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Author SHA1 Message Date
42db1a33a0
Try refactor with cursor 2025-04-01 22:00:04 +02:00
46 changed files with 1308 additions and 2624 deletions

10
.cursor/mcp.json Normal file
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@ -0,0 +1,10 @@
{
"mcpServers": {
"run-program": {
"command": "cargo",
"args": [
"run"
]
}
}
}

991
Cargo.lock generated

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@ -5,13 +5,8 @@ edition = "2024"
authors = ["Florian RICHER <florian.richer@protonmail.com>"]
publish = false
[workspace]
resolver = "2"
members = ["crates/*"]
[workspace.dependencies]
[dependencies]
anyhow = "1.0"
thiserror = "2.0"
winit = { version = "0.30", features = ["rwh_06"] }
vulkano = "0.35"
@ -21,27 +16,8 @@ vulkano-shaders = "0.35"
glam = { version = "0.30" }
# ECS
bevy_ecs = "0.16"
bevy_app = "0.16"
apecs = "0.8"
# Log and tracing
log = "0.4"
env_logger = "0.11"
engine_vulkan = { path = "crates/engine_vulkan" }
engine_window = { path = "crates/engine_window" }
engine_render = { path = "crates/engine_render" }
[dependencies]
log = { workspace = true }
env_logger = { workspace = true }
bevy_app = { workspace = true }
bevy_ecs = { workspace = true }
winit = { workspace = true }
vulkano = { workspace = true }
vulkano-shaders = { workspace = true }
glam = { workspace = true }
engine_vulkan = { workspace = true }
engine_window = { workspace = true }
engine_render = { workspace = true }
env_logger = "0.11.5"

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@ -1,6 +0,0 @@
# Project
## Usefull links
- https://vulkan-tutorial.com/fr/Introduction
- https://github.com/bwasty/vulkan-tutorial-rs

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@ -1,12 +0,0 @@
[package]
name = "engine_render"
version = "0.1.0"
edition = "2024"
[dependencies]
log = { workspace = true }
bevy_app = { workspace = true }
bevy_ecs = { workspace = true }
vulkano = { workspace = true }
engine_vulkan = { workspace = true }
engine_window = { workspace = true }

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@ -1,113 +0,0 @@
use bevy_app::{App, AppLabel, Last, Plugin, SubApp};
use bevy_ecs::{
schedule::{IntoScheduleConfigs, Schedule, ScheduleLabel, SystemSet},
system::{Commands, Res},
world::World,
};
use engine_vulkan::{
VulkanCommandBufferAllocator, VulkanDescriptorSetAllocator, VulkanDevice, VulkanGraphicsQueue,
VulkanInstance, VulkanMemoryAllocator,
};
use engine_window::raw_handle::WindowWrapper;
use window::WindowRenderPlugin;
pub mod window;
#[derive(Debug, Hash, PartialEq, Eq, Clone, SystemSet)]
pub enum RenderSystems {
ManageViews,
Prepare,
Queue,
Render,
Present,
}
#[derive(ScheduleLabel, Debug, Hash, PartialEq, Eq, Clone, Default)]
pub struct Render;
impl Render {
pub fn base_schedule() -> Schedule {
use RenderSystems::*;
let mut schedule = Schedule::new(Self);
schedule.configure_sets((ManageViews, Prepare, Queue, Render, Present).chain());
schedule
}
}
#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq, AppLabel)]
pub struct RenderApp;
pub struct RenderPlugin;
impl Plugin for RenderPlugin {
fn build(&self, _app: &mut App) {}
fn ready(&self, app: &App) -> bool {
let world = app.world();
world.get_resource::<WindowWrapper>().is_some()
&& world.get_resource::<VulkanInstance>().is_some()
&& world.get_resource::<VulkanDevice>().is_some()
&& world.get_resource::<VulkanGraphicsQueue>().is_some()
&& world.get_resource::<VulkanMemoryAllocator>().is_some()
&& world
.get_resource::<VulkanCommandBufferAllocator>()
.is_some()
&& world
.get_resource::<VulkanDescriptorSetAllocator>()
.is_some()
}
fn finish(&self, app: &mut App) {
let mut render_app = SubApp::new();
render_app.update_schedule = Some(Render.intern());
render_app.add_schedule(Render::base_schedule());
extract_app_resources(app.world_mut(), render_app.world_mut());
app.insert_sub_app(RenderApp, render_app);
app.add_plugins(WindowRenderPlugin);
}
}
fn extract_app_resources(world: &mut World, render_world: &mut World) {
let window_wrapper = world
.get_resource::<WindowWrapper>()
.expect("Failed to get WindowWrapper. Check is WindowPlugin is added before RenderPlugin.");
let vulkan_instance = world.get_resource::<VulkanInstance>().expect(
"Failed to get Vulkan instance. Check is VulkanPlugin is added before RenderPlugin.",
);
let vulkan_device = world
.get_resource::<VulkanDevice>()
.expect("Failed to get Vulkan device. Check is VulkanPlugin is added before RenderPlugin.");
let vulkan_graphics_queue = world.get_resource::<VulkanGraphicsQueue>().expect(
"Failed to get Vulkan graphics queue. Check is VulkanPlugin is added before RenderPlugin.",
);
let vulkan_memory_allocator = world
.get_resource::<VulkanMemoryAllocator>()
.expect("Failed to get Vulkan memory allocator. Check is VulkanPlugin is added before RenderPlugin.");
let vulkan_command_buffer_allocator = world
.get_resource::<VulkanCommandBufferAllocator>()
.expect("Failed to get Vulkan command buffer allocator. Check is VulkanPlugin is added before RenderPlugin.");
let vulkan_descriptor_set_allocator = world
.get_resource::<VulkanDescriptorSetAllocator>()
.expect("Failed to get Vulkan descriptor set allocator. Check is VulkanPlugin is added before RenderPlugin.");
render_world.insert_resource(vulkan_instance.clone());
render_world.insert_resource(vulkan_device.clone());
render_world.insert_resource(vulkan_graphics_queue.clone());
render_world.insert_resource(vulkan_memory_allocator.clone());
render_world.insert_resource(vulkan_command_buffer_allocator.clone());
render_world.insert_resource(vulkan_descriptor_set_allocator.clone());
render_world.insert_resource(window_wrapper.clone());
}

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@ -1,224 +0,0 @@
use std::sync::Arc;
use bevy_app::{App, Plugin};
use bevy_ecs::{
resource::Resource,
schedule::IntoScheduleConfigs,
system::{Res, ResMut},
};
use engine_vulkan::{VulkanDevice, VulkanInstance};
use engine_window::raw_handle::WindowWrapper;
use vulkano::{
image::{Image, ImageUsage, view::ImageView},
pipeline::graphics::viewport::Viewport,
swapchain::{Surface, Swapchain, SwapchainCreateInfo},
sync::{self, GpuFuture},
};
use super::{Render, RenderApp, RenderSystems};
pub struct WindowSurfaceData {
pub swapchain: Arc<Swapchain>,
pub attachment_image_views: Vec<Arc<ImageView>>,
pub viewport: Viewport,
pub recreate_swapchain: bool,
pub previous_frame_end: Option<Box<dyn GpuFuture + Send + Sync>>,
}
#[derive(Resource, Default)]
pub struct WindowSurface {
pub surface: Option<WindowSurfaceData>,
}
pub struct WindowRenderPlugin;
impl Plugin for WindowRenderPlugin {
fn build(&self, app: &mut App) {
let render_app = app
.get_sub_app_mut(RenderApp)
.expect("Failed to get RenderApp. Check is RenderPlugin is added.");
render_app.init_resource::<WindowSurface>();
render_app.add_systems(
Render,
create_window_surface
.in_set(RenderSystems::ManageViews)
.run_if(need_create_window_surface)
.before(need_update_window_surface),
);
render_app.add_systems(
Render,
update_window_surface
.in_set(RenderSystems::ManageViews)
.run_if(need_update_window_surface),
);
}
}
fn need_create_window_surface(window_surface: Res<WindowSurface>) -> bool {
window_surface.surface.is_none()
}
fn create_window_surface(
mut window_surface: ResMut<WindowSurface>,
window_handle: Res<WindowWrapper>,
vulkan_instance: Res<VulkanInstance>,
vulkan_device: Res<VulkanDevice>,
) {
let window_size = window_handle.0.inner_size();
let surface = Surface::from_window(vulkan_instance.0.clone(), window_handle.0.clone())
.expect("Failed to create surface");
log::debug!("Surface created");
let (swapchain, images) = {
let surface_capabilities = vulkan_device
.0
.physical_device()
.surface_capabilities(&surface, Default::default())
.unwrap();
let (image_format, _) = vulkan_device
.0
.physical_device()
.surface_formats(&surface, Default::default())
.unwrap()[0];
Swapchain::new(
vulkan_device.0.clone(),
surface,
SwapchainCreateInfo {
// 2 because with some graphics driver, it crash on fullscreen because fullscreen need to min image to works.
min_image_count: surface_capabilities.min_image_count.max(2),
image_format,
image_extent: window_size.into(),
image_usage: ImageUsage::COLOR_ATTACHMENT,
composite_alpha: surface_capabilities
.supported_composite_alpha
.into_iter()
.next()
.unwrap(),
..Default::default()
},
)
.unwrap()
};
log_swapchain_info(&swapchain, false);
let attachment_image_views = window_size_dependent_setup(&images);
let viewport = Viewport {
offset: [0.0, 0.0],
extent: window_size.into(),
depth_range: 0.0..=1.0,
};
log_viewport_info(&viewport, false);
let recreate_swapchain = false;
let previous_frame_end = Some(sync::now(vulkan_device.0.clone()).boxed_send_sync());
window_surface.surface = Some(WindowSurfaceData {
swapchain,
attachment_image_views,
viewport,
recreate_swapchain,
previous_frame_end,
});
}
fn window_size_dependent_setup(images: &[Arc<Image>]) -> Vec<Arc<ImageView>> {
images
.iter()
.map(|image| ImageView::new_default(image.clone()).unwrap())
.collect::<Vec<_>>()
}
fn need_update_window_surface(window_surface: Res<WindowSurface>) -> bool {
match &window_surface.surface {
Some(surface) => surface.recreate_swapchain,
None => false,
}
}
fn update_window_surface(
mut window_surface: ResMut<WindowSurface>,
window_handle: Res<WindowWrapper>,
) {
if window_surface.surface.is_none() {
return;
}
let window_surface = window_surface.surface.as_mut().unwrap();
if !window_surface.recreate_swapchain {
return;
}
let window_size = window_handle.0.inner_size();
let (new_swapchain, new_images) = window_surface
.swapchain
.recreate(SwapchainCreateInfo {
image_extent: window_size.into(),
..window_surface.swapchain.create_info()
})
.expect("Failed to recreate swapchain");
window_surface.swapchain = new_swapchain;
window_surface.attachment_image_views = window_size_dependent_setup(&new_images);
window_surface.viewport.extent = window_size.into();
window_surface.recreate_swapchain = false;
log_swapchain_info(&window_surface.swapchain, true);
log_viewport_info(&window_surface.viewport, true);
}
fn log_swapchain_info(swapchain: &Swapchain, recreate_swapchain: bool) {
if recreate_swapchain {
log::debug!("Swapchain recreated");
} else {
log::debug!("Swapchain created");
}
log::debug!(
"\tMin image count: {}",
swapchain.create_info().min_image_count
);
log::debug!("\tImage format: {:?}", swapchain.create_info().image_format);
log::debug!("\tImage extent: {:?}", swapchain.create_info().image_extent);
log::debug!("\tImage usage: {:?}", swapchain.create_info().image_usage);
log::debug!(
"\tComposite alpha: {:?}",
swapchain.create_info().composite_alpha
);
log::debug!("\tPresent mode: {:?}", swapchain.create_info().present_mode);
log::debug!(
"\tImage sharing: {:?}",
swapchain.create_info().image_sharing
);
log::debug!(
"\tPre transform: {:?}",
swapchain.create_info().pre_transform
);
log::debug!(
"\tComposite alpha: {:?}",
swapchain.create_info().composite_alpha
);
log::debug!("\tPresent mode: {:?}", swapchain.create_info().present_mode);
log::debug!(
"\tFull screen exclusive: {:?}",
swapchain.create_info().full_screen_exclusive
);
}
fn log_viewport_info(viewport: &Viewport, recreate_viewport: bool) {
if recreate_viewport {
log::debug!("Viewport recreated");
} else {
log::debug!("Viewport created");
}
log::debug!("\tOffset: {:?}", viewport.offset);
log::debug!("\tExtent: {:?}", viewport.extent);
log::debug!("\tDepth range: {:?}", viewport.depth_range);
}

