Update
This commit is contained in:
parent
d6b9d09d50
commit
1e19b37301
32 changed files with 457 additions and 292 deletions
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@ -1,47 +0,0 @@
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package game;
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import world.*;
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public class Game {
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private World world;
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private int update = 0;
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public Game(){
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world= new World(0,120,50);
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}
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public void update(){
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if(update >= 2){
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world.update();
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update = 0;
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}
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update++;
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}
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public void render(){
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world.render();
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}
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public void renderGUI(){
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}
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public World getWorld() {
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return world;
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}
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public void setWorld(World world) {
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this.world = world;
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}
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public int getUpdate() {
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return update;
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}
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public void setUpdate(int update) {
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this.update = update;
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}
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}
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@ -1,12 +1,9 @@
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package blocks;
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package mrdev023.blocks;
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import mrdev023.math.*;
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import math.Color4f;
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import math.Vector3f;
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public abstract class Block {
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public static final Block OAK_WOOD = new OakWoodBlock(),
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@ -1,6 +1,6 @@
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package blocks;
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package mrdev023.blocks;
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import math.Color4f;
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import mrdev023.math.*;
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public class FirLeafBlock extends Block{
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@ -1,6 +1,6 @@
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package blocks;
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package mrdev023.blocks;
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import math.Color4f;
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import mrdev023.math.*;
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public class FirWoodBlock extends WoodBlock{
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@ -1,6 +1,6 @@
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package blocks;
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package mrdev023.blocks;
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import math.Color4f;
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import mrdev023.math.*;
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public class GrassBlock extends Block{
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public GrassBlock() {
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@ -1,6 +1,6 @@
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package blocks;
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package mrdev023.blocks;
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import math.Color4f;
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import mrdev023.math.*;
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public class LeafBlock extends Block{
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@ -1,6 +1,6 @@
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package blocks;
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package mrdev023.blocks;
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import math.*;
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import mrdev023.math.*;
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public class OakWoodBlock extends WoodBlock{
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@ -1,6 +1,6 @@
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package blocks;
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package mrdev023.blocks;
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import math.Color4f;
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import mrdev023.math.*;
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public class TransparentBlock extends Block {
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@ -1,6 +1,6 @@
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package blocks;
