render_plugin: Autocreate swapchain and update
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This commit is contained in:
Florian RICHER 2025-05-18 21:00:22 +02:00
parent ae0a2be097
commit 62d12f2ab8
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77
5 changed files with 201 additions and 147 deletions

View file

@ -1,7 +1,6 @@
use std::sync::Arc;
use bevy_ecs::resource::Resource;
use engine_window::raw_handle::WindowWrapper;
use utils::{device::create_and_insert_device, instance::create_and_insert_instance};
use vulkano::{
command_buffer::allocator::StandardCommandBufferAllocator,
@ -10,12 +9,10 @@ use vulkano::{
instance::Instance,
memory::allocator::StandardMemoryAllocator,
};
use window_render_context::WindowRenderContext;
use bevy_app::{App, Plugin};
mod utils;
mod window_render_context;
#[derive(Resource, Clone)]
pub struct VulkanInstance(pub Arc<Instance>);

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@ -1,125 +0,0 @@
use bevy_app::App;
use bevy_ecs::resource::Resource;
use engine_window::raw_handle::WindowWrapper;
use std::sync::Arc;
use vulkano::image::view::ImageView;
use vulkano::image::{Image, ImageUsage};
use vulkano::pipeline::graphics::viewport::Viewport;
use vulkano::swapchain::{Surface, Swapchain, SwapchainCreateInfo};
use vulkano::sync::{self, GpuFuture};
use vulkano::{Validated, VulkanError};
use winit::window::Window;
use crate::{VulkanDevice, VulkanInstance};
#[derive(Resource)]
pub struct WindowRenderContext {
pub window: Arc<Window>,
pub swapchain: Arc<Swapchain>,
pub attachment_image_views: Vec<Arc<ImageView>>,
pub viewport: Viewport,
pub recreate_swapchain: bool,
pub previous_frame_end: Option<Box<dyn GpuFuture + Send + Sync>>,
}
impl From<&App> for WindowRenderContext {
fn from(app: &App) -> Self {
let world = app.world();
let window_handle = world
.get_resource::<WindowWrapper>()
.expect("Failed to find window handle");
let vulkan_instance = world
.get_resource::<VulkanInstance>()
.expect("Failed to find vulkan instance");
let vulkan_device = world
.get_resource::<VulkanDevice>()
.expect("Failed to find vulkan device");
let window_size = window_handle.0.inner_size();
let surface = Surface::from_window(vulkan_instance.0.clone(), window_handle.0.clone())
.expect("Failed to create surface");
let (swapchain, images) = {
let surface_capabilities = vulkan_device
.0
.physical_device()
.surface_capabilities(&surface, Default::default())
.unwrap();
let (image_format, _) = vulkan_device
.0
.physical_device()
.surface_formats(&surface, Default::default())
.unwrap()[0];
Swapchain::new(
vulkan_device.0.clone(),
surface,
SwapchainCreateInfo {
// 2 because with some graphics driver, it crash on fullscreen because fullscreen need to min image to works.
min_image_count: surface_capabilities.min_image_count.max(2),
image_format,
image_extent: window_size.into(),
image_usage: ImageUsage::COLOR_ATTACHMENT,
composite_alpha: surface_capabilities
.supported_composite_alpha
.into_iter()
.next()
.unwrap(),
..Default::default()
},
)
.unwrap()
};
let attachment_image_views = window_size_dependent_setup(&images);
let viewport = Viewport {
offset: [0.0, 0.0],
extent: window_size.into(),
depth_range: 0.0..=1.0,
};
let recreate_swapchain = false;
let previous_frame_end = Some(sync::now(vulkan_device.0.clone()).boxed_send_sync());
Self {
window: window_handle.0.clone(),
swapchain,
attachment_image_views,
viewport,
recreate_swapchain,
previous_frame_end,
}
}
}
impl WindowRenderContext {
pub fn update_swapchain(&mut self) -> Result<(), Validated<VulkanError>> {
if !self.recreate_swapchain {
return Ok(());
}
let window_size = self.window.inner_size();
let (new_swapchain, new_images) = self.swapchain.recreate(SwapchainCreateInfo {
image_extent: window_size.into(),
..self.swapchain.create_info()
})?;
self.swapchain = new_swapchain;
self.attachment_image_views = window_size_dependent_setup(&new_images);
self.viewport.extent = window_size.into();
self.recreate_swapchain = false;
Ok(())
}
}
fn window_size_dependent_setup(images: &[Arc<Image>]) -> Vec<Arc<ImageView>> {
images
.iter()
.map(|image| ImageView::new_default(image.clone()).unwrap())
.collect::<Vec<_>>()
}