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@ -1,14 +0,0 @@
[package]
name = "engine_vulkan"
version = "0.1.0"
edition = "2024"
[dependencies]
thiserror = { workspace = true }
log = { workspace = true }
env_logger = { workspace = true }
bevy_app = { workspace = true }
bevy_ecs = { workspace = true }
winit = { workspace = true }
vulkano = { workspace = true }
engine_window = { workspace = true }

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@ -1,83 +0,0 @@
use std::sync::Arc;
use bevy_ecs::resource::Resource;
use utils::{device::create_and_insert_device, instance::create_and_insert_instance};
use vulkano::{
command_buffer::allocator::StandardCommandBufferAllocator,
descriptor_set::allocator::StandardDescriptorSetAllocator,
device::{Device, DeviceExtensions, DeviceFeatures, Queue},
instance::Instance,
memory::allocator::StandardMemoryAllocator,
};
use bevy_app::{App, Plugin};
mod utils;
#[derive(Resource, Clone)]
pub struct VulkanInstance(pub Arc<Instance>);
#[derive(Resource, Clone)]
pub struct VulkanDevice(pub Arc<Device>);
#[derive(Resource, Clone)]
pub struct VulkanGraphicsQueue(pub Arc<Queue>);
#[derive(Resource, Clone)]
pub struct VulkanComputeQueue(pub Arc<Queue>);
#[derive(Resource, Clone)]
pub struct VulkanTransferQueue(pub Arc<Queue>);
#[derive(Resource, Clone)]
pub struct VulkanMemoryAllocator(pub Arc<StandardMemoryAllocator>);
#[derive(Resource, Clone)]
pub struct VulkanCommandBufferAllocator(pub Arc<StandardCommandBufferAllocator>);
#[derive(Resource, Clone)]
pub struct VulkanDescriptorSetAllocator(pub Arc<StandardDescriptorSetAllocator>);
#[derive(Debug, thiserror::Error)]
pub enum VulkanError {
#[error("Failed to create vulkan context")]
FailedToCreateVulkanContext,
}
pub struct VulkanConfig {
pub instance_layers: Vec<String>,
pub device_extensions: DeviceExtensions,
pub device_features: DeviceFeatures,
pub with_window_surface: bool,
pub with_graphics_queue: bool,
pub with_compute_queue: bool,
pub with_transfer_queue: bool,
}
impl Default for VulkanConfig {
fn default() -> Self {
Self {
instance_layers: Vec::default(),
device_extensions: DeviceExtensions::default(),
device_features: DeviceFeatures::default(),
with_window_surface: true,
with_graphics_queue: true,
with_compute_queue: true,
with_transfer_queue: true,
}
}
}
#[derive(Default)]
pub struct VulkanPlugin {
pub vulkan_config: VulkanConfig,
}
impl Plugin for VulkanPlugin {
fn build(&self, app: &mut App) {
let world = app.world_mut();
create_and_insert_instance(world, &self.vulkan_config);
create_and_insert_device(world, &self.vulkan_config);
}
}

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@ -1,346 +0,0 @@
use std::{collections::HashMap, sync::Arc};
use bevy_ecs::world::World;
use engine_window::raw_handle::DisplayHandleWrapper;
use vulkano::{
VulkanError,
command_buffer::allocator::StandardCommandBufferAllocator,
descriptor_set::allocator::StandardDescriptorSetAllocator,
device::{
Device, DeviceCreateInfo, DeviceExtensions, Queue, QueueCreateInfo, QueueFlags,
physical::{PhysicalDevice, PhysicalDeviceType},
},
memory::allocator::StandardMemoryAllocator,
};
use crate::{
VulkanCommandBufferAllocator, VulkanComputeQueue, VulkanConfig, VulkanDescriptorSetAllocator,
VulkanDevice, VulkanGraphicsQueue, VulkanInstance, VulkanMemoryAllocator, VulkanTransferQueue,
};
pub fn create_and_insert_device(world: &mut World, config: &VulkanConfig) {
let picked_device =
pick_physical_device(world, &config).expect("Failed to pick physical device");
let device = picked_device.device;
let physical_device = device.physical_device();
log::debug!("Vulkan device created");
log::debug!(
"\tPhysical device: {:?} ({:?})",
physical_device.properties().device_name,
physical_device.properties().device_type
);
log::debug!("\tDevice extensions: {:?}", device.enabled_extensions());
log::debug!("\tDevice features: {:?}", device.enabled_features());
world.insert_resource(VulkanDevice(device.clone()));
log::debug!("\tDevice selected queues:");
if config.with_graphics_queue {
world.insert_resource(VulkanGraphicsQueue(
picked_device
.graphics_queue
.expect("Failed to get graphics queue"),
));
log::debug!("\t\t- Graphics queue");
}
if config.with_compute_queue {
world.insert_resource(VulkanComputeQueue(
picked_device
.compute_queue
.expect("Failed to get compute queue"),
));
log::debug!("\t\t- Compute queue");
}
if config.with_transfer_queue {
world.insert_resource(VulkanTransferQueue(
picked_device
.transfer_queue
.expect("Failed to get transfer queue"),
));
log::debug!("\t\t- Transfer queue");
}
world.insert_resource(VulkanMemoryAllocator(Arc::new(
StandardMemoryAllocator::new_default(device.clone()),
)));
world.insert_resource(VulkanCommandBufferAllocator(Arc::new(
StandardCommandBufferAllocator::new(device.clone(), Default::default()),
)));
world.insert_resource(VulkanDescriptorSetAllocator(Arc::new(
StandardDescriptorSetAllocator::new(device.clone(), Default::default()),
)));
}
struct PickedDevice {
pub device: Arc<Device>,
pub graphics_queue: Option<Arc<Queue>>,
pub compute_queue: Option<Arc<Queue>>,
pub transfer_queue: Option<Arc<Queue>>,
}
fn pick_physical_device(world: &World, config: &VulkanConfig) -> Option<PickedDevice> {
let instance = world
.get_resource::<VulkanInstance>()
.expect("Failed to get VulkanInstance during vulkan plugin initialization");
instance
.0
.enumerate_physical_devices()
.expect("Failed to enumerate physical devices")
.filter_map(|p| check_physical_device_support(world, &p, config).and_then(|r| Some((p, r))))
.min_by_key(|(p, _)| match p.properties().device_type {
PhysicalDeviceType::DiscreteGpu => 0,
PhysicalDeviceType::IntegratedGpu => 1,
PhysicalDeviceType::VirtualGpu => 2,
PhysicalDeviceType::Cpu => 3,
PhysicalDeviceType::Other => 4,
_ => 5,
})
.take()
.and_then(|(p, (device_extensions, picked_queues_info))| {
Some(create_device(
config,
&p,
device_extensions,
&picked_queues_info,
))
})
}
fn check_device_extensions_support(
physical_device: &Arc<PhysicalDevice>,
config: &VulkanConfig,
) -> Option<DeviceExtensions> {
let device_extensions = DeviceExtensions {
khr_swapchain: config.with_window_surface,
..config.device_extensions
};
if physical_device
.supported_extensions()
.contains(&device_extensions)
{
log::debug!(
"\t\t[OK] Device supports required extensions {:?}",
device_extensions
);
Some(device_extensions)
} else {
log::debug!(
"\t\t[FAILED] Device does not support required extensions {:?}",
device_extensions
);
None
}
}
struct PickedQueuesInfo {
graphics_queue_family_index: Option<u32>,
compute_queue_family_index: Option<u32>,
transfer_queue_family_index: Option<u32>,
}
fn check_queues_support(
world: &World,
physical_device: &Arc<PhysicalDevice>,
config: &VulkanConfig,
) -> Option<PickedQueuesInfo> {
let mut graphics_queue_family_index: Option<u32> = None;
let mut compute_queue_family_index: Option<u32> = None;
let mut transfer_queue_family_index: Option<u32> = None;
for (i, queue_family_property) in physical_device.queue_family_properties().iter().enumerate() {
if config.with_graphics_queue && graphics_queue_family_index.is_none() {
let graphics_supported = queue_family_property
.queue_flags
.intersects(QueueFlags::GRAPHICS);
let presentation_valid = if config.with_window_surface {
let display_handle = world
.get_resource::<DisplayHandleWrapper>()
.expect("DisplayHandleWrapper must be added before VulkanPlugin");
physical_device
.presentation_support(i as u32, &display_handle.0)
.expect("Failed to check presentation support")
} else {
true
};
if graphics_supported && presentation_valid {
graphics_queue_family_index = Some(i as u32);
}
}
if config.with_compute_queue && compute_queue_family_index.is_none() {
let compute_supported = queue_family_property
.queue_flags
.intersects(QueueFlags::COMPUTE);
if compute_supported {
compute_queue_family_index = Some(i as u32);
}
}
if config.with_transfer_queue && transfer_queue_family_index.is_none() {
let transfer_supported = queue_family_property
.queue_flags
.intersects(QueueFlags::TRANSFER);
if transfer_supported {
transfer_queue_family_index = Some(i as u32);
}
}
if (!config.with_graphics_queue || graphics_queue_family_index.is_some())
&& (!config.with_compute_queue || compute_queue_family_index.is_some())
&& (!config.with_transfer_queue || transfer_queue_family_index.is_some())
{
// We found all required queues, no need to continue iterating
break;
}
}
if !config.with_graphics_queue {
log::debug!("\t\t[SKIPPED] Graphics queue is not required");
} else if graphics_queue_family_index.is_some() {
log::debug!(
"\t\t[OK] Graphics queue is supported (family index: {:?})",
graphics_queue_family_index
);
} else {
log::debug!("\t\t[FAILED] Graphics queue is not supported");
return None;
}
if !config.with_compute_queue {
log::debug!("\t\t[SKIPPED] Compute queue is not required");
} else if compute_queue_family_index.is_some() {
log::debug!(
"\t\t[OK] Compute queue is supported (family index: {:?})",
compute_queue_family_index
);
} else {
log::debug!("\t\t[FAILED] Compute queue is not supported");
return None;
}
if !config.with_transfer_queue {
log::debug!("\t\t[SKIPPED] Transfer queue is not required");
} else if transfer_queue_family_index.is_some() {
log::debug!(
"\t\t[OK] Transfer queue is supported (family index: {:?})",
transfer_queue_family_index
);
} else {
log::debug!("\t\t[FAILED] Transfer queue is not supported");
return None;
}
Some(PickedQueuesInfo {
graphics_queue_family_index,
compute_queue_family_index,
transfer_queue_family_index,
})
}
fn check_physical_device_support(
world: &World,
physical_device: &Arc<PhysicalDevice>,
config: &VulkanConfig,
) -> Option<(DeviceExtensions, PickedQueuesInfo)> {
log::debug!("Checking physical device");
log::debug!("\tProperties");
log::debug!("\t\tName: {}", physical_device.properties().device_name);
log::debug!("\t\tAPI version: {}", physical_device.api_version());
log::debug!(
"\t\tDevice type: {:?}",
physical_device.properties().device_type
);
log::debug!("\tRequired supports checking report");
let device_extensions = check_device_extensions_support(physical_device, config)?;
let picked_queues_info = check_queues_support(world, physical_device, config)?;
Some((device_extensions, picked_queues_info))
}
fn create_device(
config: &VulkanConfig,
physical_device: &Arc<PhysicalDevice>,
device_extensions: DeviceExtensions,
picked_queues_info: &PickedQueuesInfo,
) -> PickedDevice {
let mut queue_create_infos = HashMap::<u32, QueueCreateInfo>::new();
if config.with_graphics_queue {
let entry = queue_create_infos
.entry(picked_queues_info.graphics_queue_family_index.unwrap())
.or_insert(QueueCreateInfo {
queue_family_index: picked_queues_info.graphics_queue_family_index.unwrap(),
..Default::default()
});
entry.queues.push(1.0);
}
if config.with_compute_queue {
let entry = queue_create_infos
.entry(picked_queues_info.compute_queue_family_index.unwrap())
.or_insert(QueueCreateInfo {
queue_family_index: picked_queues_info.compute_queue_family_index.unwrap(),
..Default::default()
});
entry.queues.push(1.0);
}
if config.with_transfer_queue {
let entry = queue_create_infos
.entry(picked_queues_info.transfer_queue_family_index.unwrap())
.or_insert(QueueCreateInfo {
queue_family_index: picked_queues_info.transfer_queue_family_index.unwrap(),
..Default::default()
});
entry.queues.push(1.0);
}
let (device, mut queues) = Device::new(
physical_device.clone(),
DeviceCreateInfo {
queue_create_infos: queue_create_infos.values().cloned().collect(),
enabled_extensions: device_extensions,
enabled_features: config.device_features,
..Default::default()
},
)
.expect("Failed to create device");
let mut graphics_queue = None;
let mut compute_queue = None;
let mut transfer_queue = None;
if config.with_graphics_queue {
graphics_queue = queues.next();
}
if config.with_compute_queue {
compute_queue = queues.next();
}
if config.with_transfer_queue {
transfer_queue = queues.next();
}
PickedDevice {
device,
graphics_queue,
compute_queue,
transfer_queue,
}
}

