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Push Default Template2

This commit is contained in:
Florian RICHER 2016-12-01 21:02:00 +01:00
parent e6847f1752
commit 140cd2635d
11 changed files with 734 additions and 0 deletions

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scripts/babylon.1.6.js Normal file

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'use strict';
function runDemo(canvasId) {
var canvas = document.getElementById(canvasId);
var engine = new BABYLON.Engine(canvas, true);
// Création de la scène
var scene = new BABYLON.Scene(engine);
scene.gravity = new BABYLON.Vector3(0, -9.81, 0);
scene.collisionsEnabled = true;
// Ajout d'une caméra et de son contrôleur
var camera = new BABYLON.FreeCamera("MainCamera", new BABYLON.Vector3(0, 2.5, 5), scene);
camera.applyGravity = true;
camera.checkCollisions = true;
camera.speed = 0.5;
camera.angularSensibility = 1000;
camera.keysUp = [90]; // Touche Z
camera.keysDown = [83]; // Touche S
camera.keysLeft = [81]; // Touche Q
camera.keysRight = [68]; // Touche D;
scene.activeCamera.attachControl(canvas);
// Ajout d'une lumière
var light = new BABYLON.PointLight("DirLight", new BABYLON.Vector3(0, 10, 0), scene);
light.diffuse = new BABYLON.Color3(1, 1, 1);
light.specular = new BABYLON.Color3(0.6, 0.6, 0.6);
light.intensity = 1.5;
// On ajoute une skybox
createSkybox(scene);
// Enfin la scène de démo
createDemoScene(scene);
// Lancement de la boucle principale
engine.runRenderLoop(function() {
scene.render();
});
}
function createSkybox(scene) {
// Création d'une material
var sMaterial = new BABYLON.StandardMaterial("skyboxMaterial", scene);
sMaterial.backFaceCulling = false;
sMaterial.reflectionTexture = new BABYLON.CubeTexture("images/skybox/skybox", scene);
sMaterial.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
// Création d'un cube avec la material adaptée
var skybox = BABYLON.Mesh.CreateBox("skybox", 250, scene);
skybox.material = sMaterial;
}
function createDemoScene(scene) {
// Création d'un sol
var ground = BABYLON.Mesh.CreatePlane("ground", 50, scene);
ground.rotation.x = Math.PI / 2;
ground.material = new BABYLON.StandardMaterial("gMaterial", scene);
ground.material.diffuseTexture = new BABYLON.Texture("images/ground.png", scene);
ground.checkCollisions = true;
// Et quelques cubes...
var boxMaterial = new BABYLON.StandardMaterial("bMaterial", scene);
boxMaterial.diffuseTexture = new BABYLON.Texture("images/box.png", scene);
var positions = [
{ x: -15, z: 15 },
{ x: -15, z: -15 },
{ x: 15, z: 15 },
{ x: 15, z: -15 }
];
var cubeSize = 2.5;
for (var i = 0; i < 4; i++) {
var box = BABYLON.Mesh.CreateBox("box1", cubeSize, scene);
box.position = new BABYLON.Vector3(positions[i].x, cubeSize / 2, positions[i].z);
box.material = boxMaterial;
box.checkCollisions = true;
}
}

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var HANDJS = HANDJS || {};
(function () {
// Polyfilling indexOf for old browsers
if (!Array.prototype.indexOf) {
Array.prototype.indexOf = function (searchElement) {
var t = Object(this);
var len = t.length >>> 0;
if (len === 0) {
return -1;
}
var n = 0;
if (arguments.length > 0) {
n = Number(arguments[1]);
if (n != n) { // shortcut for verifying if it's NaN
n = 0;
} else if (n != 0 && n != Infinity && n != -Infinity) {
n = (n > 0 || -1) * Math.floor(Math.abs(n));
}
}
if (n >= len) {
return -1;
}
var k = n >= 0 ? n : Math.max(len - Math.abs(n), 0);
for (; k < len; k++) {
if (k in t && t[k] === searchElement) {
return k;
}
}
return -1;
};
}
