vulkano_ecs/src/core/scene.rs

21 lines
317 B
Rust

use bevy_ecs::world::World;
pub struct Scene {
world: World,
}
impl Scene {
pub fn new() -> Self {
Self {
world: World::new(),
}
}
pub fn world(&self) -> &World {
&self.world
}
pub fn world_mut(&mut self) -> &mut World {
&mut self.world
}
}