View file

@ -1,70 +0,0 @@
use std::sync::Arc;
use bevy_ecs::world::World;
use engine_window::raw_handle::DisplayHandleWrapper;
use vulkano::{
VulkanLibrary,
instance::{Instance, InstanceCreateFlags, InstanceCreateInfo, InstanceExtensions},
swapchain::Surface,
};
use crate::{VulkanConfig, VulkanInstance};
fn load_library() -> Arc<VulkanLibrary> {
let library = VulkanLibrary::new().unwrap();
log::debug!("Available Instance layers:");
for layer in library.layer_properties().unwrap() {
log::debug!(
"\t - Layer name: {}, Description: {}, Implementation Version: {}, Vulkan Version: {}",
layer.name(),
layer.description(),
layer.implementation_version(),
layer.vulkan_version()
);
}
library
}
pub fn create_and_insert_instance(world: &mut World, config: &VulkanConfig) {
let library = load_library();
let instance_extensions = {
if config.with_window_surface {
let display_handle = world
.get_resource::<DisplayHandleWrapper>()
.expect("DisplayHandleWrapper must be added before VulkanPlugin");
Surface::required_extensions(&display_handle.0)
.expect("Failed to get surface required extensions")
} else {
InstanceExtensions::default()
}
};
let instance = Instance::new(
library,
InstanceCreateInfo {
// Enable enumerating devices that use non-conformant Vulkan implementations.
// (e.g. MoltenVK)
flags: InstanceCreateFlags::ENUMERATE_PORTABILITY,
enabled_extensions: instance_extensions,
enabled_layers: config.instance_layers.clone(),
..Default::default()
},
)
.expect("Failed to create vulkan instance");
log::debug!("Instance created");
log::debug!(
"\t- Enabled extensions: {:?}",
instance.enabled_extensions()
);
log::debug!("\t- Enabled layers: {:?}", instance.enabled_layers());
log::debug!("\t- API version: {:?}", instance.api_version());
log::debug!("\t- Max API version: {:?}", instance.max_api_version());
log::debug!("\t- Flags: {:?}", instance.flags());
world.insert_resource(VulkanInstance(instance));
}

View file

@ -1,2 +0,0 @@
pub mod device;
pub mod instance;

View file

@ -1,11 +0,0 @@
[package]
name = "engine_window"
version = "0.1.0"
edition = "2024"
[dependencies]
thiserror = { workspace = true }
log = { workspace = true }
bevy_app = { workspace = true }
bevy_ecs = { workspace = true }
winit = { workspace = true }

View file

@ -1,17 +0,0 @@
use bevy_ecs::resource::Resource;
use winit::{dpi::PhysicalSize, window::WindowAttributes};
#[derive(Resource, Clone)]
pub struct WindowConfig {
pub title: String,
pub width: u32,
pub height: u32,
}
impl Into<WindowAttributes> for &WindowConfig {
fn into(self) -> WindowAttributes {
WindowAttributes::default()
.with_title(self.title.clone())
.with_inner_size(PhysicalSize::new(self.width as f64, self.height as f64))
}
}

View file

@ -1,56 +0,0 @@
use bevy_app::{App, AppExit, Plugin, PluginsState};
use config::WindowConfig;
use raw_handle::{DisplayHandleWrapper, EventLoopProxyWrapper, WindowWrapper};
use state::WindowState;
use winit::event_loop::EventLoop;
pub mod config;
pub mod raw_handle;
pub mod state;
#[derive(Debug, thiserror::Error)]
pub enum WindowError {
#[error("Failed to create event loop")]
FailedToCreateEventLoop,
}
pub struct WindowPlugin {
pub window_config: WindowConfig,
}
impl Plugin for WindowPlugin {
fn build(&self, app: &mut App) {
let world = app.world_mut();
world.insert_resource(self.window_config.clone());
let mut event_loop_builder = EventLoop::with_user_event();
let event_loop = event_loop_builder
.build()
.map_err(|_| WindowError::FailedToCreateEventLoop)
.expect("Failed to create event loop");
world.insert_resource(DisplayHandleWrapper(event_loop.owned_display_handle()));
app.set_runner(Box::new(move |app| runner(app, event_loop)));
}
}
fn runner(mut app: App, event_loop: EventLoop<()>) -> AppExit {
if app.plugins_state() == PluginsState::Ready {
app.finish();
app.cleanup();
}
app.world_mut()
.insert_resource(EventLoopProxyWrapper::new(event_loop.create_proxy()));
let mut window_state = WindowState::new(app);
match event_loop.run_app(&mut window_state) {
Ok(_) => AppExit::Success,
Err(e) => {
log::error!("Error running window state: {e}");
AppExit::error()
}
}
}

View file

@ -1,23 +0,0 @@
use std::sync::Arc;
use bevy_ecs::resource::Resource;
use winit::{event_loop::EventLoopProxy, window::Window};
#[derive(Resource)]
pub struct EventLoopProxyWrapper<T: 'static>(EventLoopProxy<T>);
impl<T: 'static> EventLoopProxyWrapper<T> {
pub fn new(event_loop: EventLoopProxy<T>) -> Self {
Self(event_loop)
}
pub fn proxy(&self) -> &EventLoopProxy<T> {
&self.0
}
}
#[derive(Resource, Clone)]
pub struct DisplayHandleWrapper(pub winit::event_loop::OwnedDisplayHandle);
#[derive(Resource, Clone)]
pub struct WindowWrapper(pub Arc<Window>);

View file

@ -1,63 +0,0 @@
use std::sync::Arc;
use bevy_app::{App, PluginsState};
use bevy_ecs::world::World;
use winit::{
application::ApplicationHandler, event::WindowEvent, event_loop::ActiveEventLoop,
window::WindowId,
};
use super::{config::WindowConfig, raw_handle::WindowWrapper};
pub struct WindowState {
app: App,
}
impl WindowState {
pub fn new(app: App) -> Self {
Self { app }
}
fn world(&self) -> &World {
self.app.world()
}
}
impl ApplicationHandler for WindowState {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window_config = self.world().get_resource::<WindowConfig>().unwrap();
let window = event_loop.create_window(window_config.into()).unwrap();
self.app
.world_mut()
.insert_resource(WindowWrapper(Arc::new(window)));
}
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: winit::event::StartCause) {
if self.app.plugins_state() == PluginsState::Ready {
self.app.finish();
self.app.cleanup();
}
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
match event {
WindowEvent::CloseRequested => {
log::debug!("The close button was pressed; stopping");
event_loop.exit();
}
WindowEvent::RedrawRequested => {
if self.app.plugins_state() == PluginsState::Cleaned {
self.app.update();
}
let window_wrapper = self.app.world().get_resource::<WindowWrapper>().unwrap();
window_wrapper.0.request_redraw();
}
_ => {}
}
}
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {}
}

12
flake.lock generated
View file

@ -44,11 +44,11 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1747312588,
"narHash": "sha256-MmJvj6mlWzeRwKGLcwmZpKaOPZ5nJb/6al5CXqJsgjo=",
"lastModified": 1742546557,
"narHash": "sha256-QyhimDBaDBtMfRc7kyL28vo+HTwXRPq3hz+BgSJDotw=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "b1bebd0fe266bbd1820019612ead889e96a8fa2d",
"rev": "bfa9810ff7104a17555ab68ebdeafb6705f129b1",
"type": "github"
},
"original": {
@ -73,11 +73,11 @@
]
},
"locked": {
"lastModified": 1747363019,
"narHash": "sha256-N4dwkRBmpOosa4gfFkFf/LTD8oOcNkAyvZ07JvRDEf0=",
"lastModified": 1742524367,
"narHash": "sha256-KzTwk/5ETJavJZYV1DEWdCx05M4duFCxCpRbQSKWpng=",
"owner": "oxalica",
"repo": "rust-overlay",
"rev": "0e624f2b1972a34be1a9b35290ed18ea4b419b6f",
"rev": "70bf752d176b2ce07417e346d85486acea9040ef",
"type": "github"
},
"original": {

