input: Move from egui to std RwLock (mistake during use choice)

This commit is contained in:
Florian RICHER 2025-05-31 13:41:53 +02:00
parent 9d3800c718
commit 9d2a4410f0
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77

View file

@ -1,6 +1,8 @@
use std::{collections::HashMap, sync::Arc};
use std::{
collections::HashMap,
sync::{Arc, RwLock},
};
use egui_winit_vulkano::egui::mutex::RwLock;
use winit::{
event::{AxisId, ElementState, MouseButton},
keyboard::PhysicalKey,
@ -29,7 +31,8 @@ impl std::fmt::Debug for VirtualInput {
let mut debug = f.debug_struct("VirtualInput");
for (name, state) in &self.states {
debug.field(name, &state.read().value);
let value = state.read().expect("Poisoned lock for debug").value;
debug.field(name, &value);
}
debug.finish()
@ -40,7 +43,7 @@ impl VirtualInput {
pub fn get_state(&self, value_name: &str) -> f32 {
self.states
.get(value_name)
.map(|state| state.read().value)
.map(|state| state.read().expect("Poisoned lock for get state").value)
.unwrap_or(0.0)
}
@ -84,6 +87,7 @@ impl VirtualInput {
state
.write()
.expect("Poisoned lock for add bindings")
.bindings
.extend(new_bindings.iter().map(|b| VirtualBindingState {
value: 0.0,
@ -96,7 +100,7 @@ impl VirtualInput {
if let Some(states) = states {
for state in states {
let mut state = state.write();
let mut state = state.write().expect("Poisoned lock for key update");
state.update_from_key(key, key_state);
}
}
@ -104,14 +108,14 @@ impl VirtualInput {
pub(super) fn update_mouse_move_binding(&mut self, delta: &glam::Vec2) {
for state in &mut self.mouse_move_states {
let mut state = state.write();
let mut state = state.write().expect("Poisoned lock for mouse move update");
state.update_from_mouse(delta);
}
}
pub(super) fn update_mouse_wheel_binding(&mut self, delta: &glam::Vec2) {
for state in &mut self.mouse_wheel_states {
let mut state = state.write();
let mut state = state.write().expect("Poisoned lock for mouse wheel update");
state.update_from_mouse_wheel(delta);
}
}
@ -125,7 +129,9 @@ impl VirtualInput {
if let Some(states) = states {
for state in states {
let mut state = state.write();
let mut state = state
.write()
.expect("Poisoned lock for mouse button update");
state.update_from_mouse_button(button, button_state);
}
}
@ -136,7 +142,7 @@ impl VirtualInput {
if let Some(states) = states {
for state in states {
let mut state = state.write();
let mut state = state.write().expect("Poisoned lock for axis update");
state.update_from_axis(axis, axis_state);
}
}