Refactor texture loading

This commit is contained in:
Florian RICHER 2025-06-08 18:38:51 +02:00
parent f91c0792b2
commit a32cf6c747
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77
19 changed files with 1499 additions and 337 deletions

View file

@ -31,7 +31,7 @@ use crate::core::render::{
AsBindableDescriptorSet, AsRecordable, AsRenderableMesh, AsRenderableMeshInstance,
mvp::Mvp, transform::TransformRaw, vertex::Vertex3D,
},
texture::Texture,
resources::texture::Texture,
};
pub struct SimplePipelineRenderData<'a> {