View file

@ -31,10 +31,14 @@
cargo = rust;
});
renderdoc = pkgs.renderdoc.overrideAttrs (oldAttrs: {
cmakeFlags = oldAttrs.cmakeFlags ++ [
(pkgs.lib.cmakeBool "ENABLE_UNSUPPORTED_EXPERIMENTAL_POSSIBLY_BROKEN_WAYLAND" true)
];
});
buildInputs = with pkgs; [ vulkan-headers vulkan-loader vulkan-validation-layers renderdoc ]
++ pkgs.lib.optionals pkgs.stdenv.hostPlatform.isLinux (with pkgs; [
stdenv.cc.cc.lib
# Wayland
libxkbcommon
wayland
@ -56,7 +60,7 @@
mkCustomShell = { packages ? [ ] }: pkgs.mkShell {
nativeBuildInputs = [
pkgs.renderdoc
renderdoc
(rust.override { extensions = [ "rust-src" "rust-analyzer" ]; })
] ++ nativeBuildInputs;
@ -64,8 +68,8 @@
++ packages;
LD_LIBRARY_PATH = pkgs.lib.makeLibraryPath buildInputs;
VK_LAYER_PATH = "${pkgs.vulkan-validation-layers}/share/vulkan/explicit_layer.d:${pkgs.renderdoc}/share/vulkan/implicit_layer.d";
RUST_LOG = "debug,rust_vulkan_test=trace";
VK_LAYER_PATH = "${pkgs.vulkan-validation-layers}/share/vulkan/explicit_layer.d:${renderdoc}/share/vulkan/implicit_layer.d";
RUST_LOG = "info,rust_vulkan_test=trace";
};
in
{

View file

@ -1,2 +1,2 @@
[toolchain]
channel = "1.87.0"
channel = "1.85.1"

View file

@ -1,19 +0,0 @@
use bevy_ecs::component::Component;
use glam::{Mat4, Quat, Vec3};
pub trait Camera: Into<Mat4> + Component {}
#[derive(Component)]
pub struct Camera3D {
pub projection: Mat4,
pub position: Vec3,
pub rotation: Quat,
}
impl Into<Mat4> for Camera3D {
fn into(self) -> Mat4 {
Mat4::from_rotation_translation(self.rotation, self.position) * self.projection
}
}
impl Camera for Camera3D {}

View file

@ -1,2 +0,0 @@
pub mod camera;
pub mod render;

View file

@ -1,7 +0,0 @@
use std::sync::Arc;
use bevy_ecs::component::Component;
use vulkano::pipeline::GraphicsPipeline;
#[derive(Component)]
pub struct Material(pub Arc<GraphicsPipeline>);

View file

@ -1,14 +0,0 @@
use bevy_ecs::component::Component;
use super::vertex::Vertex2D;
#[derive(Component)]
pub struct Mesh2D {
pub vertices: Vec<Vertex2D>,
}
impl Mesh2D {
pub fn new(vertices: Vec<Vertex2D>) -> Self {
Self { vertices }
}
}

View file

@ -1,3 +0,0 @@
pub mod material;
pub mod mesh;
pub mod vertex;

View file

@ -1,36 +0,0 @@
use bevy_app::App;
use engine_render::RenderPlugin;
use engine_vulkan::{VulkanConfig, VulkanPlugin};
use engine_window::{WindowPlugin, config::WindowConfig};
use vulkano::device::{DeviceExtensions, DeviceFeatures};
pub fn init(app: &mut App) {
let window_config = WindowConfig {
title: "Rust ASH Test".to_string(),
width: 800,
height: 600,
};
let device_extensions = DeviceExtensions {
khr_dynamic_rendering: true,
..Default::default()
};
let device_features = DeviceFeatures {
dynamic_rendering: true,
..Default::default()
};
let vulkan_config = VulkanConfig {
instance_layers: vec![String::from("VK_LAYER_KHRONOS_validation")],
device_extensions,
device_features,
..Default::default()
};
app.add_plugins((
WindowPlugin { window_config },
VulkanPlugin { vulkan_config },
RenderPlugin,
));
}

View file

@ -1,40 +1,14 @@
use winit::event_loop::{ControlFlow, EventLoop};
use winit::event_loop::EventLoop;
use bevy_app::{App, AppExit};
mod renderer;
mod vulkan;
pub mod core;
pub mod game;
pub mod old_app;
use renderer::app::App;
use vulkan::context::VulkanContext;
fn main() {
env_logger::init();
run_new_app();
// run_old_app();
}
fn run_new_app() {
let mut app = App::default();
game::init(&mut app);
match app.run() {
AppExit::Success => {}
AppExit::Error(e) => {
log::error!("Error running new app: {e}");
}
}
}
fn run_old_app() {
let event_loop = EventLoop::new().unwrap();
event_loop.set_control_flow(ControlFlow::Poll);
let vulkan_context = old_app::vulkan_context::VulkanContext::from(&event_loop);
let mut app = old_app::app::App::from(vulkan_context);
match event_loop.run_app(&mut app) {
Ok(_) => {}
Err(e) => {
log::error!("Error running old app: {e}");
}
}
let vulkan_context = VulkanContext::new(&event_loop).unwrap();
let mut app = App::new(vulkan_context);
event_loop.run_app(&mut app).unwrap();
}

View file

@ -1,178 +0,0 @@
use crate::old_app::scene::Scene;
use crate::old_app::vulkan_context::VulkanContext;
use crate::old_app::window_render_context::WindowRenderContext;
use std::sync::Arc;
use vulkano::command_buffer::{RenderingAttachmentInfo, RenderingInfo};
use vulkano::render_pass::{AttachmentLoadOp, AttachmentStoreOp};
use vulkano::swapchain::{SwapchainPresentInfo, acquire_next_image};
use vulkano::sync::GpuFuture;
use vulkano::{Validated, VulkanError, sync};
use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::ActiveEventLoop;
use winit::window::WindowId;
pub struct App {
vulkan_context: VulkanContext,
window_render_context: Option<WindowRenderContext>,
scene: Option<Scene>,
}
impl From<VulkanContext> for App {
fn from(vulkan_context: VulkanContext) -> Self {
Self {
vulkan_context,
window_render_context: None,
scene: None,
}
}
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window_attributes = winit::window::Window::default_attributes()
.with_title("Rust ASH Test")
.with_inner_size(winit::dpi::PhysicalSize::new(
f64::from(800),
f64::from(600),
));
let window = Arc::new(event_loop.create_window(window_attributes).unwrap());
let surface = self.vulkan_context.create_surface(window.clone());
self.window_render_context = Some(WindowRenderContext::new(
window,
surface,
&self.vulkan_context.device,
));
self.scene = Some(
Scene::load(
&self.vulkan_context,
self.window_render_context.as_ref().unwrap(),
)
.unwrap(),
);
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
match event {
WindowEvent::CloseRequested => {
log::debug!("The close button was pressed; stopping");
event_loop.exit();
}
WindowEvent::Resized(_) => {
let rcx = self.window_render_context.as_mut().unwrap();
rcx.recreate_swapchain = true;
}
WindowEvent::RedrawRequested => {
let (image_index, acquire_future) = {
let rcx = self.window_render_context.as_mut().unwrap();
let window_size = rcx.window.inner_size();
if window_size.width == 0 || window_size.height == 0 {
return;
}
rcx.previous_frame_end.as_mut().unwrap().cleanup_finished();
rcx.update_swapchain().unwrap();
let (image_index, suboptimal, acquire_future) =
match acquire_next_image(rcx.swapchain.clone(), None)
.map_err(Validated::unwrap)
{
Ok(r) => r,
Err(VulkanError::OutOfDate) => {
rcx.recreate_swapchain = true;
return;
}
Err(e) => panic!("failed to acquire next image: {e}"),
};
if suboptimal {
rcx.recreate_swapchain = true;
}
(image_index, acquire_future)
};
let mut builder = self.vulkan_context.create_render_builder();
{
let rcx = self.window_render_context.as_ref().unwrap();
builder
.begin_rendering(RenderingInfo {
color_attachments: vec![Some(RenderingAttachmentInfo {
load_op: AttachmentLoadOp::Clear,
store_op: AttachmentStoreOp::Store,
clear_value: Some([0.0, 0.0, 0.0, 1.0].into()),
..RenderingAttachmentInfo::image_view(
rcx.attachment_image_views[image_index as usize].clone(),
)
})],
..Default::default()
})
.unwrap()
.set_viewport(0, [rcx.viewport.clone()].into_iter().collect())
.unwrap();
}
if let Some(scene) = self.scene.as_ref() {
scene
.render(
&self.vulkan_context,
&self.window_render_context.as_ref().unwrap(),
&mut builder,
)
.unwrap();
}
builder.end_rendering().unwrap();
let command_buffer = builder.build().unwrap();
{
let rcx = self.window_render_context.as_mut().unwrap();
let future = rcx
.previous_frame_end
.take()
.unwrap()
.join(acquire_future)
.then_execute(self.vulkan_context.graphics_queue.clone(), command_buffer)
.unwrap()
.then_swapchain_present(
self.vulkan_context.graphics_queue.clone(),
SwapchainPresentInfo::swapchain_image_index(
rcx.swapchain.clone(),
image_index,
),
)
.then_signal_fence_and_flush();
match future.map_err(Validated::unwrap) {
Ok(future) => {
rcx.previous_frame_end = Some(future.boxed());
}
Err(VulkanError::OutOfDate) => {
rcx.recreate_swapchain = true;
rcx.previous_frame_end =
Some(sync::now(self.vulkan_context.device.clone()).boxed());
}
Err(e) => {
println!("failed to flush future: {e}");
rcx.previous_frame_end =
Some(sync::now(self.vulkan_context.device.clone()).boxed());
}
}
}
}
_ => {}
}
}
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
let rcx = self.window_render_context.as_mut().unwrap();
rcx.window.request_redraw();
}
}

View file

@ -1,5 +0,0 @@
pub mod app;
pub mod pipelines;
pub mod scene;
pub mod vulkan_context;
pub mod window_render_context;

View file

@ -1 +0,0 @@
pub mod triangle_pipeline;

View file

@ -1,111 +0,0 @@
use std::collections::BTreeMap;
use std::error::Error;
use std::sync::Arc;
use vulkano::descriptor_set::layout::{
DescriptorSetLayoutBinding, DescriptorSetLayoutCreateInfo, DescriptorType,
};
use vulkano::device::Device;
use vulkano::pipeline::graphics::GraphicsPipelineCreateInfo;
use vulkano::pipeline::graphics::color_blend::{ColorBlendAttachmentState, ColorBlendState};
use vulkano::pipeline::graphics::input_assembly::InputAssemblyState;
use vulkano::pipeline::graphics::multisample::MultisampleState;
use vulkano::pipeline::graphics::rasterization::RasterizationState;
use vulkano::pipeline::graphics::subpass::PipelineRenderingCreateInfo;
use vulkano::pipeline::graphics::vertex_input::{Vertex, VertexDefinition};
use vulkano::pipeline::graphics::viewport::ViewportState;
use vulkano::pipeline::layout::{PipelineDescriptorSetLayoutCreateInfo, PipelineLayoutCreateFlags};
use vulkano::pipeline::{
DynamicState, GraphicsPipeline, PipelineLayout, PipelineShaderStageCreateInfo,
};
use vulkano::shader::{EntryPoint, ShaderStages};
use vulkano::swapchain::Swapchain;
use crate::core::render::vertex::Vertex2D;
pub mod shaders {
pub mod vs {
vulkano_shaders::shader! {
ty: "vertex",
path: r"res/shaders/vertex.vert",
}
}
pub mod fs {
vulkano_shaders::shader! {
ty: "fragment",
path: r"res/shaders/vertex.frag",
}
}
}
pub fn create_triangle_pipeline(
device: &Arc<Device>,
swapchain: &Arc<Swapchain>,
) -> Result<Arc<GraphicsPipeline>, Box<dyn Error>> {
let (vs, fs) = load_shaders(device)?;
let vertex_input_state = Vertex2D::per_vertex().definition(&vs)?;
let stages = [
PipelineShaderStageCreateInfo::new(vs),
PipelineShaderStageCreateInfo::new(fs),
];
let mut bindings = BTreeMap::<u32, DescriptorSetLayoutBinding>::new();
let mut descriptor_set_layout_binding =
DescriptorSetLayoutBinding::descriptor_type(DescriptorType::UniformBuffer);
descriptor_set_layout_binding.stages = ShaderStages::VERTEX;
bindings.insert(0, descriptor_set_layout_binding);
let descriptor_set_layout = DescriptorSetLayoutCreateInfo {
bindings,
..Default::default()
};
let create_info = PipelineDescriptorSetLayoutCreateInfo {
set_layouts: vec![descriptor_set_layout],
flags: PipelineLayoutCreateFlags::default(),
push_constant_ranges: vec![],
}
.into_pipeline_layout_create_info(device.clone())?;
let layout = PipelineLayout::new(device.clone(), create_info)?;
let subpass = PipelineRenderingCreateInfo {
color_attachment_formats: vec![Some(swapchain.image_format())],
..Default::default()
};
let pipeline = GraphicsPipeline::new(
device.clone(),
None,
GraphicsPipelineCreateInfo {
stages: stages.into_iter().collect(),
vertex_input_state: Some(vertex_input_state),
input_assembly_state: Some(InputAssemblyState::default()),
viewport_state: Some(ViewportState::default()),
rasterization_state: Some(RasterizationState::default()),
multisample_state: Some(MultisampleState::default()),
color_blend_state: Some(ColorBlendState::with_attachment_states(
subpass.color_attachment_formats.len() as u32,
ColorBlendAttachmentState::default(),
)),
dynamic_state: [DynamicState::Viewport].into_iter().collect(),
subpass: Some(subpass.into()),
..GraphicsPipelineCreateInfo::layout(layout)
},
)?;
Ok(pipeline)
}
fn load_shaders(device: &Arc<Device>) -> Result<(EntryPoint, EntryPoint), Box<dyn Error>> {
let vs = shaders::vs::load(device.clone())?
.entry_point("main")
.ok_or("Failed find main entry point of vertex shader".to_string())?;
let fs = shaders::fs::load(device.clone())?
.entry_point("main")
.ok_or("Failed find main entry point of fragment shader".to_string())?;
Ok((vs, fs))
}