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package mrdev023.blocks;
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import math.Color4f;
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import mrdev023.math.*;
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public class WoodBlock extends Block{
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@ -1,9 +1,10 @@
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package game;
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package mrdev023.entity;
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import java.util.*;
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import math.*;
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import world.*;
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import mrdev023.math.*;
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import mrdev023.rendering.*;
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import mrdev023.world.*;
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public class PlayerRayCast {
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39
VBO/src/mrdev023/game/Game.java
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39
VBO/src/mrdev023/game/Game.java
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package mrdev023.game;
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import mrdev023.world.*;
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public abstract class Game {
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protected World world;
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protected int update = 0;
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public Game(World world){
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this.world = world;
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}
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public abstract void update();
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public abstract void render();
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public abstract void renderGUI();
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public World getWorld() {
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return world;
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}
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public void setWorld(World world) {
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this.world = world;
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}
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public int getUpdate() {
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return update;
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}
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public void setUpdate(int update) {
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this.update = update;
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}
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public void destroyGame(){
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world.destroyWorld();
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}
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}
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27
VBO/src/mrdev023/game/MultiGame.java
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27
VBO/src/mrdev023/game/MultiGame.java
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package mrdev023.game;
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import mrdev023.world.*;
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public class MultiGame extends Game{
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public MultiGame(long seed) {
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super(new MultiWorld(seed,120,50));
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}
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public void render(){
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this.world.render();
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}
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public void update(){
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if(update >= 2){
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world.update();
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update = 0;
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}
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update++;
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}
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public void renderGUI() {
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}
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}
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27
VBO/src/mrdev023/game/SoloGame.java
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27
VBO/src/mrdev023/game/SoloGame.java
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package mrdev023.game;
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import mrdev023.world.*;
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public class SoloGame extends Game{
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public SoloGame() {
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super(new SoloWorld(0,120,50));
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}
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public void render(){
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this.world.render();
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}
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public void update(){
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if(update >= 2){
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world.update();
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update = 0;
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}
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update++;
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}
