# FirstGameEngineInCpp

## Tools Implemented
- 3D Audio (OpenAL)
- Shaders (OpenGL)
- Maths libraries (Vector 2,3 and 4, Quaternion, Transform  and Matrix4f)
- Window manager
- Input manager with SDL_event
- Multiple renderer (VAO,VBO)
- Texture
- Network TCP [coming soon]
- Network UDP [coming soon]
- Physics [coming soon]
- Mesh [coming soon]
- Models implement [coming soon]

## Library Used
- opengl
- glew 2
- glut 
- glu
- al
- alc
- sndfile
- lodepng (Include in project not required to link this library)

## Programmers
- MrDev023 (Florian RICHER)