p
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be325c87c6
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1ded694712
9 changed files with 62 additions and 17 deletions
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@ -7,5 +7,6 @@
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<classpathentry kind="lib" path="lib/affinity-1.6.jar" sourcepath="lib/affinity-1.6-sources.jar"/>
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<classpathentry kind="lib" path="lib/jna-4.0.0.jar"/>
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<classpathentry kind="lib" path="lib/jna-platform-3.4.0.jar"/>
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<classpathentry kind="lib" path="lib/slick.jar"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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@ -1,24 +1,61 @@
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package mrdev023.game;
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import static org.lwjgl.opengl.GL11.*;
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import java.util.*;
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import mrdev023.game.gamestate.*;
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import mrdev023.gameEngine.*;
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import mrdev023.math.*;
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import mrdev023.rendering.gui.*;
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import mrdev023.rendering.gui.action.*;
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import mrdev023.world.*;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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public class MainMenu implements GameInterface{
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public ArrayList<GUI> guiList = new ArrayList<GUI>();
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public MainMenu(){
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GUI button = new ButtonGUI("SOLO",Display.getDisplayMode().getWidth()/2 - 100,Display.getDisplayMode().getHeight()/2 - 80,200,60);
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button.setAction(new Action() {
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public void manageAction(int action) {
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if(action == GUI.CLICKED)GameEngine.changeGameState(GameState.SOLO_GAME);
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}
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public void hover(Vector2f position) {}
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});
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guiList.add(button);
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guiList.add(new LabelGUI("Test Voxel v0.1", Display.getDisplayMode().getWidth()/2 - 100, Display.getDisplayMode().getHeight()/2 - 300, 200, 100));
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}
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public void render() {
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}
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public void update() {
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for(GUI gui : guiList){
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gui.updateAction();
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}
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}
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public void renderGUI() {
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glColor3f(0,0,0);
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glPointSize(5);
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glBegin(GL_POINTS);
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glVertex2f(Mouse.getX(),Display.getDisplayMode().getHeight() - Mouse.getY());
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glEnd();
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for(GUI gui : guiList){
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gui.render();
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}
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}
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public void destroyGameState() {
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}
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public World getWorld() {
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@ -30,7 +67,15 @@ public class MainMenu implements GameInterface{
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}
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public void updateKeyboard() {
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while(Keyboard.next()){
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if(Keyboard.getEventKeyState()){
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if(Keyboard.getEventKey() == Keyboard.KEY_ESCAPE){
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GameEngine.setRunning(false);
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}
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}else{
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}
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}
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}
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}
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@ -65,6 +65,7 @@ public class SoloGame extends Game implements GameInterface{
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float s = 1;
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glDisable(GL_CULL_FACE);
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glColor3f(1, 1, 1);
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glLineWidth(2);
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glBegin(GL_QUADS);
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glVertex3f(x,y,z);
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@ -5,6 +5,7 @@ import java.util.concurrent.*;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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import mrdev023.audio.*;
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import mrdev023.game.*;
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import mrdev023.game.gamestate.*;
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import mrdev023.main.*;
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@ -32,6 +33,7 @@ public class GameEngine {
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Display.setDisplayMode(new DisplayMode(width, height));
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Display.setResizable(true);
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Display.create();
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AudioManager.create();
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Camera.initCamera();
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Mouse.setGrabbed(true);
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gameState = GameState.MAIN_MENU;
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@ -104,6 +106,7 @@ public class GameEngine {
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public static void destroy(){
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gameState.destroyGameState();
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AudioManager.destroy();
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Display.destroy();
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}
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@ -100,6 +100,8 @@ public class Color4f {
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this.a = a;
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}
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public java.awt.Color toAwtColor(){
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return new java.awt.Color(r, g, g, a);
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}
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}
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@ -30,6 +30,8 @@ public class Vector2f {
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return new Vector2f(x,y);
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}
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public String toString(){
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return x + " " + y;
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}
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}
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@ -4,6 +4,7 @@ import static org.lwjgl.util.glu.GLU.*;
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import mrdev023.gameEngine.*;
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import mrdev023.update.*;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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import org.lwjgl.util.glu.*;
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@ -47,10 +48,10 @@ public class DisplayManager {
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* @Info Definie le mode d'affichage pour le rendu en 2d
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*/
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public static void preRender2D(){
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glDisable(GL_CULL_FACE);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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GLU.gluOrtho2D(0, Display.getDisplayMode().getWidth(), Display
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.getDisplayMode().getHeight(), 0);
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glOrtho(0,Display.getDisplayMode().getWidth(),Display.getDisplayMode().getHeight(),0,-1,1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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}
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@ -23,15 +23,6 @@ public abstract class World {
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this.seed= seed;
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this.octave = octave;
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this.amplitude = amplitude;
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for(int x = 0;x < SIZE;x++){
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for(int y = 0;y < HEIGHT;y++){
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for(int z = 0;z < SIZE;z++){
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Chunk ch = new Chunk(x,y,z,this);
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chunks.add(ch);
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}
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}
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}
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for(Chunk ch : chunks)ch.createChunk(this);
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}
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public static long updateWorldTime = 0;
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@ -38,7 +38,6 @@ public class Chunk {
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public void createChunk(World world) {
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this.world = world;
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Main.addThread(new Generate(this, world),"Create Chunk");
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IsCurrentGenerate = true;
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}
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