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public void renderGUI() {
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}
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}
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13
VBO/src/mrdev023/game/gamestate/GameState.java
Normal file
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VBO/src/mrdev023/game/gamestate/GameState.java
Normal file
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package mrdev023.game.gamestate;
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public enum GameState {
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MAIN_MENU,SOLO_GAME,MULTI_GAME,OPTION_GAME,ABOUT_GAME;
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GameState(){
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}
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}
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@ -1,15 +1,17 @@
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package main;
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import game.*;
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package mrdev023.gameEngine;
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import java.util.concurrent.*;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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import world.*;
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import mrdev023.game.*;
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import mrdev023.main.*;
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import mrdev023.rendering.*;
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import mrdev023.update.*;
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import mrdev023.world.*;
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public class Main {
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public class GameEngine {
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private static boolean IsRunning = true;
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private static long current = System.currentTimeMillis(),current2, elapsedInfo = 0,
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private static final String TITLE = "Test VBO";
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private static final int width = 1280, height = 720;
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// private static AffinityLock al;
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public static ExecutorService mainPool;
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private static Game game;
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/**
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* @param args
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* @Info Fonction principal
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*/
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public static void main(String[] args) {
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// mainPool = ForkJoinPool.commonPool();
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mainPool = Executors.newWorkStealingPool();
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// AffinityLock.cpuLayout(new NoCpuLayout(Runtime.getRuntime().availableProcessors() + 8));
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// al = AffinityLock.acquireLock();
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// System.out.println(AffinityLock.cpuLayout().coresPerSocket())
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public static void initWindow(){
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Main.mainPool = Executors.newWorkStealingPool();
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try {
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Display.setTitle(TITLE);
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Display.setDisplayMode(new DisplayMode(width, height));
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Display.setResizable(true);
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Display.create();
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Camera.initCamera();
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game = new Game();
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game = new SoloGame();
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Mouse.setGrabbed(true);
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loop();
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} catch (Exception e) {
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}
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}
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public static Runnable addThread(Runnable t,String name){
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mainPool.submit(t);
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// mainPool.execute(t);
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// new Thread(t, name).start();
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// System.out.println("Details" + AffinityLock.dumpLocks());
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return t;
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}
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/**
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* @Info Boucle principal avec Timer
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*/
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Display.update();
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}
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destroy();
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}
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public static void destroy(){
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game.destroyGame();
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Display.destroy();
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}
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public static String getStringByNoString(Object... a){
