First work with vulkano

This commit is contained in:
Florian RICHER 2024-12-08 18:19:37 +01:00
parent cbadffc41f
commit 0597579115
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77
36 changed files with 1059 additions and 1847 deletions

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#version 450 #extension GL_ARB_separate_shader_objects: enable // NOTE: names must match the `Vertex` struct in Rust layout (location = 0) in vec2 pos; layout (location = 1) in vec3 color; layout (location = 0) out vec3 fragColor; out gl_PerVertex { vec4 gl_Position; }; void main() { gl_Position = vec4(pos, 0.0, 1.0); fragColor = color; }
#version 450 layout (location = 0) in vec2 position; layout (location = 1) in vec3 color; layout (location = 0) out vec3 fragColor; void main() { gl_Position = vec4(position, 0.0, 1.0); fragColor = color; }