Update to OpenGL 3.3
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1 changed files with 1 additions and 1 deletions
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@ -45,7 +45,7 @@ public class Main {
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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windowID = glfwCreateWindow(WIDTH,HEIGHT,TITLE,NULL,NULL);
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windowID = glfwCreateWindow(WIDTH,HEIGHT,TITLE,NULL,NULL);
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GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
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GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
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glfwSetWindowPos(windowID,(vidmode.width()-WIDTH)/2,(vidmode.height()-HEIGHT)/2);
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glfwSetWindowPos(windowID,(vidmode.width()-WIDTH)/2,(vidmode.height()-HEIGHT)/2);
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