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return game;
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}
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}
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43
VBO/src/mrdev023/main/Main.java
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43
VBO/src/mrdev023/main/Main.java
Normal file
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package mrdev023.main;
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import java.util.concurrent.*;
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import mrdev023.game.*;
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import mrdev023.gameEngine.*;
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import mrdev023.rendering.*;
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import mrdev023.server.*;
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import mrdev023.update.*;
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import mrdev023.world.*;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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public class Main {
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public static ExecutorService mainPool;
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/**
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* @param args
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* @Info Fonction principal
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*/
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public static void main(String[] args) {
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boolean IsServer = false;
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for(String arg : args){
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if(arg.equals("-server"))IsServer = true;
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}
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if(IsServer){
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Server.initServer();
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}else{
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GameEngine.initWindow();
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}
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}
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public static Runnable addThread(Runnable t,String name){
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mainPool.submit(t);
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return t;
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}
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}
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package math;
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package mrdev023.math;
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public class Color4f {
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package math;
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package mrdev023.math;
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public class Vector2f {
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@ -1,4 +1,4 @@
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package math;
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package mrdev023.math;
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public class Vector3f {
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5
VBO/src/mrdev023/network/Client.java
Normal file
5
VBO/src/mrdev023/network/Client.java
Normal file
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package mrdev023.network;
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public class Client {
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}
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@ -1,10 +1,13 @@
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package game;
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package mrdev023.rendering;
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import static org.lwjgl.opengl.GL11.*;
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import world.*;
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import blocks.*;
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import main.*;
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import math.*;
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import mrdev023.blocks.*;
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import mrdev023.entity.*;
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import mrdev023.gameEngine.*;
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import mrdev023.main.*;
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import mrdev023.math.*;
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import mrdev023.world.*;
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import mrdev023.world.chunk.*;
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public class Camera {
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}
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public static void renderCamera() {
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if (position.getY() < (int)((new Noise(Main.getGame().getWorld().seed, Main
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if (position.getY() < (int)((new Noise(GameEngine.getGame().getWorld().seed, GameEngine
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.getGame().getWorld().octave,
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Main.getGame().getWorld().amplitude).getNoise(position.getX(),
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GameEngine.getGame().getWorld().amplitude).getNoise(position.getX(),
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position.getZ())) + 1)) {
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position.setY((int)((new Noise(Main.getGame().getWorld().seed, Main
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position.setY((int)((new Noise(GameEngine.getGame().getWorld().seed, GameEngine
