Move World into dedicated Scene struct
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parent
8ce620a74b
commit
c494574389
6 changed files with 73 additions and 28 deletions
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@ -9,10 +9,10 @@ use crate::core::render::primitives::vulkan_resource::{
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};
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use bevy_ecs::world::World;
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use super::Scene;
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use super::{AsScene, Scene};
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pub struct SceneManager {
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scenes: Vec<(Box<dyn Scene>, World)>,
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scenes: Vec<Scene>,
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current_scene_index: Option<usize>,
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window_context: Option<Rc<RefCell<WindowContext>>>,
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}
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@ -92,25 +92,30 @@ impl SceneManager {
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world
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}
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pub fn load_scene(&mut self, scene: Box<dyn Scene>, window_context: &WindowContext) {
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pub fn load_scene(&mut self, scene_impl: Box<dyn AsScene>, window_context: &WindowContext) {
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let world = Self::create_world_with_resources(window_context);
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self.scenes.push((scene, world));
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let scene = Scene::new(scene_impl, world);
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self.scenes.push(scene);
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self.current_scene_index = Some(self.scenes.len() - 1);
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}
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pub fn replace_current_scene(&mut self, scene: Box<dyn Scene>, window_context: &WindowContext) {
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pub fn replace_current_scene(
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&mut self,
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scene_impl: Box<dyn AsScene>,
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window_context: &WindowContext,
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) {
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if let Some(index) = self.current_scene_index {
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if index < self.scenes.len() {
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self.scenes[index].0.unload();
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self.scenes[index].unload();
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let world = Self::create_world_with_resources(window_context);
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self.scenes[index] = (scene, world);
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self.scenes[index] = Scene::new(scene_impl, world);
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}
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} else {
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self.load_scene(scene, window_context);
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self.load_scene(scene_impl, window_context);
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}
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}
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pub fn current_scene(&self) -> Option<&(Box<dyn Scene>, World)> {
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pub fn current_scene(&self) -> Option<&Scene> {
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if let Some(index) = self.current_scene_index {
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self.scenes.get(index)
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} else {
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@ -118,7 +123,7 @@ impl SceneManager {
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}
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}
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pub fn current_scene_mut(&mut self) -> Option<&mut (Box<dyn Scene>, World)> {
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pub fn current_scene_mut(&mut self) -> Option<&mut Scene> {
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if let Some(index) = self.current_scene_index {
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self.scenes.get_mut(index)
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} else {
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@ -130,9 +135,9 @@ impl SceneManager {
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&mut self,
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window_context: &mut WindowContext,
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) -> Result<(), Box<dyn Error>> {
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if let Some((scene, world)) = self.current_scene_mut() {
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if let Some(scene) = self.current_scene_mut() {
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if !scene.loaded() {
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scene.load(world, window_context)?;
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scene.load(window_context)?;
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}
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} else {
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tracing::warn!("No scene found in SceneManager!");
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