context); texture_loader.add_texture(