// Installing Hand.js
var supportedEventsNames = ["PointerDown", "PointerUp", "PointerMove", "PointerOver", "PointerOut", "PointerCancel", "PointerEnter", "PointerLeave",
"pointerdown", "pointerup", "pointermove", "pointerover", "pointerout", "pointercancel", "pointerenter", "pointerleave"
];
var POINTER_TYPE_TOUCH = "touch";
var POINTER_TYPE_PEN = "pen";
var POINTER_TYPE_MOUSE = "mouse";
var previousTargets = {};
var checkPreventDefault = function(element) {
while (element && element.handjs_forcePreventDefault !== true) {
element = element.parentElement;
}
return element != null;
};
// Touch events
var generateTouchClonedEvent = function (sourceEvent, newName) {
// Considering touch events are almost like super mouse events
var evObj;
if (document.createEvent) {
evObj = document.createEvent('MouseEvents');
evObj.initMouseEvent(newName, true, true, window, 1, sourceEvent.screenX, sourceEvent.screenY,
sourceEvent.clientX, sourceEvent.clientY, sourceEvent.ctrlKey, sourceEvent.altKey,
sourceEvent.shiftKey, sourceEvent.metaKey, sourceEvent.button, null);
}
else {
evObj = document.createEventObject();
evObj.screenX = sourceEvent.screenX;
evObj.screenY = sourceEvent.screenY;
evObj.clientX = sourceEvent.clientX;
evObj.clientY = sourceEvent.clientY;
evObj.ctrlKey = sourceEvent.ctrlKey;
evObj.altKey = sourceEvent.altKey;
evObj.shiftKey = sourceEvent.shiftKey;
evObj.metaKey = sourceEvent.metaKey;
evObj.button = sourceEvent.button;
}
// offsets
if (evObj.offsetX === undefined) {
if (sourceEvent.offsetX !== undefined) {
// For Opera which creates readonly properties
if (Object && Object.defineProperty !== undefined) {
Object.defineProperty(evObj, "offsetX", {
writable: true
});
Object.defineProperty(evObj, "offsetY", {
writable: true
});
}
evObj.offsetX = sourceEvent.offsetX;
evObj.offsetY = sourceEvent.offsetY;
}
else if (sourceEvent.layerX !== undefined) {
evObj.offsetX = sourceEvent.layerX - sourceEvent.currentTarget.offsetLeft;
evObj.offsetY = sourceEvent.layerY - sourceEvent.currentTarget.offsetTop;
}
}
// adding missing properties
if (sourceEvent.isPrimary !== undefined)
evObj.isPrimary = sourceEvent.isPrimary;
else
evObj.isPrimary = true;
if (sourceEvent.pressure)
evObj.pressure = sourceEvent.pressure;
else {
var button = 0;
if (sourceEvent.which !== undefined)
button = sourceEvent.which;
else if (sourceEvent.button !== undefined) {
button = sourceEvent.button;
}
evObj.pressure = (button == 0) ? 0 : 0.5;
}
if (sourceEvent.rotation)
evObj.rotation = sourceEvent.rotation;
else
evObj.rotation = 0;
// Timestamp
if (sourceEvent.hwTimestamp)
evObj.hwTimestamp = sourceEvent.hwTimestamp;
else
evObj.hwTimestamp = 0;
// Tilts
if (sourceEvent.tiltX)
evObj.tiltX = sourceEvent.tiltX;
else
evObj.tiltX = 0;
if (sourceEvent.tiltY)
evObj.tiltY = sourceEvent.tiltY;
else
evObj.tiltY = 0;
// Width and Height
if (sourceEvent.height)
evObj.height = sourceEvent.height;
else
evObj.height = 0;
if (sourceEvent.width)
evObj.width = sourceEvent.width;
else
evObj.width = 0;
// preventDefault
evObj.preventDefault = function () {
if (sourceEvent.preventDefault !== undefined)
sourceEvent.preventDefault();
};
// stopPropagation
if (evObj.stopPropagation !== undefined) {
var current = evObj.stopPropagation;
evObj.stopPropagation = function () {
if (sourceEvent.stopPropagation !== undefined)
sourceEvent.stopPropagation();
current.call(this);
};
}
// Constants
evObj.POINTER_TYPE_TOUCH = POINTER_TYPE_TOUCH;
evObj.POINTER_TYPE_PEN = POINTER_TYPE_PEN;
evObj.POINTER_TYPE_MOUSE = POINTER_TYPE_MOUSE;