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.getGame().getWorld().octave,
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Main.getGame().getWorld().amplitude).getNoise(position.getX(),
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GameEngine.getGame().getWorld().amplitude).getNoise(position.getX(),
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position.getZ())) + 2));
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}
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glLoadIdentity();
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@ -116,7 +119,7 @@ public class Camera {
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}
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public static boolean isColliding(float xa, float ya, float za) {
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World world = Main.getGame().getWorld();
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World world = GameEngine.getGame().getWorld();
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float r = 0.3f;
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boolean nx = false, ny = false, nz = false;
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@ -1,9 +1,9 @@
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package game;
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package mrdev023.rendering;
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import static org.lwjgl.opengl.GL11.*;
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import static org.lwjgl.util.glu.GLU.*;
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import main.*;
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import mrdev023.gameEngine.*;
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import mrdev023.update.*;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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import org.lwjgl.util.glu.*;
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@ -40,7 +40,7 @@ public class DisplayManager {
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* @Info Fait le rendu 3d
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*/
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public static void render3D(){
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Main.getGame().render();
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GameEngine.getGame().render();
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if(Update.getSelectedBlock() != null && Update.getSelectedVector() !=null){
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renderBlock((int)Update.getSelectedVector().x,(int)Update.getSelectedVector().y,(int)Update.getSelectedVector().z);
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}
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@ -62,7 +62,7 @@ public class DisplayManager {
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* @Info Fait le rendu 2d
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*/
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public static void render2D(){
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Main.getGame().renderGUI();
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GameEngine.getGame().renderGUI();
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}
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/**
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@ -1,4 +1,4 @@
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package game;
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package mrdev023.rendering;
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import static org.lwjgl.opengl.GL11.*;
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import static org.lwjgl.opengl.GL15.*;
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import static org.lwjgl.opengl.GL20.*;
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@ -15,6 +15,7 @@ public class VBO {
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private int vboID = 0;
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private FloatBuffer buffer;
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private ArrayList<Float> floatlist = new ArrayList<Float>();
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private static final int FLOAT_SIZE = 4;
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public VBO(){
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this.vboID = createVBO();
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@ -88,8 +89,14 @@ public class VBO {
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_COLOR_ARRAY);
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glVertexPointer(3, GL_FLOAT, 7 * 4, 0);
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glColorPointer(4, GL_FLOAT, 7 * 4, 12);
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glVertexPointer(3, GL_FLOAT, (3 + 4) * FLOAT_SIZE, 0);
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glColorPointer(4, GL_FLOAT, (3 + 4) * FLOAT_SIZE, 3 * FLOAT_SIZE);
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//x,y,z,r,g,b,a,nx,ny,nz
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//glVertexPointer(3, GL_FLOAT, (3 + 4 + 3) * FLOAT_SIZE, 0);
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//glColorPointer(4, GL_FLOAT, (3 + 4 + 3) * FLOAT_SIZE, 3 * FLOAT_SIZE);
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//glNormalPointer(4, GL_FLOAT, (3 + 4 + 3) * FLOAT_SIZE, (3 + 4) * FLOAT_SIZE);
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// glVertexAttribPointer(0,3,GL_FLOAT,false,7 * 4,0);
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// glVertexAttribPointer(1,4,GL_FLOAT,false,7 * 4,12);
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9
VBO/src/mrdev023/server/Server.java
Normal file
9
VBO/src/mrdev023/server/Server.java
Normal file
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@ -0,0 +1,9 @@
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package mrdev023.server;
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public class Server {
