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# FirstGameEngineInCpp
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# FirstGameEngineInCpp
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## Tools Implemented
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- 3D Audio (OpenAL)
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- Shaders (OpenGL)
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- Maths libraries (Vector 2,3 and 4, Quaternion, Transform and Matrix4f)
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- Window manager
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- Input manager with SDL_event
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- Multiple renderer (VAO,VBO,DisplayList and Direct Rendering) [coming soon]
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- Texture
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- Network TCP [coming soon]
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- Network UDP [coming soon]
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- Physics [coming soon]
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- Mesh [coming soon]
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- Models implement [coming soon]
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## Library Used
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- opengl
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- glew 2
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- glut
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- glu
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- al
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- alc
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- sndfile
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- lodepng (Include in project not required to link this library)
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## Programmers
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- MrDev023 (Florian RICHER)
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