// Pointer values
evObj.pointerId = sourceEvent.pointerId;
evObj.pointerType = sourceEvent.pointerType;
switch (evObj.pointerType) {// Old spec version check
case 2:
evObj.pointerType = evObj.POINTER_TYPE_TOUCH;
break;
case 3:
evObj.pointerType = evObj.POINTER_TYPE_PEN;
break;
case 4:
evObj.pointerType = evObj.POINTER_TYPE_MOUSE;
break;
}
// If force preventDefault
if (sourceEvent.currentTarget && checkPreventDefault(sourceEvent.currentTarget) === true) {
evObj.preventDefault();
}
// Fire event
if (sourceEvent.target) {
sourceEvent.target.dispatchEvent(evObj);
} else {
sourceEvent.srcElement.fireEvent("on" + getMouseEquivalentEventName(newName), evObj); // We must fallback to mouse event for very old browsers
}
};
var generateMouseProxy = function (evt, eventName) {
evt.pointerId = 1;
evt.pointerType = POINTER_TYPE_MOUSE;
generateTouchClonedEvent(evt, eventName);
};
var generateTouchEventProxy = function (name, touchPoint, target, eventObject) {
var touchPointId = touchPoint.identifier + 2; // Just to not override mouse id
touchPoint.pointerId = touchPointId;
touchPoint.pointerType = POINTER_TYPE_TOUCH;
touchPoint.currentTarget = target;
touchPoint.target = target;
if (eventObject.preventDefault !== undefined) {
touchPoint.preventDefault = function () {
eventObject.preventDefault();
};
}
generateTouchClonedEvent(touchPoint, name);
};
var checkRegisteredEvents = function(element, eventName) {
while (element && !(element.__handjsGlobalRegisteredEvents && element.__handjsGlobalRegisteredEvents[eventName])) {
element = element.parentElement;
}
return element != null;
};
var generateTouchEventProxyIfRegistered = function (eventName, touchPoint, target, eventObject) { // Check if user registered this event
if (checkRegisteredEvents(target, eventName)) {
generateTouchEventProxy(eventName, touchPoint, target, eventObject);
}
};
var handleOtherEvent = function (eventObject, name, useLocalTarget, checkRegistration) {
if (eventObject.preventManipulation)
eventObject.preventManipulation();
for (var i = 0; i < eventObject.changedTouches.length; ++i) {
var touchPoint = eventObject.changedTouches[i];
if (useLocalTarget) {
previousTargets[touchPoint.identifier] = touchPoint.target;
}
if (checkRegistration) {
generateTouchEventProxyIfRegistered(name, touchPoint, previousTargets[touchPoint.identifier], eventObject);
} else {
generateTouchEventProxy(name, touchPoint, previousTargets[touchPoint.identifier], eventObject);
}
}
};
var getMouseEquivalentEventName = function (eventName) {
return eventName.toLowerCase().replace("pointer", "mouse");
};
var getPrefixEventName = function (item, prefix, eventName) {
var newEventName;
if (eventName == eventName.toLowerCase()) {
var indexOfUpperCase = supportedEventsNames.indexOf(eventName) - (supportedEventsNames.length / 2);
newEventName = prefix + supportedEventsNames[indexOfUpperCase];
}
else {
newEventName = prefix + eventName;
}
// Fallback to PointerOver if PointerEnter is not currently supported
if (newEventName === prefix + "PointerEnter" && item["on" + prefix.toLowerCase() + "pointerenter"] === undefined) {
newEventName = prefix + "PointerOver";
}
// Fallback to PointerOut if PointerLeave is not currently supported
if (newEventName === prefix + "PointerLeave" && item["on" + prefix.toLowerCase() + "pointerleave"] === undefined) {
newEventName = prefix + "PointerOut";
}
return newEventName;
};
var registerOrUnregisterEvent = function (item, name, func, enable) {
if (item.__handjsRegisteredEvents === undefined) {
item.__handjsRegisteredEvents = [];
