1
0
Fork 0
This repository has been archived on 2024-01-06. You can view files and clone it, but cannot push or open issues or pull requests.
MrDev023-Cpp-Engine/res/shaders/test.frag
2016-09-29 21:31:44 +02:00

7 lines
No EOL
108 B
GLSL

#version 150
uniform float y;
void main(void){
gl_FragColor= vec4(1, 1 - abs(y)/50,1 - abs(y)/50,1);
}