View file

@ -1,175 +0,0 @@
use crate::old_app::pipelines::triangle_pipeline::shaders::vs;
use glam::{Mat3, Mat4, Vec3};
use std::error::Error;
use std::sync::Arc;
use std::time::Instant;
use vulkano::buffer::{Buffer, BufferCreateInfo, BufferUsage, Subbuffer};
use vulkano::command_buffer::{AutoCommandBufferBuilder, PrimaryAutoCommandBuffer};
use vulkano::descriptor_set::{DescriptorSet, WriteDescriptorSet};
use vulkano::memory::allocator::{AllocationCreateInfo, MemoryTypeFilter};
use vulkano::pipeline::{GraphicsPipeline, Pipeline, PipelineBindPoint};
use crate::core::render::vertex::Vertex2D;
use crate::old_app::pipelines::triangle_pipeline::create_triangle_pipeline;
use super::vulkan_context::VulkanContext;
use super::window_render_context::WindowRenderContext;
const VERTICES: [Vertex2D; 12] = [
// Triangle en haut à gauche
Vertex2D {
position: [-0.5, -0.75],
color: [1.0, 0.0, 0.0],
},
Vertex2D {
position: [-0.75, -0.25],
color: [0.0, 1.0, 0.0],
},
Vertex2D {
position: [-0.25, -0.25],
color: [0.0, 0.0, 1.0],
},
// Triangle en bas à gauche
Vertex2D {
position: [-0.5, 0.25],
color: [0.5, 0.5, 0.5],
},
Vertex2D {
position: [-0.75, 0.75],
color: [0.2, 0.8, 0.2],
},
Vertex2D {
position: [-0.25, 0.75],
color: [0.8, 0.2, 0.2],
},
// Triangle en haut à droite
Vertex2D {
position: [0.5, -0.75],
color: [1.0, 1.0, 0.0],
},
Vertex2D {
position: [0.25, -0.25],
color: [0.0, 1.0, 1.0],
},
Vertex2D {
position: [0.75, -0.25],
color: [1.0, 0.0, 1.0],
},
// Triangle en bas à droite
Vertex2D {
position: [0.5, 0.25],
color: [0.1, 0.5, 0.8],
},
Vertex2D {
position: [0.25, 0.75],
color: [0.8, 0.6, 0.1],
},
Vertex2D {
position: [0.75, 0.75],
color: [0.3, 0.4, 0.6],
},
];
pub struct Scene {
pipeline: Arc<GraphicsPipeline>,
vertex_buffer: Subbuffer<[Vertex2D]>,
rotation_start: Instant,
}
impl Scene {
pub fn load(
vulkan_context: &VulkanContext,
window_render_context: &WindowRenderContext,
) -> Result<Self, Box<dyn Error>> {
let pipeline =
create_triangle_pipeline(&vulkan_context.device, &window_render_context.swapchain)?;
let vertex_buffer =
Vertex2D::create_buffer(Vec::from_iter(VERTICES), &vulkan_context.memory_allocator)?;
Ok(Scene {
pipeline,
vertex_buffer,
rotation_start: Instant::now(),
})
}
pub fn render(
&self,
vulkan_context: &VulkanContext,
window_render_context: &WindowRenderContext,
builder: &mut AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
) -> Result<(), Box<dyn Error>> {
let vertex_count = self.vertex_buffer.len() as u32;
let instance_count = vertex_count / 3;
let uniform_buffer = self.get_uniform_buffer(vulkan_context, window_render_context);
let layout = &self.pipeline.layout().set_layouts()[0];
let descriptor_set = DescriptorSet::new(
vulkan_context.descriptor_set_allocator.clone(),
layout.clone(),
[WriteDescriptorSet::buffer(0, uniform_buffer)],
[],
)
.unwrap();
unsafe {
builder
.bind_pipeline_graphics(self.pipeline.clone())?
.bind_descriptor_sets(
PipelineBindPoint::Graphics,
self.pipeline.layout().clone(),
0,
descriptor_set,
)?
.bind_vertex_buffers(0, self.vertex_buffer.clone())?
.draw(vertex_count, instance_count, 0, 0)?;
}
Ok(())
}
fn get_uniform_buffer(
&self,
vulkan_context: &VulkanContext,
window_render_context: &WindowRenderContext,
) -> Subbuffer<vs::MVPData> {
let swapchain = &window_render_context.swapchain;
let elapsed = self.rotation_start.elapsed();
let rotation = elapsed.as_secs() as f64 + elapsed.subsec_nanos() as f64 / 1_000_000_000.0;
let rotation = Mat3::from_rotation_y(rotation as f32);
// NOTE: This teapot was meant for OpenGL where the origin is at the lower left
// instead the origin is at the upper left in Vulkan, so we reverse the Y axis.
let aspect_ratio = swapchain.image_extent()[0] as f32 / swapchain.image_extent()[1] as f32;
let proj = Mat4::perspective_rh_gl(std::f32::consts::FRAC_PI_2, aspect_ratio, 0.01, 100.0);
let view = Mat4::look_at_rh(
Vec3::new(0.3, 0.3, 1.0),
Vec3::new(0.0, 0.0, 0.0),
Vec3::new(0.0, -1.0, 0.0),
);
let scale = Mat4::from_scale(Vec3::splat(1.0));
let uniform_data = vs::MVPData {
world: Mat4::from_mat3(rotation).to_cols_array_2d(),
view: (view * scale).to_cols_array_2d(),
projection: proj.to_cols_array_2d(),
};
Buffer::from_data(
vulkan_context.memory_allocator.clone(),
BufferCreateInfo {
usage: BufferUsage::UNIFORM_BUFFER,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
uniform_data,
)
.unwrap()
}
}

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@ -1,213 +0,0 @@
use std::{any::Any, sync::Arc};
use vulkano::{
Version, VulkanLibrary,
command_buffer::{
AutoCommandBufferBuilder, CommandBufferUsage, PrimaryAutoCommandBuffer,
allocator::StandardCommandBufferAllocator,
},
descriptor_set::allocator::StandardDescriptorSetAllocator,
device::{
Device, DeviceCreateInfo, DeviceExtensions, DeviceFeatures, Queue, QueueCreateInfo,
QueueFlags,
physical::{PhysicalDevice, PhysicalDeviceType},
},
instance::{Instance, InstanceCreateFlags, InstanceCreateInfo, InstanceExtensions},
memory::allocator::StandardMemoryAllocator,
swapchain::Surface,
};
use winit::{
event_loop::EventLoop,
raw_window_handle::{HasDisplayHandle, HasWindowHandle},
};
pub struct VulkanContext {
instance: Arc<Instance>,
pub device: Arc<Device>,
pub graphics_queue: Arc<Queue>,
pub memory_allocator: Arc<StandardMemoryAllocator>,
pub command_buffer_allocator: Arc<StandardCommandBufferAllocator>,
pub descriptor_set_allocator: Arc<StandardDescriptorSetAllocator>,
}
impl From<&EventLoop<()>> for VulkanContext {
fn from(event_loop: &EventLoop<()>) -> Self {
let library = load_library();
let enabled_extensions = Surface::required_extensions(event_loop).unwrap();
log::debug!("Surface required extensions: {enabled_extensions:?}");
let instance = create_instance(library.clone(), enabled_extensions);
let (device, mut queues) = pick_graphics_device(&instance, event_loop);
let graphics_queue = queues.next().unwrap();
let memory_allocator = Arc::new(StandardMemoryAllocator::new_default(device.clone()));
let command_buffer_allocator = Arc::new(StandardCommandBufferAllocator::new(
device.clone(),
Default::default(),
));
let descriptor_set_allocator = Arc::new(StandardDescriptorSetAllocator::new(
device.clone(),
Default::default(),
));
Self {
instance,
device,
graphics_queue,
memory_allocator,
command_buffer_allocator,
descriptor_set_allocator,
}
}
}
impl VulkanContext {
pub fn create_surface(
&self,
window: Arc<impl HasWindowHandle + HasDisplayHandle + Any + Send + Sync>,
) -> Arc<Surface> {
Surface::from_window(self.instance.clone(), window).unwrap()
}
pub fn create_render_builder(&self) -> AutoCommandBufferBuilder<PrimaryAutoCommandBuffer> {
AutoCommandBufferBuilder::primary(
self.command_buffer_allocator.clone(),
self.graphics_queue.queue_family_index(),
CommandBufferUsage::OneTimeSubmit,
)
.unwrap()
}
}
fn load_library() -> Arc<VulkanLibrary> {
let library = VulkanLibrary::new().unwrap();
log::debug!("Available layer:");
for layer in library.layer_properties().unwrap() {
log::debug!(
"\t - Layer name: {}, Description: {}, Implementation Version: {}, Vulkan Version: {}",
layer.name(),
layer.description(),
layer.implementation_version(),
layer.vulkan_version()
);
}
library
}
fn create_instance(
library: Arc<VulkanLibrary>,
required_extensions: InstanceExtensions,
) -> Arc<Instance> {
Instance::new(
library,
InstanceCreateInfo {
// Enable enumerating devices that use non-conformant Vulkan implementations.
// (e.g. MoltenVK)
flags: InstanceCreateFlags::ENUMERATE_PORTABILITY,
enabled_extensions: required_extensions,
enabled_layers: vec![String::from("VK_LAYER_KHRONOS_validation")],
..Default::default()
},
)
.unwrap()
}
fn find_physical_device_queue_family_indexes(
physical_device: &Arc<PhysicalDevice>,
event_loop: &EventLoop<()>,
) -> Option<u32> {
let mut graphic_queue_family_index = None;
for (i, queue_family_property) in physical_device.queue_family_properties().iter().enumerate() {
if queue_family_property
.queue_flags
.intersects(QueueFlags::GRAPHICS)
&& physical_device
.presentation_support(i as u32, event_loop)
.unwrap()
{
graphic_queue_family_index = Some(i as u32);
}
}
graphic_queue_family_index
}
fn pick_physical_device_and_queue_family_indexes(
instance: &Arc<Instance>,
event_loop: &EventLoop<()>,
device_extensions: &DeviceExtensions,
) -> Option<(Arc<PhysicalDevice>, u32)> {
instance
.enumerate_physical_devices()
.unwrap()
.filter(|p| {
p.api_version() >= Version::V1_3 || p.supported_extensions().khr_dynamic_rendering
})
.filter(|p| p.supported_extensions().contains(device_extensions))
.filter_map(|p| {
find_physical_device_queue_family_indexes(&p, event_loop)
.and_then(|indexes| Some((p, indexes)))
})
.min_by_key(|(p, _)| match p.properties().device_type {
PhysicalDeviceType::DiscreteGpu => 0,
PhysicalDeviceType::IntegratedGpu => 1,
PhysicalDeviceType::VirtualGpu => 2,
PhysicalDeviceType::Cpu => 3,
PhysicalDeviceType::Other => 4,
_ => 5,
})
}
fn pick_graphics_device(
instance: &Arc<Instance>,
event_loop: &EventLoop<()>,
) -> (
Arc<Device>,
impl ExactSizeIterator<Item = Arc<Queue>> + use<>,
) {
let mut device_extensions = DeviceExtensions {
khr_swapchain: true,
..DeviceExtensions::empty()
};
let (physical_device, graphics_family_index) =
pick_physical_device_and_queue_family_indexes(instance, event_loop, &device_extensions)
.unwrap();
log::debug!(
"Using device: {} (type: {:?})",
physical_device.properties().device_name,
physical_device.properties().device_type,
);
if physical_device.api_version() < Version::V1_3 {
device_extensions.khr_dynamic_rendering = true;
}
log::debug!("Using device extensions: {:#?}", device_extensions);
Device::new(
physical_device,
DeviceCreateInfo {
queue_create_infos: vec![QueueCreateInfo {
queue_family_index: graphics_family_index,
..Default::default()
}],
enabled_extensions: device_extensions,
enabled_features: DeviceFeatures {
dynamic_rendering: true,
..DeviceFeatures::empty()
},
..Default::default()
},
)
.unwrap()
}

