/* application.rs
*
* Copyright 2023 Florian RICHER
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
use gtk::prelude::*;
use adw::subclass::prelude::*;
use gtk::{gio, glib};
use crate::config::VERSION;
use crate::TutorialWindow;
mod imp {
use super::*;
#[derive(Debug, Default)]
pub struct TutorialApplication {}
#[glib::object_subclass]
impl ObjectSubclass for TutorialApplication {
const NAME: &'static str = "TutorialApplication";
type Type = super::TutorialApplication;
type ParentType = adw::Application;
}
impl ObjectImpl for TutorialApplication {
fn constructed(&self) {
self.parent_constructed();
let obj = self.obj();
obj.setup_gactions();
obj.set_accels_for_action("app.quit", &["q"]);
}
}
impl ApplicationImpl for TutorialApplication {
// We connect to the activate callback to create a window when the application
// has been launched. Additionally, this callback notifies us when the user
// tries to launch a "second instance" of the application. When they try
// to do that, we'll just present any existing window.
fn activate(&self) {
let application = self.obj();
// Get the current window or create one if necessary
let window = if let Some(window) = application.active_window() {
window
} else {
let window = TutorialWindow::new(&*application);
window.upcast()
};
// Ask the window manager/compositor to present the window
window.present();
}
}
impl GtkApplicationImpl for TutorialApplication {}
impl AdwApplicationImpl for TutorialApplication {}
}
glib::wrapper! {
pub struct TutorialApplication(ObjectSubclass)
@extends gio::Application, gtk::Application, adw::Application,
@implements gio::ActionGroup, gio::ActionMap;
}
impl TutorialApplication {
pub fn new(application_id: &str, flags: &gio::ApplicationFlags) -> Self {
glib::Object::builder()
.property("application-id", application_id)
.property("flags", flags)
.build()
}
fn setup_gactions(&self) {
let quit_action = gio::ActionEntry::builder("quit")
.activate(move |app: &Self, _, _| app.quit())
.build();
let about_action = gio::ActionEntry::builder("about")
.activate(move |app: &Self, _, _| app.show_about())
.build();
self.add_action_entries([quit_action, about_action]);
}
fn show_about(&self) {
let window = self.active_window().unwrap();
let about = adw::AboutWindow::builder()
.transient_for(&window)
.application_name("tutorial")
.application_icon("fr.mrdev023.tutorial")
.developer_name("Florian RICHER")
.version(VERSION)
.developers(vec!["Florian RICHER"])
.copyright("© 2023 Florian RICHER")
.build();
about.present();
}
}