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public static void initServer(){
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}
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}
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@ -1,12 +1,13 @@
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package game;
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import main.*;
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import math.*;
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package mrdev023.update;
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import mrdev023.blocks.*;
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import mrdev023.gameEngine.*;
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import mrdev023.main.*;
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import mrdev023.math.*;
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import mrdev023.rendering.*;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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import blocks.*;
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public class Update {
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|
@ -45,7 +46,7 @@ public class Update {
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while(Keyboard.next()){
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if(Keyboard.getEventKeyState()){
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if(Keyboard.getEventKey() == Keyboard.KEY_ESCAPE){
|
||||
Main.setRunning(false);
|
||||
GameEngine.setRunning(false);
|
||||
}
|
||||
if(Keyboard.getEventKey() == Keyboard.KEY_F2){
|
||||
Mouse.setGrabbed(!Mouse.isGrabbed());
|
||||
|
@ -110,7 +111,7 @@ public class Update {
|
|||
za *= 0.9f;
|
||||
|
||||
if(Display.isCloseRequested()){
|
||||
Main.setRunning(false);
|
||||
GameEngine.setRunning(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -118,15 +119,15 @@ public class Update {
|
|||
* @Info Fonction de mettre a jour le display et d'autre choses predefinie
|
||||
*/
|
||||
public static void update(){
|
||||
Main.getGame().update();
|
||||
GameEngine.getGame().update();
|
||||
Camera.getPlayerRaycast().update();
|
||||
if(Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()) != null){
|
||||
if(Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()) != null){
|
||||
boolean nx = false, ny = false, nz = false;
|
||||
if(Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).x < 0)nx = true;
|
||||
if(Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).y < 0)ny = true;
|
||||
if(Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).z < 0)nz = true;
|
||||
selectedBlock = Main.getGame().getWorld().getBlock((int)Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).getX(), (int)Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).getY(), (int)Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).getZ(),nx,ny,nz);
|
||||
selectedVector = new Vector3f(Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).getX(), Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).getY(), Camera.getPlayerRaycast().getBlock(Main.getGame().getWorld()).getZ());
|
||||
if(Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).x < 0)nx = true;
|
||||
if(Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).y < 0)ny = true;
|
||||
if(Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).z < 0)nz = true;
|
||||
selectedBlock = GameEngine.getGame().getWorld().getBlock((int)Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).getX(), (int)Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).getY(), (int)Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).getZ(),nx,ny,nz);
|
||||
selectedVector = new Vector3f(Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).getX(), Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).getY(), Camera.getPlayerRaycast().getBlock(GameEngine.getGame().getWorld()).getZ());
|
||||
}else{
|
||||
selectedBlock = null;
|
||||
selectedVector = null;
|
21
VBO/src/mrdev023/world/MultiWorld.java
Normal file
21
VBO/src/mrdev023/world/MultiWorld.java
Normal file
|
@ -0,0 +1,21 @@
|
|||
package mrdev023.world;
|
||||
|
||||
public class MultiWorld extends World{
|
||||
|
||||
public MultiWorld(long seed, int octave, int amplitude) {
|
||||
super(seed, octave, amplitude);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
}
|
59
VBO/src/mrdev023/world/SoloWorld.java
Normal file
59
VBO/src/mrdev023/world/SoloWorld.java
Normal file
|
@ -0,0 +1,59 @@
|
|||
package mrdev023.world;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import mrdev023.rendering.*;
|
||||
import mrdev023.world.chunk.*;
|
||||
|
||||
public class SoloWorld extends World{
|
||||
|
||||
public SoloWorld(long seed, int octave, int amplitude) {
|
||||
super(seed, octave, amplitude);
|
||||
}
|
||||
|
||||
public void update() {
|
||||
long current = System.currentTimeMillis();
|
||||
int xa = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - VIEW_CHUNK;
|
||||
int xb = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + VIEW_CHUNK;
|
||||
int za = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - VIEW_CHUNK;
|
||||
int zb = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + VIEW_CHUNK;
|
||||
|
||||
int delta_x = xb - xa;
|
||||
int delta_z = zb - za;
|
||||
for(int i = 0; i <= delta_x;i++){
|
||||
for(int k = 0;k <= delta_z;k++){
|
||||
// for(int j = 0; j < HEIGHT; j++){
|
||||
if(getChunk((xa + i), 0, (za + k)) != null)continue;
|
||||
Chunk ch = new Chunk((xa + i),0,(za + k),this);
|
||||
chunks.add(ch);
|
||||
// }
|
||||
}
|
||||
}
|
||||
ArrayList<Chunk> removeList = new ArrayList<Chunk>();
|
||||
for(int i = 0; i < chunks.size();i++){
|
||||
Chunk c = chunks.get(i);
|
||||
if(c.getPosition().getX() < xa || c.getPosition().getX() > xb || c.getPosition().getZ() < za || c.getPosition().getZ() > zb){
|
||||
c.destroyChunk();
|
||||
removeList.add(c);
|
||||
}else{
|
||||
if(!c.isLoaded() && !c.isGenerated() && !c.isCurrentGenerate() && !c.isDestroy())c.createChunk(this);