}
if (enable) {
if (item.__handjsRegisteredEvents[name] !== undefined) {
item.__handjsRegisteredEvents[name]++;
return;
}
item.__handjsRegisteredEvents[name] = 1;
item.addEventListener(name, func, false);
} else {
if (item.__handjsRegisteredEvents.indexOf(name) !== -1) {
item.__handjsRegisteredEvents[name]--;
if (item.__handjsRegisteredEvents[name] != 0) {
return;
}
}
item.removeEventListener(name, func);
item.__handjsRegisteredEvents[name] = 0;
}
};
var setTouchAware = function (item, eventName, enable) {
// If item is already touch aware, do nothing
if (item.onpointerdown !== undefined) {
return;
}
// IE 10
if (item.onmspointerdown !== undefined) {
var msEventName = getPrefixEventName(item, "MS", eventName);
registerOrUnregisterEvent(item, msEventName, function (evt) { generateTouchClonedEvent(evt, eventName); }, enable);
// We can return because MSPointerXXX integrate mouse support
return;
}
// Chrome, Firefox
if (item.ontouchstart !== undefined) {
switch (eventName) {
case "pointermove":
registerOrUnregisterEvent(item, "touchmove", function (evt) { handleOtherEvent(evt, eventName); }, enable);
break;
case "pointercancel":
registerOrUnregisterEvent(item, "touchcancel", function (evt) { handleOtherEvent(evt, eventName); }, enable);
break;
case "pointerdown":
case "pointerup":
case "pointerout":
case "pointerover":
case "pointerleave":
case "pointerenter":
// These events will be handled by the window.ontouchmove function
if (!item.__handjsGlobalRegisteredEvents) {
item.__handjsGlobalRegisteredEvents = [];
}
if (enable) {
if (item.__handjsGlobalRegisteredEvents[eventName] !== undefined) {
item.__handjsGlobalRegisteredEvents[eventName]++;
return;
}
item.__handjsGlobalRegisteredEvents[eventName] = 1;
} else {
if (item.__handjsGlobalRegisteredEvents[eventName] !== undefined) {
item.__handjsGlobalRegisteredEvents[eventName]--;
if (item.__handjsGlobalRegisteredEvents[eventName] < 0) {
item.__handjsGlobalRegisteredEvents[eventName] = 0;
}
}
}
break;
}
}
// Fallback to mouse
switch (eventName) {
case "pointerdown":
registerOrUnregisterEvent(item, "mousedown", function (evt) { generateMouseProxy(evt, eventName); }, enable);
break;
case "pointermove":
registerOrUnregisterEvent(item, "mousemove", function (evt) { generateMouseProxy(evt, eventName); }, enable);
break;
case "pointerup":
registerOrUnregisterEvent(item, "mouseup", function (evt) { generateMouseProxy(evt, eventName); }, enable);
break;
case "pointerover":
registerOrUnregisterEvent(item, "mouseover", function (evt) { generateMouseProxy(evt, eventName); }, enable);
break;
case "pointerout":
registerOrUnregisterEvent(item, "mouseout", function (evt) { generateMouseProxy(evt, eventName); }, enable);
break;
case "pointerenter":
if (item.onmouseenter === undefined) { // Fallback to mouseover
registerOrUnregisterEvent(item, "mouseover", function (evt) { generateMouseProxy(evt, eventName); }, enable);
} else {
registerOrUnregisterEvent(item, "mouseenter", function (evt) { generateMouseProxy(evt, eventName); }, enable);
}
break;
case "pointerleave":
if (item.onmouseleave === undefined) { // Fallback to mouseout
registerOrUnregisterEvent(item, "mouseout", function (evt) { generateMouseProxy(evt, eventName); }, enable);
} else {
registerOrUnregisterEvent(item, "mouseleave", function (evt) { generateMouseProxy(evt, eventName); }, enable);
}
break;
}
};
// Intercept addEventListener calls by changing the prototype
var interceptAddEventListener = function (root) {
