Update
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12 changed files with 243 additions and 26 deletions
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@ -21,6 +21,7 @@ public class MainMenu extends Game implements IGameState{
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public int time = 0;
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public static final float speed = 1.0f;
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public ArrayList<Light> lights;
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public TextFont text;
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public void update() {
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time+=Timer.getDeltaTime();
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@ -69,10 +70,11 @@ public class MainMenu extends Game implements IGameState{
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lights.add(new AmbientLight(new Vector3f(100,100,100),Color4f.WHITE,Color4f.mul(Color4f.WHITE,1.0f)));
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vao = MeshBuilder.createFloor(400, Color4f.WHITE,Texture.FLOOR);
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cube = MeshBuilder.createCube(100, Color4f.WHITE,Texture.WOOD);
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text = new TextFont("Test", 10, 10, 16, Color4f.WHITE);
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}
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public void render2D() {
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text.drawText();
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}
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public void render3D() {
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