Ajout du systeme de sauvegarde
This commit is contained in:
parent
810b52d57c
commit
bc1003b599
1297 changed files with 1902 additions and 111 deletions
|
@ -7,9 +7,10 @@ import org.lwjgl.opengl.*;
|
|||
|
||||
import mrdev023.blocks.*;
|
||||
import mrdev023.game.gamestate.*;
|
||||
import mrdev023.gameEngine.*;
|
||||
import mrdev023.gameengine.*;
|
||||
import mrdev023.math.*;
|
||||
import mrdev023.rendering.*;
|
||||
import mrdev023.rendering.gui.*;
|
||||
import mrdev023.update.*;
|
||||
import mrdev023.world.*;
|
||||
|
||||
|
@ -20,7 +21,7 @@ public class SoloGame extends Game implements GameInterface{
|
|||
private static Vector3f selectedVector = new Vector3f(0,0,0);
|
||||
|
||||
public SoloGame() {
|
||||
super(new MultiWorld(0,120,50));
|
||||
super(null);
|
||||
}
|
||||
|
||||
public void render(){
|
||||
|
@ -55,6 +56,10 @@ public class SoloGame extends Game implements GameInterface{
|
|||
|
||||
public void renderGUI() {
|
||||
|
||||
}
|
||||
|
||||
public void updateGUI() {
|
||||
|
||||
}
|
||||
|
||||
public void destroyGameState() {
|
||||
|
@ -127,25 +132,10 @@ public class SoloGame extends Game implements GameInterface{
|
|||
xDir = 0;
|
||||
yDir = 0;
|
||||
zDir = 0;
|
||||
while(Keyboard.next()){
|
||||
if(Keyboard.getEventKeyState()){
|
||||
if(Keyboard.getEventKey() == Keyboard.KEY_ESCAPE){
|
||||
GameEngine.setRunning(false);
|
||||
}
|
||||
if(Keyboard.getEventKey() == Keyboard.KEY_F2){
|
||||
Mouse.setGrabbed(!Mouse.isGrabbed());
|
||||
}
|
||||
if(Keyboard.getEventKey() == Keyboard.KEY_F5){
|
||||
Camera.setPosition(new Vector3f(0,2,0));
|
||||
}
|
||||
if(Keyboard.getEventKey() == Keyboard.KEY_X){
|
||||
Camera.noClip = !Camera.noClip;
|
||||
}
|
||||
}else{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
if (Update.keyboardButtonPressed(Keyboard.KEY_ESCAPE))GameEngine.changeGameState(GameState.MAIN_MENU);
|
||||
if (Update.keyboardButtonPressed(Keyboard.KEY_F2)) Mouse.setGrabbed(!Mouse.isGrabbed());
|
||||
if (Update.keyboardButtonPressed(Keyboard.KEY_F5)) Camera.setPosition(new Vector3f(0, 2, 0));
|
||||
if (Update.keyboardButtonPressed(Keyboard.KEY_X)) Camera.noClip = !Camera.noClip;
|
||||
|
||||
if(Mouse.isGrabbed()){
|
||||
if(Camera.getRotation().x < -90) Camera.getRotation().x = -90;
|
||||
|
@ -199,4 +189,8 @@ public class SoloGame extends Game implements GameInterface{
|
|||
}
|
||||
|
||||
}
|
||||
|
||||
public void init() {
|
||||
setWorld(new SoloWorld(0,120,50));
|
||||
}
|
||||
}
|
||||
|
|
Reference in a new issue