var current = root.prototype ? root.prototype.addEventListener : root.addEventListener;
var customAddEventListener = function (name, func, capture) {
// Branch when a PointerXXX is used
if (supportedEventsNames.indexOf(name) != -1) {
setTouchAware(this, name, true);
}
if (current === undefined) {
this.attachEvent("on" + getMouseEquivalentEventName(name), func);
} else {
current.call(this, name, func, capture);
}
};
if (root.prototype) {
root.prototype.addEventListener = customAddEventListener;
} else {
root.addEventListener = customAddEventListener;
}
};
// Intercept removeEventListener calls by changing the prototype
var interceptRemoveEventListener = function (root) {
var current = root.prototype ? root.prototype.removeEventListener : root.removeEventListener;
var customRemoveEventListener = function (name, func, capture) {
// Release when a PointerXXX is used
if (supportedEventsNames.indexOf(name) != -1) {
setTouchAware(this, name, false);
}
if (current === undefined) {
this.detachEvent(getMouseEquivalentEventName(name), func);
} else {
current.call(this, name, func, capture);
}
};
if (root.prototype) {
root.prototype.removeEventListener = customRemoveEventListener;
} else {
root.removeEventListener = customRemoveEventListener;
}
};
// Hooks
interceptAddEventListener(HTMLElement);
interceptAddEventListener(document);
interceptAddEventListener(HTMLBodyElement);
interceptAddEventListener(HTMLDivElement);
interceptAddEventListener(HTMLImageElement);
interceptAddEventListener(HTMLUListElement);
interceptAddEventListener(HTMLAnchorElement);
interceptAddEventListener(HTMLLIElement);
interceptAddEventListener(HTMLTableElement);
if (window.HTMLSpanElement) {
interceptAddEventListener(HTMLSpanElement);
}
if (window.HTMLCanvasElement) {
interceptAddEventListener(HTMLCanvasElement);
}
if (window.SVGElement) {
interceptAddEventListener(SVGElement);
}
interceptRemoveEventListener(HTMLElement);
interceptRemoveEventListener(document);
interceptRemoveEventListener(HTMLBodyElement);
interceptRemoveEventListener(HTMLDivElement);
interceptRemoveEventListener(HTMLImageElement);
interceptRemoveEventListener(HTMLUListElement);
interceptRemoveEventListener(HTMLAnchorElement);
interceptRemoveEventListener(HTMLLIElement);
interceptRemoveEventListener(HTMLTableElement);
if (window.HTMLSpanElement) {
interceptRemoveEventListener(HTMLSpanElement);
}
if (window.HTMLCanvasElement) {
interceptRemoveEventListener(HTMLCanvasElement);
}
if (window.SVGElement) {
interceptRemoveEventListener(SVGElement);
}
// Handling move on window to detect pointerleave/out/over
if (window.ontouchstart !== undefined) {
window.addEventListener('touchstart', function (eventObject) {
for (var i = 0; i < eventObject.changedTouches.length; ++i) {
var touchPoint = eventObject.changedTouches[i];
previousTargets[touchPoint.identifier] = touchPoint.target;
generateTouchEventProxyIfRegistered("pointerenter", touchPoint, touchPoint.target, eventObject);
generateTouchEventProxyIfRegistered("pointerover", touchPoint, touchPoint.target, eventObject);
generateTouchEventProxyIfRegistered("pointerdown", touchPoint, touchPoint.target, eventObject);
}
});
window.addEventListener('touchend', function (eventObject) {
for (var i = 0; i < eventObject.changedTouches.length; ++i) {
var touchPoint = eventObject.changedTouches[i];
var currentTarget = previousTargets[touchPoint.identifier];
generateTouchEventProxyIfRegistered("pointerup", touchPoint, currentTarget, eventObject);
generateTouchEventProxyIfRegistered("pointerout", touchPoint, currentTarget, eventObject);