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@ -1,102 +0,0 @@
use std::sync::Arc;
use vulkano::device::Device;
use vulkano::image::view::ImageView;
use vulkano::image::{Image, ImageUsage};
use vulkano::pipeline::graphics::viewport::Viewport;
use vulkano::swapchain::{Surface, Swapchain, SwapchainCreateInfo};
use vulkano::sync::GpuFuture;
use vulkano::{Validated, VulkanError, sync};
use winit::window::Window;
pub struct WindowRenderContext {
pub window: Arc<Window>,
pub swapchain: Arc<Swapchain>,
pub attachment_image_views: Vec<Arc<ImageView>>,
pub viewport: Viewport,
pub recreate_swapchain: bool,
pub previous_frame_end: Option<Box<dyn GpuFuture>>,
}
impl WindowRenderContext {
pub fn new(window: Arc<Window>, surface: Arc<Surface>, device: &Arc<Device>) -> Self {
let window_size = window.inner_size();
let (swapchain, images) = {
let surface_capabilities = device
.physical_device()
.surface_capabilities(&surface, Default::default())
.unwrap();
let (image_format, _) = device
.physical_device()
.surface_formats(&surface, Default::default())
.unwrap()[0];
Swapchain::new(
device.clone(),
surface,
SwapchainCreateInfo {
// 2 because with some graphics driver, it crash on fullscreen because fullscreen need to min image to works.
min_image_count: surface_capabilities.min_image_count.max(2),
image_format,
image_extent: window_size.into(),
image_usage: ImageUsage::COLOR_ATTACHMENT,
composite_alpha: surface_capabilities
.supported_composite_alpha
.into_iter()
.next()
.unwrap(),
..Default::default()
},
)
.unwrap()
};
let attachment_image_views = window_size_dependent_setup(&images);
let viewport = Viewport {
offset: [0.0, 0.0],
extent: window_size.into(),
depth_range: 0.0..=1.0,
};
let recreate_swapchain = false;
let previous_frame_end = Some(sync::now(device.clone()).boxed());
Self {
window,
swapchain,
attachment_image_views,
viewport,
recreate_swapchain,
previous_frame_end,
}
}
pub fn update_swapchain(&mut self) -> Result<(), Validated<VulkanError>> {
if !self.recreate_swapchain {
return Ok(());
}
let window_size = self.window.inner_size();
let (new_swapchain, new_images) = self.swapchain.recreate(SwapchainCreateInfo {
image_extent: window_size.into(),
..self.swapchain.create_info()
})?;
self.swapchain = new_swapchain;
self.attachment_image_views = window_size_dependent_setup(&new_images);
self.viewport.extent = window_size.into();
self.recreate_swapchain = false;
Ok(())
}
}
fn window_size_dependent_setup(images: &[Arc<Image>]) -> Vec<Arc<ImageView>> {
images
.iter()
.map(|image| ImageView::new_default(image.clone()).unwrap())
.collect::<Vec<_>>()
}

262
src/renderer/app.rs Normal file
View file

@ -0,0 +1,262 @@
use crate::renderer::components::{Entity, Material, Mesh, Transform};
use crate::vulkan::context::VulkanContext;
use crate::vulkan::pipeline::{Pipeline, triangle::TrianglePipeline};
use crate::vulkan::renderer::VulkanRenderer;
use crate::vulkan::resources::vertex::{MVPData, Vertex2D};
use std::error::Error;
use std::sync::Arc;
use vulkano::VulkanError;
use vulkano::buffer::{Buffer, BufferCreateInfo, BufferUsage};
use vulkano::command_buffer::{
AutoCommandBufferBuilder, CommandBufferUsage, PrimaryAutoCommandBuffer,
RenderingAttachmentInfo, RenderingInfo,
};
use vulkano::descriptor_set::{DescriptorSet, WriteDescriptorSet};
use vulkano::memory::allocator::{AllocationCreateInfo, MemoryTypeFilter};
use vulkano::pipeline::{Pipeline as VulkanPipeline, PipelineBindPoint};
use vulkano::render_pass::{AttachmentLoadOp, AttachmentStoreOp};
use vulkano::swapchain::Surface;
use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::ActiveEventLoop;
use winit::window::WindowId;
pub struct App {
pub vulkan_context: VulkanContext,
pub renderer: Option<VulkanRenderer>,
pub entities: Vec<Entity>,
}
impl App {
pub fn new(vulkan_context: VulkanContext) -> Self {
Self {
vulkan_context,
renderer: None,
entities: Vec::new(),
}
}
pub fn setup_test_entities(&mut self) -> Result<(), Box<dyn Error>> {
// Créer un pipeline de test
let pipeline = TrianglePipeline::new(&self.vulkan_context.device);
// Créer un buffer de vertex pour un triangle
let vertices = [
Vertex2D {
position: [-0.5, -0.5],
color: [1.0, 0.0, 0.0], // Rouge
},
Vertex2D {
position: [0.5, -0.5],
color: [0.0, 1.0, 0.0], // Vert
},
Vertex2D {
position: [0.0, 0.5],
color: [0.0, 0.0, 1.0], // Bleu
},
];
let vertex_buffer =
Vertex2D::create_buffer(vertices.to_vec(), &self.vulkan_context.memory_allocator)
.unwrap();
// Créer un buffer uniform pour les matrices MVP
let mvp_data = MVPData {
world: [
[1.0, 0.0, 0.0, 0.0],
[0.0, 1.0, 0.0, 0.0],
[0.0, 0.0, 1.0, 0.0],
[0.0, 0.0, 0.0, 1.0],
],
view: [
[1.0, 0.0, 0.0, 0.0],
[0.0, 1.0, 0.0, 0.0],
[0.0, 0.0, 1.0, 0.0],
[0.0, 0.0, 0.0, 1.0],
],
projection: [
[1.0, 0.0, 0.0, 0.0],
[0.0, 1.0, 0.0, 0.0],
[0.0, 0.0, 1.0, 0.0],
[0.0, 0.0, 0.0, 1.0],
],
};
let uniform_buffer = Buffer::from_data(
self.vulkan_context.memory_allocator.clone(),
BufferCreateInfo {
usage: BufferUsage::UNIFORM_BUFFER,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
mvp_data,
)
.unwrap();
// Créer un descriptor set de test
let descriptor_set = DescriptorSet::new(
self.vulkan_context.descriptor_set_allocator.clone(),
pipeline
.get_pipeline()
.layout()
.set_layouts()
.get(0)
.unwrap()
.clone(),
[WriteDescriptorSet::buffer(0, uniform_buffer)],
[],
)?;
let material = Material {
pipeline: pipeline.get_pipeline().clone(),
descriptor_set,
};
// Créer quelques entités de test
let mut entities = Vec::new();
for i in 0..3 {
entities.push(Entity {
mesh: Mesh {
vertex_buffer: vertex_buffer.clone(),
vertex_count: 3,
instance_count: 1,
},
material: material.clone(),
transform: Transform {
position: [i as f32 * 0.5 - 0.5, 0.0, 0.0],
rotation: [0.0, 0.0, 0.0],
scale: [1.0, 1.0, 1.0],
},
});
}
self.entities = entities;
Ok(())
}
pub fn render(
&self,
command_buffer: &mut AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
) -> Result<(), Box<dyn Error>> {
for entity in &self.entities {
command_buffer
.bind_pipeline_graphics(entity.material.pipeline.clone())
.unwrap()
.bind_descriptor_sets(
PipelineBindPoint::Graphics,
entity.material.pipeline.layout().clone(),
0,
entity.material.descriptor_set.clone(),
)
.unwrap()
.bind_vertex_buffers(0, entity.mesh.vertex_buffer.clone())
.unwrap();
unsafe {
command_buffer
.draw(entity.mesh.vertex_count, 1, 0, 0)
.unwrap();
}
}
Ok(())
}
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window_attributes = winit::window::Window::default_attributes()
.with_title("Rust ASH Test")
.with_inner_size(winit::dpi::PhysicalSize::new(
f64::from(800),
f64::from(600),
));
let window = Arc::new(event_loop.create_window(window_attributes).unwrap());
let surface =
Surface::from_window(self.vulkan_context.instance.clone(), window.clone()).unwrap();
self.renderer = Some(VulkanRenderer::new(
window,
surface,
self.vulkan_context.device.clone(),
self.vulkan_context.queue.clone(),
));
self.setup_test_entities().unwrap();
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
match event {
WindowEvent::CloseRequested => {
log::debug!("The close button was pressed; stopping");
event_loop.exit();
}
WindowEvent::Resized(_) => {
let renderer = self.renderer.as_mut().unwrap();
renderer.recreate_swapchain = true;
}
WindowEvent::RedrawRequested => {
let (image_index, acquire_future) =
match self.renderer.as_mut().unwrap().begin_frame() {
Ok(r) => r,
Err(VulkanError::OutOfDate) => return,
Err(e) => panic!("failed to acquire next image: {e}"),
};
let mut builder = AutoCommandBufferBuilder::primary(
self.vulkan_context.command_buffer_allocator.clone(),
self.vulkan_context.queue.queue_family_index(),
CommandBufferUsage::OneTimeSubmit,
)
.unwrap();
{
builder
.begin_rendering(RenderingInfo {
color_attachments: vec![Some(RenderingAttachmentInfo {
load_op: AttachmentLoadOp::Clear,
store_op: AttachmentStoreOp::Store,
clear_value: Some([0.0, 0.0, 0.0, 1.0].into()),
..RenderingAttachmentInfo::image_view(
self.renderer.as_ref().unwrap().attachment_image_views
[image_index as usize]
.clone(),
)
})],
..Default::default()
})
.unwrap()
.set_viewport(
0,
[self.renderer.as_ref().unwrap().viewport.clone()]
.into_iter()
.collect(),
)
.unwrap();
}
self.render(&mut builder).unwrap();
{
builder.end_rendering().unwrap();
}
self.renderer
.as_mut()
.unwrap()
.end_frame(image_index, acquire_future, builder)
.unwrap();
}
_ => {}
}
}
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
let renderer = self.renderer.as_mut().unwrap();
renderer.window.request_redraw();
}
}

