Fix include
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1 changed files with 3 additions and 2 deletions
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@ -1,4 +1,6 @@
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use cgmath::prelude::*;
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#[cfg(not(target_arch="wasm32"))]
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use rayon::prelude::*;
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use wgpu::{util::DeviceExt, Queue};
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use winit::event::{DeviceEvent, ElementState, Event, KeyboardInput, MouseButton, WindowEvent};
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@ -122,8 +124,7 @@ impl super::State for DefaultState {
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&renderer.device,
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&renderer.queue,
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global_bind_layout.get_texture_bind_layout(),
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))
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.unwrap();
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)).unwrap();
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let light_uniform = LightUniform {
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position: [2.0, 2.0, 2.0],
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