generateTouchEventProxyIfRegistered("pointerleave", touchPoint, currentTarget, eventObject);
}
});
window.addEventListener('touchmove', function (eventObject) {
for (var i = 0; i < eventObject.changedTouches.length; ++i) {
var touchPoint = eventObject.changedTouches[i];
var newTarget = document.elementFromPoint(touchPoint.clientX, touchPoint.clientY);
var currentTarget = previousTargets[touchPoint.identifier];
if (currentTarget === newTarget) {
continue; // We can skip this as the pointer is effectively over the current target
}
if (currentTarget) {
// Raise out
generateTouchEventProxyIfRegistered("pointerout", touchPoint, currentTarget, eventObject);
// Raise leave
if (!currentTarget.contains(newTarget)) { // Leave must be called if the new target is not a child of the current
generateTouchEventProxyIfRegistered("pointerleave", touchPoint, currentTarget, eventObject);
}
}
if (newTarget) {
// Raise over
generateTouchEventProxyIfRegistered("pointerover", touchPoint, newTarget, eventObject);
// Raise enter
if (!newTarget.contains(currentTarget)) { // Leave must be called if the new target is not the parent of the current
generateTouchEventProxyIfRegistered("pointerenter", touchPoint, newTarget, eventObject);
}
}
previousTargets[touchPoint.identifier] = newTarget;
}
});
}
// Extension to navigator
if (navigator.pointerEnabled === undefined) {
// Indicates if the browser will fire pointer events for pointing input
navigator.pointerEnabled = true;
// IE
if (navigator.msPointerEnabled) {
navigator.maxTouchPoints = navigator.msMaxTouchPoints;
}
}
// Handling touch-action css rule
if (document.styleSheets && document.addEventListener) {
document.addEventListener("DOMContentLoaded", function () {
if (HANDJS.doNotProcessCSS) {
return;
}
var trim = function (string) {
return string.replace(/^\s+|\s+$/, '');
};
var processStylesheet = function (unfilteredSheet) {
var globalRegex = new RegExp(".+?{.*?}", "m");
var selectorRegex = new RegExp(".+?{", "m");
while (unfilteredSheet != "") {
var filter = globalRegex.exec(unfilteredSheet);
if (!filter) {
break;
}
var block = filter[0];
unfilteredSheet = trim(unfilteredSheet.replace(block, ""));
var selectorText = trim(selectorRegex.exec(block)[0].replace("{", ""));
// Checking if the user wanted to deactivate the default behavior
if (block.replace(/\s/g, "").indexOf("touch-action:none") != -1) {
var elements = document.querySelectorAll(selectorText);
for (var elementIndex = 0; elementIndex < elements.length; elementIndex++) {
var element = elements[elementIndex];
if (element.style.msTouchAction !== undefined) {
element.style.msTouchAction = "none";
}
else {
element.handjs_forcePreventDefault = true;
}
}
}
}
}; // Looking for touch-action in referenced stylesheets
try {
for (var index = 0; index < document.styleSheets.length; index++) {
var sheet = document.styleSheets[index];
if (sheet.href == undefined) { // it is an inline style
continue;
}
// Loading the original stylesheet
var xhr = new XMLHttpRequest();
xhr.open("get", sheet.href, false);
xhr.send();
var unfilteredSheet = xhr.responseText.replace(/(\n|\r)/g, "");
processStylesheet(unfilteredSheet);
}
} catch (e) {
// Silently fail...
}
// Looking for touch-action in inline styles
var styles = document.getElementsByTagName("style");
for (var index = 0; index < styles.length; index++) {
var inlineSheet = styles[index];
var inlineUnfilteredSheet = trim(inlineSheet.innerHTML.replace(/(\n|\r)/g, ""));
processStylesheet(inlineUnfilteredSheet);
}
}, false);
}
})();