|
||||
if(!c.isLoaded() && c.isGenerated() && !c.isDestroy())c.loadBufferData();
|
||||
if(!c.isDestroy())c.update();
|
||||
}
|
||||
}
|
||||
for(Chunk c: removeList){
|
||||
removeByChunk(c);
|
||||
}
|
||||
removeList.clear();
|
||||
updateWorldTime = System.currentTimeMillis() - current;
|
||||
}
|
||||
|
||||
public void render() {
|
||||
for(Chunk c : chunks){
|
||||
if(c.isLoaded()){
|
||||
c.render();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,14 +1,15 @@
|
|||
package world;
|
||||
package mrdev023.world;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
import game.*;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import math.*;
|
||||
import blocks.*;
|
||||
import mrdev023.blocks.*;
|
||||
import mrdev023.math.*;
|
||||
import mrdev023.rendering.*;
|
||||
import mrdev023.world.chunk.*;
|
||||
|
||||
public class World {
|
||||
public abstract class World {
|
||||
|
||||
public long seed;
|
||||
public int octave,amplitude;
|
||||
|
@ -34,50 +35,9 @@ public class World {
|
|||
}
|
||||
|
||||
public static long updateWorldTime = 0;
|
||||
public void update(){
|
||||
long current = System.currentTimeMillis();
|
||||
int xa = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - VIEW_CHUNK;
|
||||
int xb = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + VIEW_CHUNK;
|
||||
int za = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - VIEW_CHUNK;
|
||||
int zb = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + VIEW_CHUNK;
|
||||
|
||||
int delta_x = xb - xa;
|
||||
int delta_z = zb - za;
|
||||
for(int i = 0; i <= delta_x;i++){
|
||||
for(int k = 0;k <= delta_z;k++){
|
||||
// for(int j = 0; j < HEIGHT; j++){
|
||||
if(getChunk((xa + i), 0, (za + k)) != null)continue;
|
||||
Chunk ch = new Chunk((xa + i),0,(za + k),this);
|
||||
chunks.add(ch);
|
||||
// }
|
||||
}
|
||||
}
|
||||
ArrayList<Chunk> removeList = new ArrayList<Chunk>();
|
||||
for(int i = 0; i < chunks.size();i++){
|
||||
Chunk c = chunks.get(i);
|
||||
if(c.getPosition().getX() < xa || c.getPosition().getX() > xb || c.getPosition().getZ() < za || c.getPosition().getZ() > zb){
|
||||
c.destroyChunk();
|
||||
removeList.add(c);
|
||||
}else{
|
||||
if(!c.isLoaded() && !c.isGenerated() && !c.isCurrentGenerate() && !c.isDestroy())c.createChunk(this);
|
||||
if(!c.isLoaded() && c.isGenerated() && !c.isDestroy())c.loadBufferData();
|
||||
if(!c.isDestroy())c.update();
|
||||
}
|
||||
}
|
||||
for(Chunk c: removeList){
|
||||
removeByChunk(c);
|
||||
}
|
||||
removeList.clear();
|
||||
updateWorldTime = System.currentTimeMillis() - current;
|
||||
}
|
||||
|
||||
public void render(){
|
||||
for(Chunk c : chunks){
|
||||
if(c.isLoaded()){
|
||||
c.render();
|
||||
}
|
||||
}
|
||||
}
|
||||
public abstract void update();
|
||||
public abstract void render();
|
||||
|
||||
public void renderPoints(Vector2f... a){
|
||||
glPointSize(10);
|
||||
|
@ -213,6 +173,12 @@ public class World {
|
|||
return VIEW_CHUNK;
|
||||
}
|
||||
|
||||
|
||||
public void destroyWorld(){
|
||||
for(Chunk c : chunks){
|
||||
c.destroyChunk();
|
||||
c = null;
|
||||
}
|
||||
chunks.clear();
|
||||
}
|
||||
|
||||
}
|
|
@ -1,15 +1,11 @@
|
|||
package world;
|
||||
package mrdev023.world.chunk;
|
||||
|
||||
import game.*;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.*;
|
||||
|
||||
import vanilla.java.affinity.*;
|
||||
import world.trees.*;
|
||||
import blocks.*;
|
||||
import main.*;
|
||||
import math.*;
|
||||
import mrdev023.blocks.*;
|
||||
import mrdev023.gameEngine.*;
|
||||
import mrdev023.main.*;
|
||||
import mrdev023.math.*;
|
||||
import mrdev023.rendering.*;
|
||||
import mrdev023.world.*;
|
||||
|
||||
public class Chunk {
|
||||
|
||||
|
@ -102,7 +98,7 @@ public class Chunk {
|
|||
}
|
||||
|
||||
public void loopChunk(int x, int y, int z) {
|
||||
world = Main.getGame().getWorld();
|
||||
world = GameEngine.getGame().getWorld();
|
||||
int xx = this.x * SIZE + x;
|
||||
int yy = this.y * SIZE + y;
|
||||
int zz = this.z * SIZE + z;
|
||||
|
@ -297,95 +293,4 @@ public class Chunk {
|
|||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
class Generate implements Runnable {
|
||||
|
||||
private Chunk chunk;
|
||||
private World world;
|
||||
|
||||
public Generate(Chunk chunk, World world) {
|
||||
this.chunk = chunk;
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
/*
|
||||
* boolean grounded = noise.getNoise(xx, zz) > yy - 1 && noise.getNoise(xx, zz) < yy;
|
||||
|
||||
float percentOfSpawnTree = 0.005f;
|
||||
if(random.nextFloat() < percentOfSpawnTree && grounded){
|
||||
if(random.nextInt(2) == 0)
|
||||
Tree.addOak(world, xx, yy, zz);
|
||||
else
|
||||
Tree.addFir(world, xx, yy, zz);
|
||||
}(non-Javadoc)
|
||||
* @see java.lang.Runnable#run()
|
||||
*/
|
||||
|
||||
public void run() {
|
||||
long current = System.currentTimeMillis();
|
||||
long elapsed1 = 0;
|
||||
boolean IsError = true;
|
||||
Noise noise = new Noise(world.seed, world.octave, world.amplitude);;
|
||||
Random random = new Random(world.seed);
|
||||
Noise colorVariationNoise = new Noise(world.seed,world.octave,2);
|
||||
for (int x = 0; x < chunk.SIZE; x++) {
|
||||
for (int z = 0; z < chunk.SIZE; z++) {
|
||||
int xa = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int xb = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
int za = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int zb = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
if(chunk.getX() < xa || chunk.getX() > xb || chunk.getZ() < za || chunk.getZ() > zb ){
|
||||
System.out.println(Thread.currentThread().getName() + " stopped | " + (System.currentTimeMillis()-current));
|
||||
Thread.currentThread().stop();
|
||||
return;
|
||||
}
|
||||
int xx = chunk.getX() * chunk.SIZE + x;
|
||||
int zz = chunk.getZ() * chunk.SIZE + z;
|
||||
|
||||
|
||||
Color4f green = new Color4f(0.2f,0.6f,0);
|
||||
Color4f yellow = new Color4f(0.36f,0.77f,0.17f);
|
||||
float v = colorVariationNoise.getNoise(xx, zz);
|
||||
|
||||
Color4f finalColor = Color4f.interpolate(yellow, green, v);