View file

@ -0,0 +1,71 @@
use std::sync::Arc;
use vulkano::buffer::Subbuffer;
use vulkano::buffer::allocator::SubbufferAllocator;
use vulkano::command_buffer::allocator::StandardCommandBufferAllocator;
use vulkano::command_buffer::{AutoCommandBufferBuilder, PrimaryAutoCommandBuffer};
use vulkano::descriptor_set::DescriptorSet;
use vulkano::descriptor_set::allocator::StandardDescriptorSetAllocator;
use vulkano::device::Device;
use vulkano::memory::allocator::StandardMemoryAllocator;
use vulkano::pipeline::GraphicsPipeline;
use vulkano::pipeline::Pipeline;
use crate::vulkan::resources::vertex::Vertex2D;
#[derive(Clone)]
pub struct Mesh {
pub vertex_buffer: Subbuffer<[Vertex2D]>,
pub vertex_count: u32,
pub instance_count: u32,
}
#[derive(Clone)]
pub struct Material {
pub pipeline: Arc<GraphicsPipeline>,
pub descriptor_set: Arc<DescriptorSet>,
}
#[derive(Clone)]
pub struct Transform {
pub position: [f32; 3],
pub rotation: [f32; 3],
pub scale: [f32; 3],
}
#[derive(Clone)]
pub struct RenderResources {
pub device: Arc<Device>,
pub memory_allocator: Arc<StandardMemoryAllocator>,
pub command_buffer_allocator: Arc<StandardCommandBufferAllocator>,
pub uniform_buffer_allocator: Arc<SubbufferAllocator>,
pub descriptor_set_allocator: Arc<StandardDescriptorSetAllocator>,
}
pub struct Entity {
pub mesh: Mesh,
pub material: Material,
pub transform: Transform,
}
pub fn render_system(
_resources: &RenderResources,
builder: &mut AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
entities: &[Entity],
) -> Result<(), Box<dyn std::error::Error>> {
for entity in entities {
unsafe {
builder
.bind_pipeline_graphics(entity.material.pipeline.clone())?
.bind_descriptor_sets(
vulkano::pipeline::PipelineBindPoint::Graphics,
entity.material.pipeline.layout().clone(),
0,
entity.material.descriptor_set.clone(),
)?
.bind_vertex_buffers(0, entity.mesh.vertex_buffer.clone())?
.draw(entity.mesh.vertex_count, entity.mesh.instance_count, 0, 0)?;
}
}
Ok(())
}

2
src/renderer/mod.rs Normal file
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pub mod app;
pub mod components;

135
src/vulkan/context.rs Normal file
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use std::sync::Arc;
use vulkano::buffer::BufferUsage;
use vulkano::buffer::allocator::{SubbufferAllocator, SubbufferAllocatorCreateInfo};
use vulkano::command_buffer::allocator::StandardCommandBufferAllocator;
use vulkano::descriptor_set::allocator::StandardDescriptorSetAllocator;
use vulkano::device::physical::PhysicalDeviceType;
use vulkano::device::{
Device, DeviceCreateInfo, DeviceExtensions, DeviceFeatures, Queue, QueueCreateInfo, QueueFlags,
};
use vulkano::instance::{Instance, InstanceCreateFlags, InstanceCreateInfo};
use vulkano::memory::allocator::{MemoryTypeFilter, StandardMemoryAllocator};
use vulkano::swapchain::Surface;
use vulkano::{Version, VulkanLibrary};
use winit::event_loop::EventLoop;
pub struct VulkanContext {
pub instance: Arc<Instance>,
pub device: Arc<Device>,
pub queue: Arc<Queue>,
pub memory_allocator: Arc<StandardMemoryAllocator>,
pub command_buffer_allocator: Arc<StandardCommandBufferAllocator>,
pub uniform_buffer_allocator: Arc<SubbufferAllocator>,
pub descriptor_set_allocator: Arc<StandardDescriptorSetAllocator>,
}
impl VulkanContext {
pub fn new(event_loop: &EventLoop<()>) -> Result<Self, Box<dyn std::error::Error>> {
let library = VulkanLibrary::new().unwrap();
for layer in library.layer_properties().unwrap() {
log::debug!("Available layer: {}", layer.name());
}
let required_extensions = Surface::required_extensions(event_loop).unwrap();
let instance = Instance::new(
library,
InstanceCreateInfo {
flags: InstanceCreateFlags::ENUMERATE_PORTABILITY,
enabled_extensions: required_extensions,
enabled_layers: vec![String::from("VK_LAYER_KHRONOS_validation")],
..Default::default()
},
)
.unwrap();
let mut device_extensions = DeviceExtensions {
khr_swapchain: true,
..DeviceExtensions::empty()
};
let (physical_device, queue_family_index) = instance
.enumerate_physical_devices()
.unwrap()
.filter(|p| {
p.api_version() >= Version::V1_3 || p.supported_extensions().khr_dynamic_rendering
})
.filter(|p| p.supported_extensions().contains(&device_extensions))
.filter_map(|p| {
p.queue_family_properties()
.iter()
.enumerate()
.position(|(_i, q)| q.queue_flags.intersects(QueueFlags::GRAPHICS))
.map(|i| (p, i as u32))
})
.min_by_key(|(p, _)| match p.properties().device_type {
PhysicalDeviceType::DiscreteGpu => 0,
PhysicalDeviceType::IntegratedGpu => 1,
PhysicalDeviceType::VirtualGpu => 2,
PhysicalDeviceType::Cpu => 3,
PhysicalDeviceType::Other => 4,
_ => 5,
})
.expect("no suitable physical device found");
log::debug!(
"Using device: {} (type: {:?})",
physical_device.properties().device_name,
physical_device.properties().device_type,
);
if physical_device.api_version() < Version::V1_3 {
device_extensions.khr_dynamic_rendering = true;
}
log::debug!("Using device extensions: {:#?}", device_extensions);
let (device, mut queues) = Device::new(
physical_device,
DeviceCreateInfo {
queue_create_infos: vec![QueueCreateInfo {
queue_family_index,
..Default::default()
}],
enabled_extensions: device_extensions,
enabled_features: DeviceFeatures {
dynamic_rendering: true,
..DeviceFeatures::empty()
},
..Default::default()
},
)
.unwrap();
let queue = queues.next().unwrap();
let memory_allocator = Arc::new(StandardMemoryAllocator::new_default(device.clone()));
let command_buffer_allocator = Arc::new(StandardCommandBufferAllocator::new(
device.clone(),
Default::default(),
));
let uniform_buffer_allocator = Arc::new(SubbufferAllocator::new(
memory_allocator.clone(),
SubbufferAllocatorCreateInfo {
buffer_usage: BufferUsage::UNIFORM_BUFFER,
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
));
let descriptor_set_allocator = Arc::new(StandardDescriptorSetAllocator::new(
device.clone(),
Default::default(),
));
Ok(Self {
instance,
device,
queue,
memory_allocator,
command_buffer_allocator,
uniform_buffer_allocator,
descriptor_set_allocator,
})
}
}

4
src/vulkan/mod.rs Normal file
View file

@ -0,0 +1,4 @@
pub mod context;
pub mod pipeline;
pub mod renderer;
pub mod resources;

View file

@ -0,0 +1,30 @@
pub mod triangle;
use std::sync::Arc;
use vulkano::device::Device;
use vulkano::pipeline::GraphicsPipeline;
pub trait Pipeline {
fn create_pipeline(device: &Arc<Device>) -> Arc<GraphicsPipeline>;
fn get_pipeline(&self) -> &Arc<GraphicsPipeline>;
}
pub struct PipelineManager {
pipelines: std::collections::HashMap<String, Arc<GraphicsPipeline>>,
}
impl PipelineManager {
pub fn new() -> Self {
Self {
pipelines: std::collections::HashMap::new(),
}
}
pub fn register_pipeline(&mut self, name: String, pipeline: Arc<GraphicsPipeline>) {
self.pipelines.insert(name, pipeline);
}
pub fn get_pipeline(&self, name: &str) -> Option<&Arc<GraphicsPipeline>> {
self.pipelines.get(name)
}
}