|
||||
|
||||
chunk.blocks[x][(int)noise.getNoise(xx, zz)][z] = new GrassBlock().setColor(finalColor);
|
||||
|
||||
}
|
||||
}
|
||||
elapsed1 = System.currentTimeMillis() - current;
|
||||
while(IsError){
|
||||
IsError = false;
|
||||
try{
|
||||
// synchronized (world.chunks) {
|
||||
for (int i = 0; i < chunk.SIZE; i++) {
|
||||
// for (int j = 0; j < chunk.SIZE; j++) {
|
||||
for (int k = 0; k < chunk.SIZE; k++) {
|
||||
int xa = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int xb = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
int za = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int zb = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
if(chunk.getX() < xa || chunk.getX() > xb || chunk.getZ() < za || chunk.getZ() > zb ){
|
||||
System.out.println(Thread.currentThread().getName() + " stopped | " + (System.currentTimeMillis()-current));
|
||||
Thread.currentThread().stop();
|
||||
return;
|
||||
}
|
||||
int xx = chunk.getX() * chunk.SIZE + i;
|
||||
int zz = chunk.getZ() * chunk.SIZE + k;
|
||||
chunk.loopChunk(i, (int)noise.getNoise(xx, zz), k);
|
||||
}
|
||||
// }
|
||||
}
|
||||
// }
|
||||
chunk.setGenerated(true);
|
||||
}catch (Exception e){
|
||||
e.printStackTrace();
|
||||
IsError = true;
|
||||
}
|
||||
}
|
||||
System.out.println(Thread.currentThread().getName() + " terminated | loop1:" + elapsed1 + "ms loop2:" + (System.currentTimeMillis()-current) + "ms");
|
||||
Thread.currentThread().stop();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
100
VBO/src/mrdev023/world/chunk/Generate.java
Normal file
100
VBO/src/mrdev023/world/chunk/Generate.java
Normal file
|
@ -0,0 +1,100 @@
|
|||
package mrdev023.world.chunk;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import mrdev023.blocks.*;
|
||||
import mrdev023.math.*;
|
||||
import mrdev023.rendering.*;
|
||||
import mrdev023.world.*;
|
||||
import mrdev023.world.chunk.*;
|
||||
|
||||
class Generate implements Runnable {
|
||||
|
||||
private Chunk chunk;
|
||||
private World world;
|
||||
|
||||
public Generate(Chunk chunk, World world) {
|
||||
this.chunk = chunk;
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
/*
|
||||
* boolean grounded = noise.getNoise(xx, zz) > yy - 1 && noise.getNoise(xx, zz) < yy;
|
||||
|
||||
float percentOfSpawnTree = 0.005f;
|
||||
if(random.nextFloat() < percentOfSpawnTree && grounded){
|
||||
if(random.nextInt(2) == 0)
|
||||
Tree.addOak(world, xx, yy, zz);
|
||||
else
|
||||
Tree.addFir(world, xx, yy, zz);
|
||||
}(non-Javadoc)
|
||||
* @see java.lang.Runnable#run()
|
||||
*/
|
||||
|
||||
public void run() {
|
||||
long current = System.currentTimeMillis();
|
||||
long elapsed1 = 0;
|
||||
boolean IsError = true;
|
||||
Noise noise = new Noise(world.seed, world.octave, world.amplitude);;
|
||||
Random random = new Random(world.seed);
|
||||
Noise colorVariationNoise = new Noise(world.seed,world.octave,2);
|
||||
for (int x = 0; x < chunk.SIZE; x++) {
|
||||
for (int z = 0; z < chunk.SIZE; z++) {
|
||||
int xa = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int xb = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
int za = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int zb = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
if(chunk.getX() < xa || chunk.getX() > xb || chunk.getZ() < za || chunk.getZ() > zb ){
|
||||
System.out.println(Thread.currentThread().getName() + " stopped | " + (System.currentTimeMillis()-current));
|
||||
Thread.currentThread().stop();
|
||||
return;
|
||||
}
|
||||
int xx = chunk.getX() * chunk.SIZE + x;
|
||||
int zz = chunk.getZ() * chunk.SIZE + z;
|
||||
|
||||
|
||||
Color4f green = new Color4f(0.2f,0.6f,0);
|
||||
Color4f yellow = new Color4f(0.36f,0.77f,0.17f);
|
||||
float v = colorVariationNoise.getNoise(xx, zz);
|
||||
|
||||
Color4f finalColor = Color4f.interpolate(yellow, green, v);
|
||||
|
||||
chunk.blocks[x][(int)noise.getNoise(xx, zz)][z] = new GrassBlock().setColor(finalColor);
|
||||
|
||||
}
|
||||
}
|
||||
elapsed1 = System.currentTimeMillis() - current;
|
||||
while(IsError){
|
||||
IsError = false;
|
||||
try{
|
||||
// synchronized (world.chunks) {
|
||||
for (int i = 0; i < chunk.SIZE; i++) {
|
||||
// for (int j = 0; j < chunk.SIZE; j++) {
|
||||
for (int k = 0; k < chunk.SIZE; k++) {
|
||||
int xa = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int xb = (int)((Camera.getPosition().getX()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
int za = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) - World.VIEW_CHUNK;
|
||||
int zb = (int)((Camera.getPosition().getZ()-((float)Chunk.SIZE/2.0f))/(float)Chunk.SIZE) + World.VIEW_CHUNK;
|
||||
if(chunk.getX() < xa || chunk.getX() > xb || chunk.getZ() < za || chunk.getZ() > zb ){
|
||||
System.out.println(Thread.currentThread().getName() + " stopped | " + (System.currentTimeMillis()-current));
|
||||
Thread.currentThread().stop();
|
||||
return;
|
||||
}
|
||||
int xx = chunk.getX() * chunk.SIZE + i;
|
||||
int zz = chunk.getZ() * chunk.SIZE + k;
|
||||
chunk.loopChunk(i, (int)noise.getNoise(xx, zz), k);
|
||||
}
|
||||
// }
|
||||
}
|
||||
// }
|
||||
chunk.setGenerated(true);
|
||||
}catch (Exception e){
|
||||
e.printStackTrace();
|
||||
IsError = true;
|
||||
}
|
||||
}
|
||||
System.out.println(Thread.currentThread().getName() + " terminated | loop1:" + elapsed1 + "ms loop2:" + (System.currentTimeMillis()-current) + "ms");
|
||||
Thread.currentThread().stop();
|
||||
}
|
||||
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
package world;
|
||||
package mrdev023.world.chunk;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.*;
|
||||
|
||||
import math.Vector2f;
|
||||
import mrdev023.math.*;
|
||||
|
||||
public class Noise {
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
package world.trees;
|
||||
package mrdev023.world.trees;
|
||||
|
||||
import world.*;
|
||||
import blocks.*;
|
||||
import mrdev023.blocks.*;
|
||||
import mrdev023.world.*;
|
||||
|
||||
|
||||
public class Tree {
|
Reference in a new issue