View file

@ -0,0 +1,127 @@
use std::collections::BTreeMap;
use std::error::Error;
use std::sync::Arc;
use vulkano::descriptor_set::layout::{
DescriptorSetLayoutBinding, DescriptorSetLayoutCreateInfo, DescriptorType,
};
use vulkano::device::Device;
use vulkano::pipeline::graphics::GraphicsPipelineCreateInfo;
use vulkano::pipeline::graphics::color_blend::{ColorBlendAttachmentState, ColorBlendState};
use vulkano::pipeline::graphics::input_assembly::InputAssemblyState;
use vulkano::pipeline::graphics::multisample::MultisampleState;
use vulkano::pipeline::graphics::rasterization::RasterizationState;
use vulkano::pipeline::graphics::subpass::PipelineRenderingCreateInfo;
use vulkano::pipeline::graphics::vertex_input::{Vertex, VertexDefinition};
use vulkano::pipeline::graphics::viewport::ViewportState;
use vulkano::pipeline::layout::{PipelineDescriptorSetLayoutCreateInfo, PipelineLayoutCreateFlags};
use vulkano::pipeline::{
DynamicState, GraphicsPipeline, PipelineLayout, PipelineShaderStageCreateInfo,
};
use vulkano::shader::{EntryPoint, ShaderStages};
use crate::vulkan::resources::vertex::Vertex2D;
use super::Pipeline;
mod shaders {
pub mod vs {
vulkano_shaders::shader! {
ty: "vertex",
path: r"res/shaders/vertex.vert",
}
}
pub mod fs {
vulkano_shaders::shader! {
ty: "fragment",
path: r"res/shaders/vertex.frag",
}
}
}
pub struct TrianglePipeline {
pipeline: Arc<GraphicsPipeline>,
}
impl super::Pipeline for TrianglePipeline {
fn create_pipeline(device: &Arc<Device>) -> Arc<GraphicsPipeline> {
let (vs, fs) = load_shaders(device).unwrap();
let vertex_input_state = Vertex2D::per_vertex().definition(&vs).unwrap();
let stages = [
PipelineShaderStageCreateInfo::new(vs),
PipelineShaderStageCreateInfo::new(fs),
];
let mut bindings = BTreeMap::<u32, DescriptorSetLayoutBinding>::new();
let mut descriptor_set_layout_binding =
DescriptorSetLayoutBinding::descriptor_type(DescriptorType::UniformBuffer);
descriptor_set_layout_binding.stages = ShaderStages::VERTEX;
bindings.insert(0, descriptor_set_layout_binding);
let descriptor_set_layout = DescriptorSetLayoutCreateInfo {
bindings,
..Default::default()
};
let create_info = PipelineDescriptorSetLayoutCreateInfo {
set_layouts: vec![descriptor_set_layout],
flags: PipelineLayoutCreateFlags::default(),
push_constant_ranges: vec![],
}
.into_pipeline_layout_create_info(device.clone())
.unwrap();
let layout = PipelineLayout::new(device.clone(), create_info).unwrap();
let subpass = PipelineRenderingCreateInfo {
color_attachment_formats: vec![Some(vulkano::format::Format::B8G8R8A8_UNORM)],
..Default::default()
};
GraphicsPipeline::new(
device.clone(),
None,
GraphicsPipelineCreateInfo {
stages: stages.into_iter().collect(),
vertex_input_state: Some(vertex_input_state),
input_assembly_state: Some(InputAssemblyState::default()),
viewport_state: Some(ViewportState::default()),
rasterization_state: Some(RasterizationState::default()),
multisample_state: Some(MultisampleState::default()),
color_blend_state: Some(ColorBlendState::with_attachment_states(
subpass.color_attachment_formats.len() as u32,
ColorBlendAttachmentState::default(),
)),
dynamic_state: [DynamicState::Viewport].into_iter().collect(),
subpass: Some(subpass.into()),
..GraphicsPipelineCreateInfo::layout(layout)
},
)
.unwrap()
}
fn get_pipeline(&self) -> &Arc<GraphicsPipeline> {
&self.pipeline
}
}
impl TrianglePipeline {
pub fn new(device: &Arc<Device>) -> Self {
Self {
pipeline: Self::create_pipeline(device),
}
}
}
fn load_shaders(device: &Arc<Device>) -> Result<(EntryPoint, EntryPoint), Box<dyn Error>> {
let vs = shaders::vs::load(device.clone())?
.entry_point("main")
.ok_or("Failed find main entry point of vertex shader".to_string())?;
let fs = shaders::fs::load(device.clone())?
.entry_point("main")
.ok_or("Failed find main entry point of fragment shader".to_string())?;
Ok((vs, fs))
}

167
src/vulkan/renderer.rs Normal file
View file

@ -0,0 +1,167 @@
use std::sync::Arc;
use vulkano::command_buffer::{AutoCommandBufferBuilder, PrimaryAutoCommandBuffer};
use vulkano::device::Queue;
use vulkano::image::view::ImageView;
use vulkano::pipeline::graphics::viewport::Viewport;
use vulkano::swapchain::{Surface, Swapchain, SwapchainCreateInfo, SwapchainPresentInfo};
use vulkano::sync::{self, GpuFuture};
use vulkano::{Validated, VulkanError};
use winit::window::Window;
pub struct VulkanRenderer {
pub window: Arc<Window>,
pub surface: Arc<Surface>,
pub swapchain: Arc<Swapchain>,
pub queue: Arc<Queue>,
pub attachment_image_views: Vec<Arc<ImageView>>,
pub previous_frame_end: Option<Box<dyn GpuFuture>>,
pub recreate_swapchain: bool,
pub viewport: Viewport,
}
impl VulkanRenderer {
pub fn new(
window: Arc<Window>,
surface: Arc<Surface>,
device: Arc<vulkano::device::Device>,
queue: Arc<Queue>,
) -> Self {
let window_size = window.inner_size();
let surface_formats = device
.physical_device()
.surface_formats(&surface, Default::default())
.unwrap();
let surface_format = surface_formats[0];
let (swapchain, images) = Swapchain::new(
device.clone(),
surface.clone(),
SwapchainCreateInfo {
image_extent: window_size.into(),
image_usage: vulkano::image::ImageUsage::COLOR_ATTACHMENT,
image_format: surface_format.0,
..Default::default()
},
)
.unwrap();
let attachment_image_views = images
.into_iter()
.map(|image| ImageView::new_default(image).unwrap())
.collect();
let viewport = Viewport {
offset: [0.0, 0.0],
extent: window_size.into(),
depth_range: 0.0..=1.0,
};
Self {
window,
surface,
swapchain,
queue,
attachment_image_views,
previous_frame_end: Some(sync::now(device).boxed()),
recreate_swapchain: false,
viewport,
}
}
pub fn begin_frame(&mut self) -> Result<(u32, Box<dyn GpuFuture>), VulkanError> {
self.previous_frame_end.as_mut().unwrap().cleanup_finished();
if self.recreate_swapchain {
self.recreate_swapchain();
self.recreate_swapchain = false;
}
let (image_index, suboptimal, acquire_future) =
match vulkano::swapchain::acquire_next_image(self.swapchain.clone(), None)
.map_err(Validated::unwrap)
{
Ok(r) => r,
Err(VulkanError::OutOfDate) => {
self.recreate_swapchain = true;
return Err(VulkanError::OutOfDate);
}
Err(e) => panic!("failed to acquire next image: {e}"),
};
if suboptimal {
self.recreate_swapchain = true;
}
Ok((image_index, acquire_future.boxed()))
}
pub fn end_frame(
&mut self,
image_index: u32,
acquire_future: Box<dyn GpuFuture>,
command_buffer: AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
) -> Result<(), VulkanError> {
let command_buffer = command_buffer.build().unwrap();
let future = self
.previous_frame_end
.take()
.unwrap()
.join(acquire_future)
.then_execute(self.queue.clone(), command_buffer)
.unwrap()
.then_swapchain_present(
self.queue.clone(),
SwapchainPresentInfo::swapchain_image_index(self.swapchain.clone(), image_index),
)
.then_signal_fence_and_flush();
match future.map_err(Validated::unwrap) {
Ok(future) => {
self.previous_frame_end = Some(future.boxed());
Ok(())
}
Err(VulkanError::OutOfDate) => {
self.recreate_swapchain = true;
self.previous_frame_end = Some(sync::now(self.queue.device().clone()).boxed());
Ok(())
}
Err(e) => {
println!("failed to flush future: {e}");
self.previous_frame_end = Some(sync::now(self.queue.device().clone()).boxed());
Ok(())
}
}
}
fn recreate_swapchain(&mut self) {
let image_extent: [u32; 2] = self.window.inner_size().into();
if image_extent.contains(&0) {
return;
}
let surface_formats = self
.queue
.device()
.physical_device()
.surface_formats(&self.surface, Default::default())
.unwrap();
let surface_format = surface_formats[0];
let (new_swapchain, new_images) = self
.swapchain
.recreate(SwapchainCreateInfo {
image_extent,
image_usage: vulkano::image::ImageUsage::COLOR_ATTACHMENT,
image_format: surface_format.0,
..self.swapchain.create_info()
})
.expect("failed to recreate swapchain");
self.swapchain = new_swapchain;
self.attachment_image_views = new_images
.into_iter()
.map(|image| ImageView::new_default(image).unwrap())
.collect();
self.viewport.extent = [image_extent[0] as f32, image_extent[1] as f32];
}
}

View file

@ -0,0 +1,65 @@
use std::sync::Arc;
use vulkano::buffer::BufferContents;
use vulkano::buffer::{Buffer, BufferCreateInfo, BufferUsage, Subbuffer};
use vulkano::memory::allocator::{AllocationCreateInfo, MemoryTypeFilter, StandardMemoryAllocator};
pub struct BufferManager {
memory_allocator: Arc<StandardMemoryAllocator>,
}
impl BufferManager {
pub fn new(memory_allocator: Arc<StandardMemoryAllocator>) -> Self {
Self { memory_allocator }
}
pub fn create_vertex_buffer<T: BufferContents + Clone>(&self, data: &[T]) -> Subbuffer<[T]> {
Buffer::from_iter(
self.memory_allocator.clone(),
BufferCreateInfo {
usage: BufferUsage::VERTEX_BUFFER,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
data.iter().cloned(),
)
.unwrap()
}
pub fn create_index_buffer(&self, data: &[u32]) -> Subbuffer<[u32]> {
Buffer::from_iter(
self.memory_allocator.clone(),
BufferCreateInfo {
usage: BufferUsage::INDEX_BUFFER,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
data.iter().cloned(),
)
.unwrap()
}
pub fn create_uniform_buffer<T: BufferContents + Copy>(&self, data: &T) -> Subbuffer<T> {
Buffer::from_data(
self.memory_allocator.clone(),
BufferCreateInfo {
usage: BufferUsage::UNIFORM_BUFFER,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
*data,
)
.unwrap()
}
}

View file

@ -0,0 +1,47 @@
use std::sync::Arc;
use vulkano::descriptor_set::DescriptorSet;
use vulkano::descriptor_set::WriteDescriptorSet;
use vulkano::descriptor_set::allocator::StandardDescriptorSetAllocator;
use vulkano::descriptor_set::layout::{
DescriptorSetLayout, DescriptorSetLayoutBinding, DescriptorSetLayoutCreateInfo, DescriptorType,
};
use vulkano::device::Device;
use vulkano::shader::ShaderStages;
pub struct DescriptorManager {
device: Arc<Device>,
allocator: Arc<StandardDescriptorSetAllocator>,
}
impl DescriptorManager {
pub fn new(device: Arc<Device>, allocator: Arc<StandardDescriptorSetAllocator>) -> Self {
Self { device, allocator }
}
pub fn create_descriptor_set_layout(
&self,
bindings: &[(u32, DescriptorType, u32)],
) -> Arc<DescriptorSetLayout> {
let mut bindings_map = std::collections::BTreeMap::new();
for (binding_index, ty, _count) in bindings {
let mut binding = DescriptorSetLayoutBinding::descriptor_type(*ty);
binding.stages = ShaderStages::all_graphics();
bindings_map.insert(*binding_index, binding);
}
let create_info = DescriptorSetLayoutCreateInfo {
bindings: bindings_map,
..Default::default()
};
DescriptorSetLayout::new(self.device.clone(), create_info).unwrap()
}
pub fn create_descriptor_set(
&self,
layout: &Arc<DescriptorSetLayout>,
writes: Vec<WriteDescriptorSet>,
) -> Arc<DescriptorSet> {
DescriptorSet::new(self.allocator.clone(), layout.clone(), writes, []).unwrap()
}
}

View file

@ -0,0 +1,3 @@
pub mod buffer;
pub mod descriptor;
pub mod vertex;

View file

@ -6,7 +6,7 @@ use vulkano::buffer::{
use vulkano::memory::allocator::{AllocationCreateInfo, MemoryTypeFilter, StandardMemoryAllocator};
use vulkano::pipeline::graphics::vertex_input::Vertex;
#[derive(BufferContents, Vertex)]
#[derive(BufferContents, Vertex, Clone)]
#[repr(C)]
pub struct Vertex2D {
#[format(R32G32_SFLOAT)]
@ -16,6 +16,14 @@ pub struct Vertex2D {
pub color: [f32; 3],
}
#[derive(BufferContents, Clone)]
#[repr(C)]
pub struct MVPData {
pub world: [[f32; 4]; 4],
pub view: [[f32; 4]; 4],
pub projection: [[f32; 4]; 4],
}
impl Vertex2D {
pub fn create_buffer(
vertices: Vec<Vertex2D>,
@ -32,7 +40,7 @@ impl Vertex2D {
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
vertices,
vertices.into_iter(),
)
}
}